Player Matchup

Hercules
Hercules
HueyFreemann2
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,340 Elo+
Solo
Izanami
Izanami
Lobo3012
Izanami
Level 125
God Stats
1W - 1L
1,905 SR
Queue Stats
199W - 122L
1,558 Elo+
Party 2
Janus
Janus
MangeXD
Janus
Level 162
God Stats
3W - 1L
1,592 SR
Queue Stats
167W - 102L
1,681 Elo+
Party 2
Hel
Hel
creeping898stage
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,462 Elo+
Solo
Fafnir
Fafnir
tacomex209
Fafnir
Level 156
God Stats
6W - 11L
1,323 SR
Queue Stats
277W - 291L
1,438 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,496 Elo+

VS

Team Averages
Level 73
1,661 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
Azajel
Tsukuyomi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 229L
1,500 Elo+
Solo
Medusa
Medusa
ImDaruii
Medusa
Level 70
God Stats
29W - 32L
1,695 SR
Queue Stats
29W - 32L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
RastaPastaCat
Amaterasu
Level 81
God Stats
64W - 67L
1,653 SR
Queue Stats
66W - 74L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
Snohboy
Jing Wei
Level 12
God Stats
2W - 0L
1,728 SR
Queue Stats
28W - 36L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tondefknot123
Morgan Le Fay
Level 76
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 33L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HueyFreemann2
Hercules
13
0 / 2 / 4
7,547
686
5,681
11,590
12,617
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Lobo3012
Izanami
15
1 / 4 / 1
8,411
765
6,542
11,747
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
MangeXD
Janus
15
3 / 4 / 1
8,885
808
11,443
9,637
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 1
8,002
727
8,607
9,739
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
tacomex209
Fafnir
14
2 / 2 / 2
8,598
782
5,777
9,369
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azajel
Tsukuyomi
16
6 / 2 / 5
9,416
856
16,721
13,552
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
ImDaruii
Medusa
15
4 / 1 / 3
8,794
799
5,680
8,875
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
RastaPastaCat
Amaterasu
16
1 / 2 / 5
9,014
819
6,251
11,434
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Snohboy
Jing Wei
17
4 / 0 / 7
9,396
854
9,291
10,421
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
tondefknot123
Morgan Le Fay
15
0 / 1 / 6
8,532
776
7,479
8,950
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
15
15
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azajel
Tsukuyomi
6
2
5
4.25
L
Hercules
HueyFreemann2
Hercules
0
2
4
1
W
Medusa
ImDaruii
Medusa
4
1
3
5.5
L
Izanami
Lobo3012
Izanami
1
4
1
0.38
L
Janus
MangeXD
Janus
3
4
1
0.88
W
Amaterasu
RastaPastaCat
Amaterasu
1
2
5
1.75
W
Jing Wei
Snohboy
Jing Wei
4
0
7
7.5
L
0
3
1
0.17
L
Fafnir
tacomex209
Fafnir
2
2
2
1.5
W
Morgan Le Fay
tondefknot123
Morgan Le Fay
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
45,422
52,082
Taken
53,232
33,423
Mitigated
27,083
7,978
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azajel
Tsukuyomi
16,721
3,189
0
2,170
13,552
5,972
336
6,148
6,800
0
36,400
L
Hercules
HueyFreemann2
Hercules
5,681
1,132
0
1,362
11,590
12,617
0
1,928
9,608
0
10,467
W
Medusa
ImDaruii
Medusa
5,680
2,691
0
2,146
8,875
3,698
1,146
4,140
4,399
0
15,058
L
Izanami
Lobo3012
Izanami
6,542
3,074
0
883
11,747
4,543
0
443
11,023
0
30,805
L
Janus
MangeXD
Janus
11,443
272
0
680
9,637
3,793
0
1,679
7,882
38,738
0
W
Amaterasu
RastaPastaCat
Amaterasu
6,251
1,994
0
4,336
11,434
9,616
313
2,837
8,214
0
31,215
W
Jing Wei
Snohboy
Jing Wei
9,291
6,995
0
1,827
10,421
4,101
1,754
5,647
4,410
0
30,041
L
8,607
81
1,563
2,608
9,739
3,662
0
1,570
8,073
28,570
0
L
Fafnir
tacomex209
Fafnir
5,777
872
0
882
9,369
8,808
0
1,859
7,462
9,780
0
W
Morgan Le Fay
tondefknot123
Morgan Le Fay
7,479
98
0
2,636
8,950
3,696
68
5,104
3,582
31,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
45,152
191
Minions Killed
239
0
Camps Cleared
0
1,070,492
Distance Traveled
1,206,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,416
856
49
4
0
256,035
0
L
Hercules
7,547
686
5
0
0
199,789
0
W
Medusa
8,794
799
23
2
0
236,737
0
L
Izanami
8,411
765
60
5
0
198,950
0
L
Janus
8,885
808
65
6
0
230,357
0
W
Amaterasu
9,014
819
59
5
0
244,815
0
W
Jing Wei
9,396
854
53
5
0
240,020
0
L
Hel
8,002
727
46
4
0
224,864
0
L
Fafnir
8,598
782
15
1
0
216,532
0
W
Morgan Le Fay
8,532
776
55
5
0
229,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role