Player Matchup

Sobek
Sobek
Deltage
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,316 Elo+
Party 3
Surtr
Surtr
Jayhero7
Surtr
Level 134
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 2
Fenrir
Fenrir
Jayhero7
Fenrir
Level 26
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 2
Skadi
Skadi
sneakhead5
Skadi
Level 30
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 9L
1,307 Elo+
Solo
Chang'e
Chang'e
zeyosi
Chang'e
Level 129
God Stats
4W - 3L
1,564 SR
Queue Stats
258W - 226L
1,550 Elo+
Party 3
Team Averages
Level 64
1,459 SR
1,345 Elo+

VS

Team Averages
Level 71
1,546 SR
1,462 Elo+
Bellona
Bellona
DillyTheWilly
Bellona
Level 26
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Zeus
Zeus
ILikeOrphans
Zeus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 238L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
LaheePlays
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MTGHM
Hou Yi
Level 129
God Stats
16W - 19L
1,495 SR
Queue Stats
109W - 115L
1,416 Elo+
Party 1
Arachne
Arachne
Xboxpleb
Arachne
Level 143
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deltage
Sobek
14
6 / 1 / 9
9,510
594
8,434
17,860
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Jayhero7
Surtr
14
2 / 0 / 2
8,391
524
5,880
11,189
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fenrir
Jayhero7
Fenrir
10
0 / 2 / 3
6,363
398
2,796
9,294
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
12
2 / 6 / 3
7,451
466
6,326
10,353
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
zeyosi
Chang'e
15
7 / 0 / 4
8,903
556
10,247
10,707
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 0 / 0
7,680
480
3,957
11,544
12,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 1
6,558
410
5,825
8,998
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LaheePlays
Baron Samedi
9
1 / 8 / 1
5,849
366
3,710
9,849
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MTGHM
Hou Yi
15
5 / 1 / 1
8,712
545
12,329
11,416
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Xboxpleb
Arachne
13
3 / 3 / 1
7,468
467
9,710
14,488
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
9
9
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Deltage
Sobek
6
1
9
10.5
L
Bellona
0
0
0
0
L
0
5
1
0.1
W
Surtr
Jayhero7
Surtr
2
0
2
3
W
Fenrir
Jayhero7
Fenrir
0
2
3
0.75
L
Baron Samedi
LaheePlays
Baron Samedi
1
8
1
0.19
L
Hou Yi
MTGHM
Hou Yi
5
1
1
5.5
L
Arachne
Xboxpleb
Arachne
3
3
1
1.17
W
Skadi
2
6
3
0.58
W
Chang'e
zeyosi
Chang'e
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
35,531
59,403
Taken
56,295
43,443
Mitigated
31,621
18,542
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Deltage
Sobek
8,434
1,359
0
4,598
17,860
20,093
0
5,348
12,512
28,625
0
L
Bellona
3,957
629
0
3,951
11,544
12,566
340
1,116
9,714
0
54,283
L
5,825
698
0
874
8,998
3,109
0
4,539
4,412
47,187
0
W
Surtr
Jayhero7
Surtr
5,880
1,009
0
3,774
11,189
9,976
82
784
10,405
9,507
43,215
W
Fenrir
Jayhero7
Fenrir
2,796
1,113
0
1,139
9,294
4,278
0
126
9,168
0
41,231
L
Baron Samedi
LaheePlays
Baron Samedi
3,710
754
138
596
9,849
4,387
0
5,711
4,115
15,086
466
L
Hou Yi
MTGHM
Hou Yi
12,329
5,196
0
3,144
11,416
4,853
292
2,969
8,447
0
78,961
L
Arachne
Xboxpleb
Arachne
9,710
5,832
0
4,151
14,488
6,706
0
5,629
8,786
0
61,456
W
Skadi
6,326
2,604
0
600
10,353
4,214
0
1,045
9,308
0
50,935
W
Chang'e
zeyosi
Chang'e
10,247
774
2,602
5,829
10,707
4,882
189
2,212
8,495
77,971
2,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
36,267
403
Minions Killed
407
0
Camps Cleared
0
1,591,132
Distance Traveled
1,468,816
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,510
594
29
2
0
344,796
0
L
Bellona
7,680
480
95
6
0
333,749
0
L
Zeus
6,558
410
72
5
0
270,366
0
W
Surtr
8,391
524
97
6
0
316,541
4
W
Fenrir
6,363
398
59
4
0
339,804
0
L
Baron Samedi
5,849
366
17
1
0
236,875
0
L
Hou Yi
8,712
545
131
8
0
303,166
1
L
Arachne
7,468
467
92
6
0
324,660
0
W
Skadi
7,451
466
75
5
0
293,569
0
W
Chang'e
8,903
556
143
9
0
296,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role