Player Matchup

Sun Wukong
Sun Wukong
BigCheekyWalrus
Sun Wukong
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 44L
1,810 Elo+
Party 3
Medusa
Medusa
DefectionX
Medusa
Level 128
God Stats
43W - 4L
1,994 SR
Queue Stats
286W - 66L
1,848 Elo+
Party 3
Thoth
Thoth
IImKaelex
Thoth
Level 51
God Stats
1W - 0L
1,538 SR
Queue Stats
13W - 5L
1,748 Elo+
Party 1
Jormungandr
Jormungandr
IImRedMamba
Jormungandr
Level 149
God Stats
6W - 1L
1,493 SR
Queue Stats
152W - 112L
1,621 Elo+
Party 1
Xing Tian
Xing Tian
XCannabisKingX
Xing Tian
Level 100
God Stats
73W - 18L
1,885 SR
Queue Stats
195W - 53L
1,828 Elo+
Party 3
Team Averages
Level 107
1,682 SR
1,771 Elo+

VS

Team Averages
Level 107
1,530 SR
1,512 Elo+
Artemis
Artemis
 
Artemis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GreasyGrimy
Cliodhna
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 83L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
ScreenedSnow
Cthulhu
Level 28
God Stats
2W - 5L
1,495 SR
Queue Stats
32W - 33L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
SteveBoucemi
Gilgamesh
Level 108
God Stats
4W - 2L
1,652 SR
Queue Stats
89W - 101L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigCheekyWalrus
Sun Wukong
14
3 / 1 / 8
8,018
802
4,539
8,866
6,320
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
DefectionX
Medusa
17
8 / 0 / 5
10,291
1,029
12,261
6,985
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
IImKaelex
Thoth
15
2 / 0 / 11
8,467
847
15,886
5,006
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
IImRedMamba
Jormungandr
15
6 / 3 / 11
8,627
863
12,605
13,135
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
XCannabisKingX
Xing Tian
14
2 / 3 / 13
7,956
796
2,846
16,066
13,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 3
8,253
825
4,821
7,441
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
14
0 / 5 / 4
7,764
776
9,097
12,066
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
GreasyGrimy
Cliodhna
12
0 / 4 / 2
6,980
698
7,241
7,611
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ScreenedSnow
Cthulhu
14
2 / 5 / 3
8,142
814
9,097
15,208
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SteveBoucemi
Gilgamesh
14
4 / 3 / 2
8,220
822
8,752
13,145
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
21
Kills
7
7
Deaths
21
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
3
0.63
L
Sol
 
Sol
0
5
4
0.4
W
Sun Wukong
BigCheekyWalrus
Sun Wukong
3
1
8
7
W
Medusa
DefectionX
Medusa
8
0
5
10.5
L
Cliodhna
GreasyGrimy
Cliodhna
0
4
2
0.25
W
Thoth
IImKaelex
Thoth
2
0
11
7.5
W
Jormungandr
IImRedMamba
Jormungandr
6
3
11
3.83
L
Cthulhu
ScreenedSnow
Cthulhu
2
5
3
0.7
L
Gilgamesh
SteveBoucemi
Gilgamesh
4
3
2
1.67
W
Xing Tian
XCannabisKingX
Xing Tian
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,137
Damage
39,008
50,058
Taken
55,471
33,785
Mitigated
28,290
11,939
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,821
1,214
0
700
7,441
2,747
473
3,662
3,309
0
26,067
L
Sol
 
Sol
9,097
3,055
0
2,608
12,066
4,123
693
5,846
5,450
24,123
1,011
W
Sun Wukong
BigCheekyWalrus
Sun Wukong
4,539
695
0
1,665
8,866
6,320
132
3,391
5,003
0
10,892
W
Medusa
DefectionX
Medusa
12,261
4,913
0
3,980
6,985
3,234
938
1,579
5,249
0
58,572
L
Cliodhna
GreasyGrimy
Cliodhna
7,241
123
0
264
7,611
2,843
492
3,362
3,857
0
11,508
W
Thoth
IImKaelex
Thoth
15,886
115
85
1,366
5,006
2,098
0
1,696
3,128
30,748
703
W
Jormungandr
IImRedMamba
Jormungandr
12,605
1,807
0
1,378
13,135
9,103
0
4,181
8,400
24,680
0
L
Cthulhu
ScreenedSnow
Cthulhu
9,097
605
324
728
15,208
7,661
181
8,338
5,980
22,835
279
L
Gilgamesh
SteveBoucemi
Gilgamesh
8,752
2,169
0
956
13,145
10,916
721
6,579
5,607
0
12,931
W
Xing Tian
XCannabisKingX
Xing Tian
2,846
249
0
3,465
16,066
13,030
140
5,810
9,451
5,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
39,359
208
Minions Killed
165
0
Camps Cleared
0
1,061,703
Distance Traveled
1,000,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,253
825
53
5
0
157,272
0
L
Sol
7,764
776
41
4
0
202,262
0
W
Sun Wukong
8,018
802
13
1
0
224,039
0
W
Medusa
10,291
1,029
113
11
0
209,994
0
L
Cliodhna
6,980
698
8
1
0
214,661
0
W
Thoth
8,467
847
59
6
0
225,570
0
W
Jormungandr
8,627
863
18
2
0
200,244
0
L
Cthulhu
8,142
814
55
6
0
215,138
0
L
Gilgamesh
8,220
822
8
1
0
211,324
0
W
Xing Tian
7,956
796
5
1
0
201,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role