Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
Elitedemon
Morgan Le Fay
Diamond IV
Level 205
God Stats
0W - 5L
1,755 SR
Queue Stats
283W - 251L
2,201 MMR
Solo
Medusa
Medusa
Platinum II
Extreaaam
Medusa
Platinum II
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
2,151 MMR
Party 1
Fenrir
Fenrir
Masters
NexzusxD
Fenrir
Masters
Level 183
God Stats
8W - 7L
1,736 SR
Queue Stats
71W - 52L
2,820 MMR
Solo
Achilles
Achilles
Diamond I
Upcominq
Achilles
Diamond I
Level 144
God Stats
6W - 3L
1,653 SR
Queue Stats
105W - 60L
2,352 MMR
Solo
Ganesha
Ganesha
Platinum I
zlDeath
Ganesha
Platinum I
Level 69
God Stats
1W - 1L
1,847 SR
Queue Stats
36W - 25L
2,199 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,698 SR
2,345 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,619 SR
2,075 MMR
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Itsweeziiii
Lancelot
Masters
Level 94
God Stats
4W - 1L
1,784 SR
Queue Stats
222W - 172L
2,849 MMR
Solo
Ullr
Ullr
Diamond IV
Orbit
Ullr
Diamond IV
Level 206
God Stats
11W - 6L
1,873 SR
Queue Stats
98W - 64L
2,191 MMR
Party 2
Bacchus
Bacchus
Masters
Psyco
Bacchus
Masters
Level 178
God Stats
9W - 8L
1,436 SR
Queue Stats
228W - 170L
2,336 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elitedemon
Morgan Le Fay
13
0 / 1 / 1
6,630
603
2,067
5,183
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Extreaaam
Medusa
11
1 / 3 / 1
5,674
516
2,936
9,913
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NexzusxD
Fenrir
12
3 / 1 / 0
6,015
547
4,011
5,936
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Upcominq
Achilles
10
1 / 2 / 1
6,025
548
6,548
9,409
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
zlDeath
Ganesha
9
0 / 2 / 2
5,689
517
4,105
8,533
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorCthulhuYu HuangAres

VS

Bans
ThothTsukuyomiThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 2
7,337
667
1,989
4,231
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
12
1 / 1 / 3
5,850
532
3,548
8,924
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Itsweeziiii
Lancelot
12
1 / 2 / 1
6,736
612
5,740
7,684
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Orbit
Ullr
13
3 / 0 / 3
7,190
654
9,178
5,447
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Psyco
Bacchus
11
2 / 2 / 4
6,971
634
5,844
9,149
9,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
9
9
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
W
Serqet
 
Serqet
1
1
3
2.5
L
Morgan Le Fay
Elitedemon
Morgan Le Fay
0
1
1
0.5
L
Medusa
Extreaaam
Medusa
1
3
1
0.5
W
Lancelot
Itsweeziiii
Lancelot
1
2
1
0.75
L
Fenrir
NexzusxD
Fenrir
3
1
0
3
W
Ullr
Orbit
Ullr
3
0
3
4.5
W
Bacchus
Psyco
Bacchus
2
2
4
2
L
Achilles
Upcominq
Achilles
1
2
1
0.75
L
Ganesha
zlDeath
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
26,299
38,974
Taken
35,435
20,408
Mitigated
19,395
9,880
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,989
84
348
1,884
4,231
1,699
0
1,675
2,449
57,821
0
W
Serqet
 
Serqet
3,548
529
0
3,890
8,924
3,315
0
1,201
7,486
0
37,652
L
Morgan Le Fay
Elitedemon
Morgan Le Fay
2,067
149
0
726
5,183
2,051
0
1,021
3,662
61,515
0
L
Medusa
Extreaaam
Medusa
2,936
546
0
2,426
9,913
3,392
0
3,313
6,600
0
48,492
W
Lancelot
Itsweeziiii
Lancelot
5,740
627
0
3,106
7,684
3,302
0
0
7,139
0
42,642
L
Fenrir
NexzusxD
Fenrir
4,011
1,347
0
1,293
5,936
2,835
0
930
5,003
0
43,089
W
Ullr
Orbit
Ullr
9,178
3,363
0
1,631
5,447
2,057
33
474
4,973
0
75,517
W
Bacchus
Psyco
Bacchus
5,844
1,155
0
3,250
9,149
9,022
0
2,484
6,665
19,856
0
L
Achilles
Upcominq
Achilles
6,548
1,500
0
3,400
9,409
5,468
0
58
8,417
0
34,847
L
Ganesha
zlDeath
Ganesha
4,105
576
0
2,035
8,533
6,662
0
2,245
6,153
20,166
1,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
34,084
371
Minions Killed
440
0
Camps Cleared
0
1,214,609
Distance Traveled
1,285,398
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,337
667
123
11
0
276,195
2
W
Serqet
5,850
532
73
7
0
294,193
1
L
Morgan Le Fay
6,630
603
136
12
0
257,966
2
L
Medusa
5,674
516
96
9
0
226,896
1
W
Lancelot
6,736
612
96
9
0
269,181
0
L
Fenrir
6,015
547
70
6
0
285,264
3
W
Ullr
7,190
654
135
12
0
217,170
2
W
Bacchus
6,971
634
13
1
0
228,659
3
L
Achilles
6,025
548
63
6
0
192,022
1
L
Ganesha
5,689
517
6
1
0
252,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role