Player Matchup

Jing Wei
Jing Wei
Amastew
Jing Wei
Level 108
God Stats
3W - 1L
1,776 SR
Queue Stats
17W - 15L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotVivvid
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,885 SR
Queue Stats
8W - 11L
1,346 Elo+
Party 1
Ravana
Ravana
PalaZhins
Ravana
Level 96
God Stats
25W - 16L
1,846 SR
Queue Stats
318W - 280L
1,535 Elo+
Party 2
Atlas
Atlas
TriviumRs
Atlas
Level 38
God Stats
0W - 4L
1,592 SR
Queue Stats
28W - 33L
1,471 Elo+
Party 2
Surtr
Surtr
brokedinosaur
Surtr
Level 124
God Stats
3W - 4L
1,494 SR
Queue Stats
192W - 163L
1,539 Elo+
Solo
Team Averages
Level 86
1,719 SR
1,447 Elo+

VS

Team Averages
Level 124
1,451 SR
1,418 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BUBGUM FLARE
Apollo
Level 105
God Stats
5W - 5L
1,186 SR
Queue Stats
199W - 251L
1,409 Elo+
Party 3
Zeus
Zeus
Nigojo24
Zeus
Level 121
God Stats
14W - 8L
1,481 SR
Queue Stats
43W - 76L
1,346 Elo+
Party 3
Zhong Kui
Zhong Kui
PercNowitzki500
Zhong Kui
Level 122
God Stats
9W - 6L
1,626 SR
Queue Stats
160W - 227L
1,414 Elo+
Party 3
Hercules
Hercules
TATTEDtortoise
Hercules
Level 127
God Stats
5W - 3L
1,463 SR
Queue Stats
236W - 325L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amastew
Jing Wei
12
0 / 2 / 1
6,732
481
7,326
9,713
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NotVivvid
Morgan Le Fay
12
0 / 4 / 1
6,863
490
4,278
10,362
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ravana
PalaZhins
Ravana
13
2 / 0 / 1
7,154
511
3,868
3,139
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
TriviumRs
Atlas
11
1 / 4 / 0
6,680
477
3,396
12,447
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
8,215
587
6,569
13,306
12,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 0 / 2
7,524
537
4,910
10,516
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
3 / 0 / 2
8,729
624
7,945
8,179
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
5 / 1 / 1
8,622
616
8,804
5,003
1,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
PercNowitzki500
Zhong Kui
13
0 / 2 / 1
7,592
542
6,422
10,445
9,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
13
1 / 1 / 6
7,155
511
4,736
12,366
10,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
Jing Wei
Amastew
Jing Wei
0
2
1
0.25
W
Apollo
3
0
2
4
W
Zeus
5
1
1
5.5
L
Morgan Le Fay
NotVivvid
Morgan Le Fay
0
4
1
0.13
L
Ravana
PalaZhins
Ravana
2
0
1
2.5
W
Zhong Kui
PercNowitzki500
Zhong Kui
0
2
1
0.25
W
Hercules
1
1
6
4
L
Atlas
TriviumRs
Atlas
1
4
0
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
32,817
48,967
Taken
46,509
30,578
Mitigated
29,336
16,270
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,910
1,254
0
7,530
10,516
3,953
0
1,131
9,308
0
59,578
L
Jing Wei
Amastew
Jing Wei
7,326
3,540
0
2,974
9,713
3,556
385
425
9,248
0
59,197
W
Apollo
7,945
3,975
0
4,692
8,179
3,741
806
1,186
6,993
0
76,715
W
Zeus
8,804
57
0
1,456
5,003
1,782
78
2,295
2,342
57,428
1,639
L
Morgan Le Fay
NotVivvid
Morgan Le Fay
4,278
172
0
2,950
10,362
3,315
219
5,795
3,967
43,207
802
L
Ravana
PalaZhins
Ravana
3,868
1,047
0
1,806
3,139
1,273
0
531
2,478
0
59,457
W
Zhong Kui
PercNowitzki500
Zhong Kui
6,422
574
0
5,810
10,445
9,704
0
758
9,687
57,215
1,858
W
Hercules
4,736
1,268
0
3,258
12,366
10,156
234
2,829
9,435
0
40,804
L
Atlas
TriviumRs
Atlas
3,396
966
185
1,503
12,447
10,165
210
1,166
11,215
18,075
0
L
6,569
2,388
0
6,852
13,306
12,269
25
6,306
7,000
4,012
60,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
39,622
391
Minions Killed
491
0
Camps Cleared
0
1,443,111
Distance Traveled
1,450,361
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,524
537
84
6
0
363,526
0
L
Jing Wei
6,732
481
110
8
0
282,415
0
W
Apollo
8,729
624
119
9
0
289,538
0
W
Zeus
8,622
616
118
8
0
256,171
2
L
Morgan Le Fay
6,863
490
81
6
0
273,840
0
L
Ravana
7,154
511
94
7
0
371,739
7
W
Zhong Kui
7,592
542
104
7
0
249,483
0
W
Hercules
7,155
511
66
5
0
291,643
5
L
Atlas
6,680
477
11
1
0
243,212
0
L
Surtr
8,215
587
95
7
0
271,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role