Player Matchup

Nu Wa
Nu Wa
Hemanfreak92
Nu Wa
Level 107
God Stats
16W - 21L
1,557 SR
Queue Stats
66W - 94L
1,382 Elo+
Party 2
Ravana
Ravana
MuiGoku2500
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,244 Elo+
Party 2
Hercules
Hercules
warriorspace47
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,525 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,384 Elo+

VS

Team Averages
Level 75
1,475 SR
1,376 Elo+
Cabrakan
Cabrakan
Tempered-Carnage
Cabrakan
Level 58
God Stats
2W - 1L
1,516 SR
Queue Stats
51W - 74L
1,386 Elo+
Solo
Chaac
Chaac
The Big Schaef
Chaac
Level 67
God Stats
44W - 46L
1,387 SR
Queue Stats
49W - 55L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
xBRUT4L B34STNx
Kukulkan
Level 99
God Stats
33W - 30L
1,523 SR
Queue Stats
54W - 61L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
8,403
560
3,394
9,376
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
0 / 3 / 3
8,764
584
4,920
14,589
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hercules
14
3 / 4 / 0
9,046
603
11,004
22,466
24,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,729
715
7,891
11,668
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 8
10,337
689
9,175
11,350
12,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
18
11 / 0 / 3
12,532
835
20,874
6,217
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ravana
0
3
3
0.5
W
1
3
7
1.5
W
2
0
8
6
L
Hercules
3
4
0
0.75
W
Kukulkan
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
37,940
46,431
Taken
29,235
36,098
Mitigated
24,302
8,955
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,394
579
0
648
9,376
3,611
0
6,329
2,880
18,688
0
L
Ravana
4,920
489
0
987
14,589
7,864
0
10,877
3,320
0
25,509
W
7,891
457
0
0
11,668
8,525
0
1,542
10,112
48,498
2,859
W
9,175
1,959
0
2,670
11,350
12,454
756
1,133
10,190
0
24,780
L
Hercules
11,004
4,275
0
7,320
22,466
24,623
0
10,093
11,744
0
30,453
W
Kukulkan
20,874
1,448
631
682
6,217
3,323
1,494
1,013
5,197
65,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
33,598
87
Minions Killed
214
0
Camps Cleared
0
653,995
Distance Traveled
812,098
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,403
560
23
2
0
150,694
0
L
Ravana
8,764
584
26
2
0
285,310
4
W
Cabrakan
10,729
715
75
5
0
212,530
0
W
Chaac
10,337
689
29
2
0
306,725
0
L
Hercules
9,046
603
38
3
0
217,991
0
W
Kukulkan
12,532
835
110
7
0
292,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role