Player Matchup

Zeus
Zeus
FirstLight500
Zeus
Level 129
God Stats
3W - 2L
1,903 SR
Queue Stats
46W - 38L
1,574 Elo+
Party 3
Artemis
Artemis
MRlumiT
Artemis
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 11L
1,106 Elo+
Party 2
Kali
Kali
TBPDJ
Kali
Level 157
God Stats
4W - 2L
1,809 SR
Queue Stats
147W - 124L
1,553 Elo+
Solo
Cthulhu
Cthulhu
TJ_xXKronosXx
Cthulhu
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 106L
1,590 Elo+
Party 3
Sylvanus
Sylvanus
Whocares9492
Sylvanus
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 11L
1,106 Elo+
Party 2
Team Averages
Level 123
1,682 SR
1,386 Elo+

VS

Team Averages
Level 144
1,649 SR
1,557 Elo+
Hercules
Hercules
ACTS
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,521 Elo+
Solo
Kukulkan
Kukulkan
CleanColt910795
Kukulkan
Level 126
God Stats
0W - 2L
1,346 SR
Queue Stats
19W - 16L
1,524 Elo+
Party 1
Olorun
Olorun
McDonut4517
Olorun
Level 157
God Stats
2W - 2L
1,897 SR
Queue Stats
32W - 25L
1,603 Elo+
Solo
Fenrir
Fenrir
Tek_NewFro
Fenrir
Level 155
God Stats
18W - 12L
1,629 SR
Queue Stats
416W - 392L
1,554 Elo+
Solo
Loki
Loki
acidmllk
Loki
Level 140
God Stats
8W - 5L
1,871 SR
Queue Stats
78W - 60L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,783
598
3,649
4,335
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
MRlumiT
Artemis
8
1 / 1 / 1
4,477
560
4,278
5,308
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
TBPDJ
Kali
10
2 / 0 / 0
5,109
639
2,936
7,337
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
1 / 1 / 0
5,505
688
1,519
3,507
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Whocares9492
Sylvanus
8
0 / 0 / 2
4,986
623
1,905
3,595
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACTS
Hercules
2
0 / 0 / 0
3,233
404
0
874
345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
1 / 0 / 1
5,717
715
2,982
4,056
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
8
1 / 2 / 0
4,671
584
2,660
5,458
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Tek_NewFro
Fenrir
8
0 / 1 / 1
4,844
606
3,197
6,152
3,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
10
3 / 1 / 0
5,449
681
3,255
6,224
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
ACTS
Hercules
0
0
0
0
L
Kukulkan
1
0
1
1.5
W
0
3
0
0
W
Artemis
MRlumiT
Artemis
1
1
1
1.5
L
Olorun
1
2
0
0.5
W
Kali
TBPDJ
Kali
2
0
0
2
W
Cthulhu
1
1
0
1
L
Fenrir
Tek_NewFro
Fenrir
0
1
1
0.5
W
Sylvanus
Whocares9492
Sylvanus
0
0
2
1
L
Loki
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
12,094
24,082
Taken
22,764
12,220
Mitigated
10,439
7,021
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ACTS
Hercules
0
0
0
220
874
345
0
184
636
0
1,361
L
Kukulkan
2,982
326
0
816
4,056
1,525
0
2,794
1,222
33,635
1,023
W
3,649
206
0
590
4,335
1,291
0
1,519
2,690
31,207
0
W
Artemis
MRlumiT
Artemis
4,278
2,056
0
1,492
5,308
1,928
0
1,171
4,137
0
27,885
L
Olorun
2,660
845
180
1,323
5,458
2,122
0
649
4,809
30,553
3,935
W
Kali
TBPDJ
Kali
2,936
1,570
0
1,563
7,337
3,222
0
1,634
5,627
0
46,146
W
Cthulhu
1,519
143
0
500
3,507
3,008
0
0
3,507
29,959
0
L
Fenrir
Tek_NewFro
Fenrir
3,197
163
0
1,840
6,152
3,901
0
1,256
4,896
0
12,530
W
Sylvanus
Whocares9492
Sylvanus
1,905
552
728
2,148
3,595
2,771
0
864
2,731
16,798
0
L
Loki
3,255
1,100
0
646
6,224
2,546
0
1,992
4,128
0
41,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
23,914
285
Minions Killed
233
0
Camps Cleared
0
891,047
Distance Traveled
736,020
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,233
404
3
0
0
26,405
0
L
Kukulkan
5,717
715
84
11
0
166,448
0
W
Zeus
4,783
598
62
8
0
172,986
4
W
Artemis
4,477
560
48
6
0
152,250
0
L
Olorun
4,671
584
59
7
0
148,879
0
W
Kali
5,109
639
75
9
0
214,033
0
W
Cthulhu
5,505
688
67
8
0
188,086
1
L
Fenrir
4,844
606
15
2
0
185,460
0
W
Sylvanus
4,986
623
33
4
0
163,692
0
L
Loki
5,449
681
72
9
0
208,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role