Player Matchup

Skadi
Skadi
Bronze I
DANIKILLPRO1975
Skadi
Bronze I
Level 101
God Stats
10W - 2L
1,728 SR
Queue Stats
34W - 57L
846 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
DIESZ301199
Kuzenbo
Bronze I
Level 109
God Stats
5W - 3L
1,876 SR
Queue Stats
22W - 46L
937 MMR
Solo
Surtr
Surtr
Silver I
MikeTheSav
Surtr
Silver I
Level 158
God Stats
41W - 40L
1,476 SR
Queue Stats
68W - 73L
1,100 MMR
Solo
Osiris
Osiris
Silver I
ReallyOldDude
Osiris
Silver I
Level 128
God Stats
11W - 10L
1,557 SR
Queue Stats
91W - 93L
963 MMR
Solo
Nu Wa
Nu Wa
Silver II
Sho3l3ss Joe
Nu Wa
Silver II
Level 159
God Stats
5W - 1L
1,781 SR
Queue Stats
40W - 59L
931 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,684 SR
956 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,389 SR
956 MMR
Hachiman
Hachiman
Silver IV
OTM Time
Hachiman
Silver IV
Level 78
God Stats
24W - 32L
1,378 SR
Queue Stats
209W - 252L
779 MMR
Solo
Martichoras
Martichoras
Silver II
humilleology
Martichoras
Silver II
Level 146
God Stats
7W - 7L
1,505 SR
Queue Stats
26W - 35L
1,103 MMR
Solo
Thoth
Thoth
Silver V
pipixgames
Thoth
Silver V
Level 60
God Stats
20W - 25L
1,436 SR
Queue Stats
62W - 85L
924 MMR
Solo
Bake Kujira
Bake Kujira
Bronze IV
xXmalocXx
Bake Kujira
Bronze IV
Level 108
God Stats
1W - 4L
1,503 SR
Queue Stats
41W - 53L
990 MMR
Solo
Thanatos
Thanatos
Silver III
xbiGcLoUt97
Thanatos
Silver III
Level 51
God Stats
12W - 16L
1,123 SR
Queue Stats
88W - 105L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
10,942
608
12,073
12,173
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kuzenbo
DIESZ301199
Kuzenbo
14
0 / 2 / 5
9,126
507
7,237
13,640
14,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
17
8 / 4 / 2
11,620
646
18,736
20,957
20,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
2 / 0 / 4
9,555
531
4,488
12,007
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 0 / 4
10,851
603
13,302
6,620
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Ao KuangThorSusanoAmaterasu

VS

Bans
ZeusBellonaArtioKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OTM Time
Hachiman
14
3 / 3 / 1
8,418
468
7,098
16,116
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Martichoras
humilleology
Martichoras
15
1 / 3 / 2
8,689
483
9,607
14,540
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
14
0 / 1 / 1
8,068
448
3,656
8,597
2,673
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bake Kujira
xXmalocXx
Bake Kujira
15
1 / 7 / 3
9,712
540
13,124
20,554
25,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
xbiGcLoUt97
Thanatos
16
3 / 1 / 0
8,461
470
5,159
15,917
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Kuzenbo
DIESZ301199
Kuzenbo
0
2
5
1.25
W
Surtr
8
4
2
2.25
L
Hachiman
OTM Time
Hachiman
3
3
1
1.17
W
2
0
4
4
W
0
0
4
2
L
Martichoras
humilleology
Martichoras
1
3
2
0.67
L
Thoth
0
1
1
0.5
L
Bake Kujira
xXmalocXx
Bake Kujira
1
7
3
0.36
L
Thanatos
xbiGcLoUt97
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,836
Damage
38,644
65,397
Taken
75,724
52,842
Mitigated
47,444
17,437
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,073
4,227
0
2,551
12,173
5,408
999
32
12,141
0
109,878
W
Kuzenbo
DIESZ301199
Kuzenbo
7,237
2,696
0
3,347
13,640
14,670
0
1,370
12,270
32,485
0
W
Surtr
18,736
8,068
0
3,279
20,957
20,463
12
11,657
9,300
5,984
79,555
L
Hachiman
OTM Time
Hachiman
7,098
4,548
0
2,121
16,116
5,839
0
4,640
11,126
0
40,477
W
4,488
1,341
0
6,193
12,007
9,802
0
1,785
10,222
0
103,181
W
13,302
890
0
2,067
6,620
2,499
2,641
2,381
4,239
92,760
1,482
L
Martichoras
humilleology
Martichoras
9,607
2,055
0
1,433
14,540
6,554
0
4,831
9,246
0
67,962
L
Thoth
3,656
187
0
2,954
8,597
2,673
0
3,900
4,169
63,533
0
L
Bake Kujira
xXmalocXx
Bake Kujira
13,124
7,065
0
760
20,554
25,271
0
3,561
15,210
89,009
1,893
L
Thanatos
xbiGcLoUt97
Thanatos
5,159
996
0
14,248
15,917
7,107
0
3,929
11,559
0
80,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
43,348
618
Minions Killed
571
0
Camps Cleared
0
1,780,769
Distance Traveled
1,707,574
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,942
608
155
9
0
362,082
2
W
Kuzenbo
9,126
507
41
2
0
351,389
0
W
Surtr
11,620
646
123
7
0
311,478
4
L
Hachiman
8,418
468
65
4
0
301,035
0
W
Osiris
9,555
531
137
8
0
401,566
2
W
Nu Wa
10,851
603
162
9
0
354,254
0
L
Martichoras
8,689
483
124
7
0
345,598
4
L
Thoth
8,068
448
101
6
0
304,376
0
L
Bake Kujira
9,712
540
164
9
0
349,112
4
L
Thanatos
8,461
470
117
7
0
407,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role