Player Matchup

Bacchus
Bacchus
HighGeez
Bacchus
Level 63
God Stats
8W - 6L
1,576 SR
Queue Stats
44W - 31L
1,575 Elo+
Party 1
Vulcan
Vulcan
Uxzh
Vulcan
Level 44
God Stats
12W - 9L
1,603 SR
Queue Stats
32W - 20L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Vlone4life8915
Cernunnos
Level 37
God Stats
3W - 0L
1,704 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 1
Team Averages
Level 48
1,628 SR
1,559 Elo+

VS

Team Averages
Level 37
1,439 SR
1,507 Elo+
Nu Wa
Nu Wa
Dopey128600
Nu Wa
Level 32
God Stats
1W - 5L
1,334 SR
Queue Stats
49W - 44L
1,518 Elo+
Solo
Cthulhu
Cthulhu
TheJohnBadman
Cthulhu
Level 42
God Stats
38W - 32L
1,476 SR
Queue Stats
163W - 175L
1,497 Elo+
Party 2
Chiron
Chiron
Unkle_Cam_Bam69
Chiron
Level 38
God Stats
6W - 7L
1,507 SR
Queue Stats
69W - 69L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighGeez
Bacchus
16
5 / 2 / 3
10,775
718
8,524
15,683
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Uxzh
Vulcan
16
2 / 1 / 5
10,491
699
17,232
7,425
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Vlone4life8915
Cernunnos
15
1 / 1 / 4
9,718
648
10,592
10,859
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
9,678
645
7,991
12,160
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
16
1 / 1 / 2
9,647
643
11,356
17,315
17,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 1
9,169
611
7,016
10,863
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Bacchus
HighGeez
Bacchus
5
2
3
3.25
L
Cthulhu
1
1
2
2
L
0
0
1
0.5
W
Vulcan
Uxzh
Vulcan
2
1
5
4.5
W
Cernunnos
Vlone4life8915
Cernunnos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
26,363
33,967
Taken
40,338
26,855
Mitigated
26,248
7,822
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,991
2,405
0
0
12,160
4,445
114
7,703
3,613
29,947
0
W
Bacchus
HighGeez
Bacchus
8,524
541
0
4,390
15,683
18,659
0
7,700
7,523
17,261
3,604
L
Cthulhu
11,356
394
51
2,990
17,315
17,421
0
9,027
7,049
33,722
2,552
L
7,016
1,494
518
4,055
10,863
4,382
88
5,797
4,711
0
32,742
W
Vulcan
Uxzh
Vulcan
17,232
6,215
0
0
7,425
3,577
0
4,010
3,222
52,559
537
W
Cernunnos
Vlone4life8915
Cernunnos
10,592
4,635
0
3,432
10,859
4,619
1,199
6,011
4,473
0
57,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
28,494
190
Minions Killed
175
0
Camps Cleared
0
931,198
Distance Traveled
850,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,678
645
64
4
0
242,083
0
W
Bacchus
10,775
718
23
2
0
324,220
0
L
Cthulhu
9,647
643
52
3
0
310,595
0
L
Chiron
9,169
611
59
4
0
297,589
2
W
Vulcan
10,491
699
82
5
0
329,404
2
W
Cernunnos
9,718
648
85
6
0
277,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role