Player Matchup

Hel
Hel
ElReydeAlmas
Hel
Level 140
God Stats
0W - 1L
1,510 SR
Queue Stats
66W - 82L
1,432 Elo+
Party 1
Charon
Charon
GrizzlyK1NG
Charon
Level 145
God Stats
2W - 1L
1,758 SR
Queue Stats
29W - 40L
1,469 Elo+
Party 1
Loki
Loki
PokerTokens
Loki
Level 155
God Stats
1W - 1L
1,792 SR
Queue Stats
67W - 80L
1,511 Elo+
Party 1
Sol
Sol
TheRealFallen
Sol
Level 41
God Stats
6W - 16L
1,403 SR
Queue Stats
13W - 31L
1,267 Elo+
Party 1
Khepri
Khepri
spiixty
Khepri
Level 103
God Stats
0W - 2L
1,286 SR
Queue Stats
29W - 36L
1,511 Elo+
Party 1
Team Averages
Level 117
1,550 SR
1,438 Elo+

VS

Team Averages
Level 137
1,515 SR
1,438 Elo+
Cernunnos
Cernunnos
CJW82504
Cernunnos
Level 126
God Stats
5W - 7L
1,406 SR
Queue Stats
56W - 90L
1,364 Elo+
Party 2
Loki
Loki
Dysfunction7291
Loki
Level 154
God Stats
54W - 34L
1,596 SR
Queue Stats
165W - 191L
1,440 Elo+
Party 2
Bacchus
Bacchus
MarineMudkip
Bacchus
Level 128
God Stats
3W - 2L
1,471 SR
Queue Stats
152W - 145L
1,464 Elo+
Party 2
Horus
Horus
MasterBuba
Horus
Level 169
God Stats
2W - 2L
1,642 SR
Queue Stats
206W - 187L
1,553 Elo+
Solo
Terra
Terra
OneAsianBoi420
Terra
Level 109
God Stats
15W - 26L
1,458 SR
Queue Stats
39W - 67L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
5,943
457
3,481
12,439
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
0 / 2 / 0
5,917
455
3,901
11,696
8,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 1
7,171
552
5,163
11,889
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
2 / 1 / 1
6,229
479
4,848
6,505
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
spiixty
Khepri
9
0 / 1 / 4
5,710
439
2,813
9,800
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CJW82504
Cernunnos
11
0 / 2 / 4
6,423
494
8,056
7,042
3,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 1
8,540
657
8,170
11,102
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MarineMudkip
Bacchus
12
1 / 2 / 5
7,171
552
7,903
8,878
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
13
2 / 0 / 1
7,688
591
7,339
10,388
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
6,589
507
4,882
9,213
7,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
13
14
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CJW82504
Cernunnos
0
2
4
1
W
9
1
1
9.5
L
2
6
3
0.58
L
Charon
0
2
0
0
W
Bacchus
MarineMudkip
Bacchus
1
2
5
1.75
W
Horus
2
0
1
2.5
W
1
2
3
1.25
L
3
4
1
0.88
L
2
1
1
2.5
L
Khepri
spiixty
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
36,350
52,329
Taken
46,623
27,557
Mitigated
27,874
13,775
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CJW82504
Cernunnos
8,056
4,131
0
2,019
7,042
3,103
0
4,004
3,038
0
51,930
W
8,170
2,771
0
5,721
11,102
4,199
467
1,736
9,321
0
77,673
L
3,481
297
1,333
4,399
12,439
4,144
0
1,556
10,696
32,566
843
L
Charon
3,901
984
0
2,785
11,696
8,076
0
148
10,746
30,848
0
W
Bacchus
MarineMudkip
Bacchus
7,903
628
0
2,160
8,878
5,625
0
1,506
7,335
38,373
1,161
W
Horus
7,339
2,629
80
4,295
10,388
7,310
0
2,845
6,765
0
56,510
W
4,882
481
223
2,131
9,213
7,637
0
4,052
5,125
20,807
2,182
L
5,163
990
0
422
11,889
4,993
0
5,480
5,892
0
58,870
L
4,848
2,105
0
2,318
6,505
2,378
0
1,632
4,873
45,511
0
L
Khepri
spiixty
Khepri
2,813
457
0
2,518
9,800
7,966
0
2,734
6,931
15,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
36,411
340
Minions Killed
380
0
Camps Cleared
0
1,197,205
Distance Traveled
1,254,578
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,423
494
74
6
0
207,451
1
W
Loki
8,540
657
114
9
0
281,061
1
L
Hel
5,943
457
59
5
0
252,212
0
L
Charon
5,917
455
69
5
0
211,605
4
W
Bacchus
7,171
552
70
5
0
256,195
0
W
Horus
7,688
591
92
7
0
243,011
2
W
Terra
6,589
507
30
2
0
266,860
0
L
Loki
7,171
552
104
8
0
265,350
0
L
Sol
6,229
479
88
7
0
223,755
0
L
Khepri
5,710
439
20
2
0
244,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role