Player Matchup

Janus
Janus
 
Janus
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlbatrossCafe
Nemesis
Level 140
God Stats
6W - 3L
1,796 SR
Queue Stats
181W - 176L
1,622 Elo+
Solo
Hel
Hel
ElixSnipes
Hel
Level 146
God Stats
8W - 9L
1,514 SR
Queue Stats
204W - 184L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Fastball44
Cthulhu
Level 122
God Stats
0W - 3L
1,262 SR
Queue Stats
194W - 166L
1,510 Elo+
Solo
Rama
Rama
xTHExMOPEDx
Rama
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 290L
1,609 Elo+
Solo
Team Averages
Level 159
1,514 SR
1,552 Elo+

VS

Team Averages
Level 144
1,687 SR
1,561 Elo+
Rama
Rama
Pulse1999
Rama
Level 191
God Stats
7W - 5L
1,304 SR
Queue Stats
174W - 192L
1,571 Elo+
Party 1
Serqet
Serqet
RealMrClean
Serqet
Level 125
God Stats
4W - 1L
1,884 SR
Queue Stats
61W - 44L
1,631 Elo+
Solo
Sobek
Sobek
Scratbow18
Sobek
Level 122
God Stats
19W - 13L
1,630 SR
Queue Stats
410W - 410L
1,495 Elo+
Party 2
Eset
Eset
frostfirejay
Eset
Level 159
God Stats
7W - 2L
1,804 SR
Queue Stats
243W - 246L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
xBlue17
Ao Kuang
Level 121
God Stats
22W - 23L
1,811 SR
Queue Stats
200W - 199L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 6 / 0
5,961
497
5,002
8,523
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
0 / 3 / 1
5,830
486
5,691
12,147
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
6,254
521
4,468
8,381
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Fastball44
Cthulhu
13
2 / 2 / 0
7,264
605
7,715
9,539
8,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 1 / 1
6,538
545
3,830
10,359
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 0 / 2
7,664
639
8,000
7,274
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
12
5 / 0 / 2
6,802
567
5,932
8,960
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
11
0 / 1 / 5
6,525
544
4,354
10,119
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 0 / 4
7,827
652
9,294
5,898
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
xBlue17
Ao Kuang
11
2 / 2 / 1
6,656
555
6,111
13,843
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
L
Nemesis
0
3
1
0.17
L
1
0
0
1
L
Cthulhu
Fastball44
Cthulhu
2
2
0
1
W
Rama
2
0
2
3
W
Serqet
5
0
2
6
W
Sobek
0
1
5
2.5
W
3
0
4
5
W
Ao Kuang
xBlue17
Ao Kuang
2
2
1
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
33,691
48,949
Taken
46,094
23,704
Mitigated
24,992
20,105
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,002
432
0
500
8,523
2,611
0
5,005
3,038
42,579
261
L
Nemesis
5,691
2,132
0
4,032
12,147
4,130
0
2,933
8,559
0
45,463
L
4,468
766
2,866
5,048
8,381
4,956
15
3,646
4,565
27,147
0
L
Cthulhu
Fastball44
Cthulhu
7,715
1,169
0
3,020
9,539
8,013
0
5,140
4,179
52,026
1,101
W
Rama
8,000
6,791
0
3,152
7,274
2,672
510
740
6,492
0
67,084
W
Serqet
5,932
1,282
0
967
8,960
3,833
0
3,917
4,769
0
27,536
W
Sobek
4,354
286
0
4,213
10,119
8,673
297
3,843
6,175
18,416
2,005
W
9,294
1,133
753
1,277
5,898
2,695
0
2,039
3,627
77,571
985
W
Ao Kuang
xBlue17
Ao Kuang
6,111
2,364
0
5,508
13,843
7,119
0
5,171
7,972
40,819
6,052
L
3,830
3,166
0
4,639
10,359
3,994
0
1,225
9,134
0
66,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
35,474
432
Minions Killed
417
0
Camps Cleared
0
1,273,007
Distance Traveled
1,296,379
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,961
497
89
7
0
219,926
2
L
Nemesis
5,830
486
75
6
0
308,270
0
L
Hel
6,254
521
44
4
0
257,102
1
L
Cthulhu
7,264
605
113
9
0
260,842
0
W
Rama
7,664
639
127
11
0
248,959
1
W
Serqet
6,802
567
40
3
0
270,078
0
W
Sobek
6,525
544
14
1
0
290,443
5
W
Eset
7,827
652
160
13
0
261,528
0
W
Ao Kuang
6,656
555
76
6
0
225,371
3
L
Rama
6,538
545
111
9
0
226,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role