Player Matchup

Ishtar
Ishtar
DARKGODROMEO
Ishtar
Level 115
God Stats
3W - 5L
1,533 SR
Queue Stats
320W - 359L
1,382 Elo+
Solo
Chaac
Chaac
MuslimGoat
Chaac
Level 104
God Stats
7W - 14L
1,491 SR
Queue Stats
88W - 96L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
OrsonChikito
Kuzenbo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,452 Elo+
Solo
Hun Batz
Hun Batz
TKG XGorilla
Hun Batz
Level 75
God Stats
11W - 11L
1,292 SR
Queue Stats
287W - 266L
1,477 Elo+
Solo
Yu Huang
Yu Huang
WoodsSquirrel
Yu Huang
Level 144
God Stats
8W - 6L
1,467 SR
Queue Stats
220W - 228L
1,489 Elo+
Party 2
Team Averages
Level 114
1,457 SR
1,450 Elo+

VS

Team Averages
Level 133
1,508 SR
1,416 Elo+
Loki
Loki
Blood_Yannik
Loki
Level 150
God Stats
7W - 9L
1,585 SR
Queue Stats
182W - 185L
1,368 Elo+
Party 1
Hachiman
Hachiman
aboody_pp_
Hachiman
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 45L
1,441 Elo+
Party 3
Charon
Charon
al-kathiry15
Charon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,378 Elo+
Party 3
Discordia
Discordia
alwalif07
Discordia
Level 127
God Stats
29W - 14L
1,686 SR
Queue Stats
165W - 180L
1,431 Elo+
Party 3
Horus
Horus
xShizZLeRz
Horus
Level 141
God Stats
13W - 16L
1,268 SR
Queue Stats
553W - 555L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 1 / 1
6,747
450
3,210
10,724
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
11
1 / 6 / 1
7,046
470
8,478
14,660
13,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
OrsonChikito
Kuzenbo
12
1 / 0 / 3
7,363
491
5,652
9,009
8,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TKG XGorilla
Hun Batz
13
1 / 3 / 1
6,812
454
4,458
11,187
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
WoodsSquirrel
Yu Huang
14
3 / 2 / 1
7,685
512
6,965
8,828
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,571
571
9,234
10,759
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
aboody_pp_
Hachiman
15
1 / 0 / 1
8,377
558
9,915
9,647
4,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
12
0 / 2 / 1
7,320
488
3,736
10,416
7,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
alwalif07
Discordia
14
1 / 1 / 1
7,723
515
4,591
7,961
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
14
3 / 2 / 6
8,482
565
8,508
16,829
18,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Ishtar
0
1
1
0.5
L
Chaac
1
6
1
0.25
L
Kuzenbo
OrsonChikito
Kuzenbo
1
0
3
2.5
L
Hun Batz
TKG XGorilla
Hun Batz
1
3
1
0.5
L
Yu Huang
WoodsSquirrel
Yu Huang
3
2
1
1.75
W
Hachiman
aboody_pp_
Hachiman
1
0
1
1.5
W
Charon
0
2
1
0.25
W
Discordia
alwalif07
Discordia
1
1
1
1.5
W
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
35,984
54,408
Taken
55,612
35,415
Mitigated
37,307
12,338
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
1,964
0
4,777
10,759
4,263
0
318
10,367
0
57,233
L
Ishtar
3,210
1,296
0
2,873
10,724
3,872
0
1,666
9,058
0
51,059
L
Chaac
8,478
1,546
0
2,916
14,660
13,971
0
336
14,324
0
48,975
L
Kuzenbo
OrsonChikito
Kuzenbo
5,652
3,108
1,683
2,182
9,009
8,895
18
2,252
6,757
29,376
0
L
Hun Batz
TKG XGorilla
Hun Batz
4,458
846
0
1,374
11,187
4,817
0
952
10,235
0
56,423
L
Yu Huang
WoodsSquirrel
Yu Huang
6,965
323
0
1,310
8,828
3,860
0
3,659
5,169
59,083
1,945
W
Hachiman
aboody_pp_
Hachiman
9,915
5,665
0
6,382
9,647
4,070
1,300
1,817
7,830
0
87,721
W
Charon
3,736
406
99
2,711
10,416
7,737
84
5,142
4,994
25,495
1,594
W
Discordia
alwalif07
Discordia
4,591
143
0
1,694
7,961
3,213
0
4,444
3,281
60,086
480
W
Horus
8,508
3,058
560
4,715
16,829
18,024
17
177
16,612
984
51,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
40,473
412
Minions Killed
431
0
Camps Cleared
0
1,495,074
Distance Traveled
1,443,130
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,571
571
82
5
0
319,196
0
L
Ishtar
6,747
450
93
6
0
280,633
8
L
Chaac
7,046
470
80
5
0
269,794
3
L
Kuzenbo
7,363
491
37
2
0
320,301
2
L
Hun Batz
6,812
454
75
5
0
335,793
0
L
Yu Huang
7,685
512
127
8
0
288,553
4
W
Hachiman
8,377
558
138
9
0
273,517
0
W
Charon
7,320
488
30
2
0
301,777
0
W
Discordia
7,723
515
104
7
0
288,523
4
W
Horus
8,482
565
77
5
0
260,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role