Player Matchup

Raijin
Raijin
DangerNoodler
Raijin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,551 Elo+
Solo
Rama
Rama
Luxurythrax
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
lexi_PNW
Aphrodite
Level 140
God Stats
1W - 7L
1,107 SR
Queue Stats
143W - 126L
1,465 Elo+
Solo
Fenrir
Fenrir
toastmaster4406
Fenrir
Level 22
God Stats
2W - 1L
1,754 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 2
Vamana
Vamana
utaaxghoul
Vamana
Level 144
God Stats
3W - 0L
1,695 SR
Queue Stats
5W - 4L
1,211 Elo+
Party 2
Team Averages
Level 100
1,511 SR
1,404 Elo+

VS

Team Averages
Level 121
1,633 SR
1,446 Elo+
Medusa
Medusa
Andy_boy_44
Medusa
Level 118
God Stats
0W - 1L
1,741 SR
Queue Stats
112W - 108L
1,501 Elo+
Solo
Fafnir
Fafnir
Bam_Bam_Cuhz
Fafnir
Level 128
God Stats
1W - 5L
1,267 SR
Queue Stats
230W - 235L
1,470 Elo+
Party 1
Loki
Loki
Dat_OneBlack_Guy
Loki
Level 113
God Stats
5W - 3L
1,636 SR
Queue Stats
42W - 43L
1,447 Elo+
Party 1
Hades
Hades
SlickNinja55
Hades
Level 141
God Stats
3W - 2L
1,820 SR
Queue Stats
16W - 23L
1,436 Elo+
Party 1
Bellona
Bellona
SoGluttonousTTV
Bellona
Level 104
God Stats
3W - 7L
1,702 SR
Queue Stats
45W - 50L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,369
551
10,599
11,190
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 2
9,614
566
9,468
11,041
4,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
lexi_PNW
Aphrodite
15
2 / 0 / 4
9,050
532
8,099
7,846
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
3 / 2 / 3
9,443
555
4,982
16,657
9,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
utaaxghoul
Vamana
15
3 / 1 / 2
10,299
606
10,900
14,239
17,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 3 / 1
7,504
441
7,208
10,336
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
1 / 1 / 0
7,255
427
3,618
12,368
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 1
8,187
482
10,180
12,989
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
1 / 6 / 2
7,105
418
11,301
16,999
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
6,313
371
7,384
16,859
12,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
1
0.17
L
Fafnir
1
1
0
1
W
5
2
3
3.25
L
4
1
1
4.5
W
3
1
2
4
L
1
6
2
0.33
L
0
6
1
0.08
W
Aphrodite
lexi_PNW
Aphrodite
2
0
4
4
W
3
2
3
2.25
W
Vamana
utaaxghoul
Vamana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
39,691
60,973
Taken
69,551
40,337
Mitigated
43,805
24,620
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,208
2,499
0
1,298
10,336
3,899
0
413
9,871
0
70,768
L
Fafnir
3,618
1,026
0
4,754
12,368
14,554
2
3,984
8,049
19,536
1,134
W
10,599
1,496
0
500
11,190
4,174
740
6,516
4,674
68,092
0
L
10,180
2,287
0
6,241
12,989
5,178
0
3,248
9,383
0
72,302
W
9,468
7,645
0
3,372
11,041
4,690
2,205
1,266
9,775
0
87,542
L
11,301
1,045
480
4,582
16,999
7,709
48
8,261
8,231
50,883
1,208
L
7,384
2,968
30
2,962
16,859
12,465
0
1,620
14,321
0
36,055
W
Aphrodite
lexi_PNW
Aphrodite
8,099
563
7,145
6,305
7,846
4,107
176
2,814
5,032
33,552
598
W
4,982
1,706
0
3,132
16,657
9,589
0
3,118
13,539
0
94,875
W
Vamana
utaaxghoul
Vamana
10,900
4,965
0
4,166
14,239
17,777
1,438
837
13,402
0
77,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
36,364
592
Minions Killed
348
0
Camps Cleared
0
1,744,337
Distance Traveled
1,717,391
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,504
441
110
6
0
309,775
2
L
Fafnir
7,255
427
17
1
0
332,098
2
W
Raijin
9,369
551
132
8
0
335,927
5
L
Loki
8,187
482
106
6
0
418,563
2
W
Rama
9,614
566
143
8
0
329,977
7
L
Hades
7,105
418
74
4
0
300,488
2
L
Bellona
6,313
371
41
2
0
356,467
0
W
Aphrodite
9,050
532
54
3
0
347,503
6
W
Fenrir
9,443
555
129
8
0
396,246
0
W
Vamana
10,299
606
134
8
0
334,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role