Player Matchup

Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Platinum I
DoYouKnowJoe
Nut
Platinum I
Level 61
God Stats
13W - 8L
1,640 SR
Queue Stats
81W - 64L
1,990 MMR
Party 1
Scylla
Scylla
Platinum I
FFSRandomName
Scylla
Platinum I
Level 154
God Stats
3W - 1L
1,587 SR
Queue Stats
198W - 187L
1,992 MMR
Solo
Nike
Nike
Platinum I
McDoogly
Nike
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
2,008 MMR
Solo
Hun Batz
Hun Batz
Platinum I
maxstaxx
Hun Batz
Platinum I
Level 145
God Stats
5W - 4L
1,796 SR
Queue Stats
227W - 225L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,605 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,622 SR
1,986 MMR
Kuzenbo
Kuzenbo
Platinum I
BLADEABYSS05
Kuzenbo
Platinum I
Level 157
God Stats
2W - 8L
1,350 SR
Queue Stats
222W - 219L
1,933 MMR
Solo
Odin
Odin
Platinum IV
GirthGirls
Odin
Platinum IV
Level 157
God Stats
0W - 1L
1,730 SR
Queue Stats
70W - 60L
1,941 MMR
Solo
Ra
Ra
Diamond III
SangAPEX
Ra
Diamond III
Level 150
God Stats
158W - 106L
1,680 SR
Queue Stats
300W - 285L
2,171 MMR
Solo
Susano
Susano
Platinum III
Wombhev
Susano
Platinum III
Level 154
God Stats
36W - 21L
1,725 SR
Queue Stats
116W - 102L
1,939 MMR
Solo
Xbalanque
Xbalanque
Platinum I
syms404
Xbalanque
Platinum I
Level 164
God Stats
2W - 2L
1,627 SR
Queue Stats
136W - 126L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 5
9,531
561
5,486
10,304
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

18
5 / 0 / 1
10,022
590
13,203
11,688
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 2
9,214
542
7,872
10,586
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
16
4 / 3 / 3
10,072
592
12,756
15,676
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
maxstaxx
Hun Batz
17
2 / 2 / 5
8,985
529
5,988
11,582
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BacchusThothAnhurBellona

VS

Bans
CthulhuSobekThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLADEABYSS05
Kuzenbo
15
4 / 5 / 0
9,098
535
9,687
16,113
22,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
7,450
438
4,453
12,931
9,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 1 / 0
9,560
562
6,373
10,989
5,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Susano
Wombhev
Susano
11
1 / 2 / 1
6,595
388
4,249
9,507
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
syms404
Xbalanque
15
1 / 4 / 0
8,398
494
7,877
12,908
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
7
7
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
5
4.5
L
Kuzenbo
BLADEABYSS05
Kuzenbo
4
5
0
0.8
W
5
0
1
5.5
W
1
1
2
2
L
0
2
2
0.5
W
Nike
4
3
3
1.83
L
1
1
0
1
L
Susano
Wombhev
Susano
1
2
1
0.75
W
Hun Batz
maxstaxx
Hun Batz
2
2
5
2.25
L
Xbalanque
syms404
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
32,639
59,836
Taken
62,448
39,614
Mitigated
45,535
23,040
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,486
986
0
5,121
10,304
12,164
223
1,349
8,955
25,315
4,974
L
Kuzenbo
BLADEABYSS05
Kuzenbo
9,687
2,616
0
3,900
16,113
22,184
0
19
14,591
52,640
1,268
W
13,203
9,225
0
7,947
11,688
5,657
2,409
0
11,688
0
110,529
W
7,872
930
0
2,835
10,586
3,931
0
4,291
6,295
77,558
588
L
4,453
517
0
2,366
12,931
9,784
0
3,554
9,085
0
19,399
W
Nike
12,756
209
0
5,807
15,676
12,035
0
8,264
6,470
0
81,529
L
6,373
419
1,116
6,165
10,989
5,002
0
5,530
5,149
115,871
0
L
Susano
Wombhev
Susano
4,249
1,200
0
3,908
9,507
3,643
0
1,571
7,854
0
38,673
W
Hun Batz
maxstaxx
Hun Batz
5,988
1,085
0
1,330
11,582
5,827
0
952
10,562
0
85,933
L
Xbalanque
syms404
Xbalanque
7,877
3,604
0
1,958
12,908
4,922
0
1,038
11,870
0
82,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
41,101
637
Minions Killed
533
0
Camps Cleared
0
1,768,127
Distance Traveled
1,640,701
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,531
561
42
2
0
370,724
4
L
Kuzenbo
9,098
535
108
6
0
278,050
0
W
Nut
10,022
590
175
10
0
329,858
1
W
Scylla
9,214
542
158
9
0
364,095
2
L
Odin
7,450
438
24
1
0
387,156
6
W
Nike
10,072
592
132
8
0
300,863
1
L
Ra
9,560
562
192
11
0
381,161
7
L
Susano
6,595
388
61
4
0
271,779
2
W
Hun Batz
8,985
529
130
8
0
402,587
0
L
Xbalanque
8,398
494
148
9
0
322,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role