Player Matchup

Mulan
Mulan
NastyLettuce
Mulan
Level 62
God Stats
3W - 3L
1,323 SR
Queue Stats
80W - 87L
1,369 Elo+
Party 1
Sol
Sol
Ocnerds
Sol
Level 79
God Stats
2W - 2L
1,188 SR
Queue Stats
57W - 70L
1,337 Elo+
Party 1
Izanami
Izanami
SUTROV
Izanami
Level 60
God Stats
490W - 541L
1,517 SR
Queue Stats
491W - 543L
1,444 Elo+
Solo
Tyr
Tyr
WolfOfTyr
Tyr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,604 Elo+
Solo
Poseidon
Poseidon
moreno2019
Poseidon
Level 42
God Stats
3W - 3L
1,174 SR
Queue Stats
79W - 61L
1,433 Elo+
Solo
Team Averages
Level 63
1,340 SR
1,437 Elo+

VS

Team Averages
Level 75
1,443 SR
1,344 Elo+
Kukulkan
Kukulkan
I4rch4ng3I
Kukulkan
Level 139
God Stats
5W - 3L
1,466 SR
Queue Stats
90W - 110L
1,391 Elo+
Solo
Nut
Nut
Mkhenrique211
Nut
Level 80
God Stats
21W - 12L
1,673 SR
Queue Stats
172W - 187L
1,414 Elo+
Solo
Cupid
Cupid
NEATNEKO13
Cupid
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,259 Elo+
Solo
Ra
Ra
elgoobra
Ra
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
22W - 48L
1,258 Elo+
Solo
King Arthur
King Arthur
kruzpe_03
King Arthur
Level 76
God Stats
1W - 4L
1,276 SR
Queue Stats
24W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,678
1,113
3,364
8,030
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
12
1 / 1 / 3
6,790
1,132
5,036
4,794
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
SUTROV
Izanami
12
6 / 0 / 2
8,136
1,356
7,790
6,407
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 5
6,393
1,066
4,652
5,936
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
moreno2019
Poseidon
13
1 / 1 / 6
7,319
1,220
6,835
3,361
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

357

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I4rch4ng3I
Kukulkan
11
2 / 0 / 2
6,946
1,158
5,952
1,611
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,148
1,191
4,735
7,319
3,231
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
0 / 1 / 0
5,757
960
391
957
366
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 5 / 3
6,784
1,131
8,217
9,732
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kruzpe_03
King Arthur
11
1 / 2 / 2
6,522
1,087
5,136
11,027
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
5
5
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
I4rch4ng3I
Kukulkan
2
0
2
3
L
1
0
3
2.5
L
Cupid
0
1
0
0
W
0
2
5
1.25
W
Sol
1
1
3
2.5
W
Izanami
SUTROV
Izanami
6
0
2
7
W
0
1
5
2.5
L
1
5
3
0.5
L
King Arthur
kruzpe_03
King Arthur
1
2
2
1
W
Poseidon
moreno2019
Poseidon
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
24,431
28,528
Taken
30,646
16,762
Mitigated
14,903
2,791
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
I4rch4ng3I
Kukulkan
5,952
542
0
0
1,611
636
0
289
1,322
10,110
557
L
4,735
2,608
0
573
7,319
3,231
0
1,868
5,311
0
19,917
L
Cupid
391
289
0
7
957
366
0
797
160
0
391
W
3,364
148
0
444
8,030
5,543
0
4,013
3,918
0
13,286
W
Sol
5,036
970
429
908
4,794
1,916
0
2,045
2,684
12,680
946
W
Izanami
SUTROV
Izanami
7,790
4,100
0
497
6,407
2,563
0
3,387
2,931
0
17,654
W
4,652
826
171
342
5,936
5,477
0
2,634
3,292
0
9,833
L
8,217
1,004
300
1,173
9,732
4,052
0
4,108
5,579
19,127
0
L
King Arthur
kruzpe_03
King Arthur
5,136
0
0
0
11,027
6,618
0
4,357
6,427
0
12,621
W
Poseidon
moreno2019
Poseidon
6,835
1,181
0
0
3,361
1,263
0
1,506
1,855
23,955
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
33,157
112
Minions Killed
111
8
Camps Cleared
1
586,652
Distance Traveled
451,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,946
1,158
18
3
1
122,617
0
L
Nut
7,148
1,191
42
7
0
100,496
0
L
Cupid
5,757
960
0
0
0
12,642
0
W
Mulan
6,678
1,113
17
3
1
120,977
0
W
Sol
6,790
1,132
15
3
2
104,022
0
W
Izanami
8,136
1,356
30
5
2
125,230
0
W
Tyr
6,393
1,066
14
2
1
127,115
0
L
Ra
6,784
1,131
33
6
0
101,288
0
L
King Arthur
6,522
1,087
18
3
0
114,127
0
W
Poseidon
7,319
1,220
36
6
2
109,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role