Player Matchup

Gilgamesh
Gilgamesh
IDFORME123
Gilgamesh
Level 108
God Stats
0W - 1L
1,608 SR
Queue Stats
29W - 42L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
Miquellaz
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,428 Elo+
Party 2
Izanami
Izanami
ariagna
Izanami
Level 54
God Stats
9W - 7L
1,468 SR
Queue Stats
107W - 100L
1,489 Elo+
Party 1
Chronos
Chronos
creamymilk1080
Chronos
Level 138
God Stats
1W - 4L
1,599 SR
Queue Stats
154W - 150L
1,483 Elo+
Party 1
Tiamat
Tiamat
legoCelo
Tiamat
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 105L
1,455 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,457 Elo+

VS

Team Averages
Level 132
1,562 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
SacredOrderSol
Nut
Level 183
God Stats
9W - 5L
1,668 SR
Queue Stats
107W - 106L
1,453 Elo+
Party 3
Awilix
Awilix
WhoDini1145
Awilix
Level 107
God Stats
57W - 38L
1,583 SR
Queue Stats
166W - 164L
1,488 Elo+
Solo
Bacchus
Bacchus
bluefiveone
Bacchus
Level 147
God Stats
10W - 17L
1,481 SR
Queue Stats
546W - 564L
1,510 Elo+
Solo
Chang'e
Chang'e
twa545
Chang'e
Level 161
God Stats
33W - 20L
1,578 SR
Queue Stats
342W - 311L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IDFORME123
Gilgamesh
11
1 / 1 / 0
6,255
569
2,523
9,292
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Miquellaz
Aphrodite
8
0 / 3 / 0
4,911
446
2,533
9,310
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
ariagna
Izanami
10
0 / 2 / 1
5,406
491
1,525
6,401
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,222
475
1,854
8,260
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
legoCelo
Tiamat
9
0 / 3 / 0
4,893
445
2,335
6,835
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 0
6,174
561
5,153
5,772
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
2 / 0 / 1
6,584
599
4,575
5,099
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
12
3 / 1 / 1
6,452
587
3,364
6,301
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
bluefiveone
Bacchus
10
1 / 0 / 5
6,304
573
4,128
6,175
5,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
twa545
Chang'e
12
3 / 0 / 2
6,888
626
8,035
5,369
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Gilgamesh
IDFORME123
Gilgamesh
1
1
0
1
L
Aphrodite
Miquellaz
Aphrodite
0
3
0
0
W
2
0
1
2.5
W
Awilix
3
1
1
3.5
L
Izanami
ariagna
Izanami
0
2
1
0.25
W
Bacchus
bluefiveone
Bacchus
1
0
5
3.5
L
0
1
0
0
L
Tiamat
legoCelo
Tiamat
0
3
0
0
W
Chang'e
twa545
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,770
Damage
25,255
40,098
Taken
28,716
20,342
Mitigated
15,410
11,275
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,153
1,320
0
2,238
5,772
3,107
0
0
5,772
154
30,894
L
Gilgamesh
IDFORME123
Gilgamesh
2,523
554
0
834
9,292
7,478
0
154
8,379
0
39,142
L
Aphrodite
Miquellaz
Aphrodite
2,533
563
2,168
3,113
9,310
4,580
0
4,235
4,897
13,466
0
W
4,575
1,752
0
1,111
5,099
1,882
310
576
4,523
0
51,214
W
Awilix
3,364
1,176
0
462
6,301
2,856
0
1,874
4,424
0
50,846
L
Izanami
ariagna
Izanami
1,525
617
0
981
6,401
2,505
0
1,231
5,170
0
36,121
W
Bacchus
bluefiveone
Bacchus
4,128
691
0
2,232
6,175
5,614
60
2,005
4,167
16,746
0
L
1,854
369
0
3,240
8,260
2,612
0
882
7,259
38,321
0
L
Tiamat
legoCelo
Tiamat
2,335
254
0
939
6,835
3,167
0
4,967
1,429
26,304
0
W
Chang'e
twa545
Chang'e
8,035
764
520
2,444
5,369
1,951
0
2,261
3,108
44,740
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
32,402
283
Minions Killed
354
0
Camps Cleared
0
1,026,612
Distance Traveled
1,105,511
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,174
561
58
5
0
220,275
4
L
Gilgamesh
6,255
569
76
7
0
212,212
0
L
Aphrodite
4,911
446
15
1
0
195,149
2
W
Nut
6,584
599
89
8
0
201,411
4
W
Awilix
6,452
587
86
8
0
242,418
2
L
Izanami
5,406
491
66
6
0
184,853
2
W
Bacchus
6,304
573
21
2
0
231,029
5
L
Chronos
5,222
475
76
7
0
232,530
0
L
Tiamat
4,893
445
50
5
0
201,868
0
W
Chang'e
6,888
626
100
9
0
210,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role