Player Matchup

Mercury
Mercury
Diiceymelts
Mercury
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,480 Elo+
Party 2
Cupid
Cupid
HooliganST8
Cupid
Level 75
God Stats
1W - 2L
1,228 SR
Queue Stats
27W - 23L
1,452 Elo+
Party 1
Nut
Nut
MidgetInASuit
Nut
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 24L
1,463 Elo+
Party 1
Sobek
Sobek
SAMTurret
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
ŘobtyOnlyƑans
Danzaburou
Level 98
God Stats
4W - 0L
1,876 SR
Queue Stats
49W - 57L
1,446 Elo+
Party 2
Team Averages
Level 76
1,521 SR
1,465 Elo+

VS

Team Averages
Level 103
1,462 SR
1,415 Elo+
Olorun
Olorun
JBtheGREEN14
Olorun
Level 89
God Stats
0W - 2L
1,308 SR
Queue Stats
86W - 104L
1,429 Elo+
Solo
Tiamat
Tiamat
KamiRaijinYT
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,518 Elo+
Solo
Nike
Nike
RamblinMan269
Nike
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,528 Elo+
Solo
Janus
Janus
TyrelIy
Janus
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 85L
1,246 Elo+
Solo
Rama
Rama
rized123k2
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diiceymelts
Mercury
20
7 / 3 / 8
12,538
784
13,403
14,755
8,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

20
9 / 4 / 14
12,502
781
14,929
16,813
8,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 15
11,349
709
14,006
17,880
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
SAMTurret
Sobek
19
2 / 2 / 16
12,347
772
11,447
23,730
29,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ŘobtyOnlyƑans
Danzaburou
20
6 / 5 / 12
12,824
802
14,755
17,636
8,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 7 / 4
10,450
653
15,108
19,413
11,469
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
6
0 / 3 / 3
5,009
313
0
2,011
508
20
6 / 5 / 6
11,471
717
12,488
18,130
24,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TyrelIy
Janus
20
7 / 7 / 8
12,308
769
19,396
15,757
8,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 10
9,972
623
12,993
17,280
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
27
Kills
19
20
Deaths
27
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
Diiceymelts
Mercury
7
3
8
3.67
W
9
4
14
4
L
Olorun
4
7
4
0.86
L
Tiamat
0
3
3
0.5
W
3
6
15
1.75
L
6
5
6
1.8
W
Sobek
SAMTurret
Sobek
2
2
16
5
L
Janus
TyrelIy
Janus
7
7
8
1.57
L
2
5
10
1.4
W
Danzaburou
ŘobtyOnlyƑans
Danzaburou
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,540
Damage
59,985
90,814
Taken
72,591
62,175
Mitigated
53,694
36,508
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Diiceymelts
Mercury
13,403
3,488
1,711
3,669
14,755
8,019
1,827
3,592
10,993
0
26,492
W
14,929
7,552
8,897
6,121
16,813
8,368
1,174
7,371
9,134
0
43,877
L
Olorun
15,108
5,937
2,839
6,292
19,413
11,469
0
1,629
17,784
32,230
1,648
L
Tiamat
0
0
0
0
2,011
508
0
0
2,011
0
0
W
14,006
8,094
540
2,929
17,880
8,640
472
8,209
9,483
0
27,925
L
12,488
69
2,276
2,502
18,130
24,377
0
3,058
15,072
0
23,886
W
Sobek
SAMTurret
Sobek
11,447
442
2,878
6,173
23,730
29,000
749
5,608
16,095
17,307
2,518
L
Janus
TyrelIy
Janus
19,396
678
212
1,990
15,757
8,686
0
2,042
13,715
42,156
89
L
12,993
7,488
1,125
5,013
17,280
8,654
0
3,199
14,081
0
26,236
W
Danzaburou
ŘobtyOnlyƑans
Danzaburou
14,755
4,823
575
3,015
17,636
8,148
3,919
7,570
8,565
0
38,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,560
Gold Earned
49,210
190
Minions Killed
159
0
Camps Cleared
0
1,433,124
Distance Traveled
1,039,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,538
784
26
2
0
342,047
0
W
Cupid
12,502
781
46
3
0
260,861
0
L
Olorun
10,450
653
41
3
0
243,546
0
L
Tiamat
5,009
313
0
0
0
103
0
W
Nut
11,349
709
39
2
0
240,837
0
L
Nike
11,471
717
24
2
0
295,558
0
W
Sobek
12,347
772
7
0
0
322,507
0
L
Janus
12,308
769
60
4
0
246,060
0
L
Rama
9,972
623
34
2
0
254,151
0
W
Danzaburou
12,824
802
72
5
0
266,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role