Player Matchup

Hercules
Hercules
Artio
Hercules
Level 158
God Stats
11W - 9L
1,536 SR
Queue Stats
60W - 64L
1,681 Elo+
Party 2
Thor
Thor
Greystripe003
Thor
Level 144
God Stats
1W - 2L
1,345 SR
Queue Stats
251W - 234L
1,613 Elo+
Party 2
Neith
Neith
QuiteLucky
Neith
Level 124
God Stats
14W - 17L
1,467 SR
Queue Stats
112W - 109L
1,644 Elo+
Party 2
Bacchus
Bacchus
QuiteSavvy
Bacchus
Level 124
God Stats
6W - 9L
1,486 SR
Queue Stats
26W - 24L
1,610 Elo+
Party 2
Ix Chel
Ix Chel
VodkaNeerd
Ix Chel
Level 108
God Stats
7W - 14L
1,437 SR
Queue Stats
19W - 23L
1,517 Elo+
Solo
Team Averages
Level 132
1,454 SR
1,613 Elo+

VS

Team Averages
Level 139
1,667 SR
1,821 Elo+
Morgan Le Fay
Morgan Le Fay
ClutchBeads
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,693 SR
Queue Stats
160W - 57L
1,790 Elo+
Party 1
Yemoja
Yemoja
GodBalancingTeam
Yemoja
Level 92
God Stats
34W - 9L
1,906 SR
Queue Stats
146W - 31L
1,943 Elo+
Party 1
Awilix
Awilix
Ribusu
Awilix
Level 183
God Stats
4W - 1L
1,462 SR
Queue Stats
211W - 63L
1,816 Elo+
Party 1
Anhur
Anhur
Whõmpus
Anhur
Level 155
God Stats
9W - 6L
1,979 SR
Queue Stats
134W - 36L
1,865 Elo+
Party 1
Athena
Athena
l have downs11
Athena
Level 105
God Stats
1W - 0L
1,294 SR
Queue Stats
20W - 10L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artio
Hercules
14
3 / 2 / 0
8,300
830
4,650
14,091
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 0
7,489
749
9,452
11,649
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 4 / 1
7,169
717
8,957
10,353
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
QuiteSavvy
Bacchus
12
0 / 5 / 2
7,135
714
3,985
12,499
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
VodkaNeerd
Ix Chel
13
0 / 3 / 1
7,365
737
4,992
8,015
2,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClutchBeads
Morgan Le Fay
15
4 / 1 / 7
8,614
861
15,921
6,892
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 15
8,400
840
3,208
7,018
5,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Ribusu
Awilix
15
9 / 1 / 6
9,139
914
14,302
10,400
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Whõmpus
Anhur
15
3 / 0 / 8
8,559
856
5,672
5,508
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 14
8,630
863
4,536
16,247
19,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
17
17
Deaths
4
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
Artio
Hercules
3
2
0
1.5
W
Morgan Le Fay
ClutchBeads
Morgan Le Fay
4
1
7
7.5
W
0
0
15
7.5
L
0
3
0
0
L
Neith
0
4
1
0.13
L
Bacchus
QuiteSavvy
Bacchus
0
5
2
0.2
W
Awilix
Ribusu
Awilix
9
1
6
12
L
Ix Chel
VodkaNeerd
Ix Chel
0
3
1
0.17
W
Anhur
Whõmpus
Anhur
3
0
8
7
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
43,639
56,607
Taken
46,065
37,808
Mitigated
36,463
9,038
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Artio
Hercules
4,650
983
0
2,979
14,091
14,217
309
3,591
10,237
0
10,820
W
Morgan Le Fay
ClutchBeads
Morgan Le Fay
15,921
1,266
0
778
6,892
3,780
68
1,159
5,698
38,934
0
W
3,208
1,544
4,657
3,124
7,018
5,748
454
1,499
5,346
6,818
869
L
9,452
475
0
480
11,649
4,301
130
3,804
7,579
0
25,842
L
Neith
8,957
2,335
0
1,894
10,353
3,506
228
4,473
5,594
0
20,929
L
Bacchus
QuiteSavvy
Bacchus
3,985
212
0
754
12,499
13,173
144
4,765
7,382
4,856
497
W
Awilix
Ribusu
Awilix
14,302
5,246
0
505
10,400
5,041
431
1,650
8,459
0
25,680
L
Ix Chel
VodkaNeerd
Ix Chel
4,992
507
1,431
1,500
8,015
2,611
212
4,649
3,137
22,260
0
W
Anhur
Whõmpus
Anhur
5,672
3,767
0
1,844
5,508
2,293
1,980
774
4,563
0
30,568
W
4,536
1,253
0
1,771
16,247
19,601
213
3,109
12,551
11,318
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
43,342
113
Minions Killed
181
0
Camps Cleared
0
1,084,158
Distance Traveled
1,037,837
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,300
830
14
1
0
241,834
4
W
Morgan Le Fay
8,614
861
66
7
0
202,198
0
W
Yemoja
8,400
840
10
1
0
188,689
0
L
Thor
7,489
749
30
3
0
219,878
0
L
Neith
7,169
717
28
3
0
202,724
0
L
Bacchus
7,135
714
6
1
0
217,411
0
W
Awilix
9,139
914
31
3
0
246,820
0
L
Ix Chel
7,365
737
35
4
0
202,311
0
W
Anhur
8,559
856
59
6
0
190,676
0
W
Athena
8,630
863
15
2
0
209,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role