Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
MythsReb0rn
Nemesis
Silver I
Level 111
God Stats
8W - 8L
1,483 SR
Queue Stats
51W - 58L
1,095 MMR
Solo
Cthulhu
Cthulhu
Silver I
lxTZayaSTxl
Cthulhu
Silver I
Level 144
God Stats
118W - 95L
1,520 SR
Queue Stats
316W - 334L
1,059 MMR
Solo
Merlin
Merlin
Silver II
th3cryo
Merlin
Silver II
Level 128
God Stats
1W - 0L
1,222 SR
Queue Stats
45W - 58L
1,070 MMR
Solo
Skadi
Skadi
Silver V
úrinetrouble
Skadi
Silver V
Level 102
God Stats
18W - 8L
1,237 SR
Queue Stats
29W - 40L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,392 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,651 SR
1,082 MMR
Geb
Geb
Silver II
LekyGhark
Geb
Silver II
Level 128
God Stats
15W - 9L
1,716 SR
Queue Stats
246W - 261L
1,093 MMR
Solo
Thor
Thor
Silver II
OG Pikariki
Thor
Silver II
Level 121
God Stats
1W - 2L
1,688 SR
Queue Stats
211W - 207L
1,145 MMR
Party 1
Nut
Nut
Silver II
ShaqThe6GOD
Nut
Silver II
Level 158
God Stats
7W - 7L
1,489 SR
Queue Stats
202W - 218L
1,058 MMR
Solo
Nu Wa
Nu Wa
Silver II
fdbsdv
Nu Wa
Silver II
Level 159
God Stats
2W - 2L
1,577 SR
Queue Stats
210W - 249L
1,080 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
h3kxy
Gilgamesh
Silver IV
Level 108
God Stats
2W - 2L
1,787 SR
Queue Stats
214W - 216L
1,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
0 / 2 / 4
9,796
544
9,818
20,914
18,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MythsReb0rn
Nemesis
16
6 / 3 / 1
9,402
522
10,400
18,497
8,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
lxTZayaSTxl
Cthulhu
13
1 / 1 / 5
8,841
491
10,699
19,740
15,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
th3cryo
Merlin
15
1 / 2 / 4
9,239
513
12,809
10,103
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 0
9,303
517
9,400
9,897
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothLokiKukulkanIzanami

VS

Bans
ThanatosAthenaXing TianAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,919
384
7,484
16,038
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
3 / 3 / 2
8,415
468
9,629
17,249
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 1
9,109
506
11,074
14,720
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
fdbsdv
Nu Wa
14
1 / 4 / 2
8,306
461
10,028
12,193
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
h3kxy
Gilgamesh
16
1 / 1 / 1
9,837
547
14,161
21,137
29,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
10
10
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
4
1
L
1
1
2
2
W
Nemesis
MythsReb0rn
Nemesis
6
3
1
2.17
L
3
3
2
1.33
L
4
4
1
1.13
L
Nu Wa
fdbsdv
Nu Wa
1
4
2
0.5
L
Gilgamesh
h3kxy
Gilgamesh
1
1
1
1.5
W
Cthulhu
lxTZayaSTxl
Cthulhu
1
1
5
3.5
W
Merlin
th3cryo
Merlin
1
2
4
1.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,126
Damage
52,376
79,151
Taken
81,337
50,400
Mitigated
64,622
18,176
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,818
1,152
0
4,994
20,914
18,669
0
937
18,624
5,180
75,127
L
7,484
423
0
3,074
16,038
14,512
0
6,828
8,775
28,248
555
W
Nemesis
MythsReb0rn
Nemesis
10,400
4,743
0
4,717
18,497
8,926
0
3,115
15,201
0
66,191
L
9,629
2,243
0
2,651
17,249
9,020
0
2,431
14,662
0
78,234
L
11,074
6,399
0
3,425
14,720
6,421
164
3,340
11,040
0
75,765
L
Nu Wa
fdbsdv
Nu Wa
10,028
3,216
0
1,709
12,193
4,861
0
6,682
5,325
52,790
0
L
Gilgamesh
h3kxy
Gilgamesh
14,161
4,379
0
5,046
21,137
29,808
0
3,143
17,759
0
87,884
W
Cthulhu
lxTZayaSTxl
Cthulhu
10,699
1,705
2,278
4,856
19,740
15,067
80
5,969
12,954
48,886
0
W
Merlin
th3cryo
Merlin
12,809
382
0
500
10,103
3,767
230
4,110
5,809
80,756
2,373
W
9,400
3,680
0
831
9,897
3,971
0
2,123
7,592
0
71,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
42,586
540
Minions Killed
479
0
Camps Cleared
0
1,789,955
Distance Traveled
1,681,156
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,796
544
154
9
0
362,179
3
L
Geb
6,919
384
36
2
0
379,631
5
W
Nemesis
9,402
522
92
5
0
409,767
0
L
Thor
8,415
468
101
6
0
372,206
2
L
Nut
9,109
506
114
6
0
293,951
2
L
Nu Wa
8,306
461
82
5
0
306,863
2
L
Gilgamesh
9,837
547
146
8
0
328,505
0
W
Cthulhu
8,841
491
61
3
0
365,112
4
W
Merlin
9,239
513
132
7
0
320,585
2
W
Skadi
9,303
517
101
6
0
332,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role