Player Matchup

Bacchus
Bacchus
Gold V
Fear Jobari
Bacchus
Gold V
Level 127
God Stats
26W - 14L
1,775 SR
Queue Stats
86W - 93L
1,486 MMR
Solo
Hachiman
Hachiman
Gold IV
Murdurs
Hachiman
Gold IV
Level 154
God Stats
47W - 33L
1,580 SR
Queue Stats
418W - 414L
1,472 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
eSp Mr Hankey
Cu Chulainn
Gold IV
Level 136
God Stats
0W - 2L
1,302 SR
Queue Stats
53W - 60L
1,510 MMR
Party 2
Janus
Janus
Gold II
foreverlone98
Janus
Gold II
Level 129
God Stats
15W - 25L
1,506 SR
Queue Stats
81W - 79L
1,496 MMR
Solo
Nike
Nike
Gold IV
oCrissCross
Nike
Gold IV
Level 259
God Stats
4W - 1L
1,740 SR
Queue Stats
233W - 234L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,580 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,511 SR
1,496 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Andres Cano1999
Ymir
Bronze III
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 30L
1,500 MMR
Solo
Pele
Pele
Silver III
Real_Cobobby
Pele
Silver III
Level 104
God Stats
3W - 3L
1,617 SR
Queue Stats
6W - 5L
1,490 MMR
Party 1
Artemis
Artemis
Silver III
b1_A-Wiggins22
Artemis
Silver III
Level 109
God Stats
1W - 0L
1,439 SR
Queue Stats
6W - 5L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fear Jobari
Bacchus
8
0 / 3 / 4
4,837
605
2,472
6,826
6,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Murdurs
Hachiman
10
3 / 1 / 0
5,525
691
4,856
6,154
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
eSp Mr Hankey
Cu Chulainn
9
0 / 1 / 0
4,492
562
1,698
6,688
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,270
659
943
3,291
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,852
482
742
3,312
1,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Da JiAwilixAnhurThanatos

VS

Bans
Ao KuangAresBake KujiraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 0
6,650
831
3,003
5,451
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
 
Poseidon
10
0 / 1 / 1
5,373
672
3,135
3,638
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 2
5,143
643
2,244
5,030
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 0
4,880
610
1,788
6,618
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 2
5,278
660
4,825
4,986
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Poseidon
 
Poseidon
0
1
1
0.5
W
1
0
2
2
L
Bacchus
Fear Jobari
Bacchus
0
3
4
0.67
L
Hachiman
Murdurs
Hachiman
3
1
0
3
W
1
1
0
1
W
1
2
2
1
L
Cu Chulainn
eSp Mr Hankey
Cu Chulainn
0
1
0
0
L
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,711
Damage
14,995
26,271
Taken
25,723
13,388
Mitigated
12,208
9,411
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,003
865
0
3,891
5,451
3,699
646
524
4,743
40,097
11,691
W
Poseidon
 
Poseidon
3,135
617
0
500
3,638
1,013
250
220
3,418
39,742
0
W
2,244
1,044
0
1,366
5,030
3,201
0
617
4,391
13,108
0
L
Bacchus
Fear Jobari
Bacchus
2,472
271
0
1,869
6,826
6,041
0
2,681
4,145
9,666
0
L
Hachiman
Murdurs
Hachiman
4,856
3,537
0
2,187
6,154
2,161
0
471
5,683
0
42,376
W
1,788
581
0
829
6,618
2,499
0
921
5,657
0
31,578
W
4,825
1,173
0
590
4,986
1,796
0
918
4,068
0
36,299
L
Cu Chulainn
eSp Mr Hankey
Cu Chulainn
1,698
401
0
3,249
6,688
2,641
0
1,960
4,728
0
31,069
L
943
0
0
464
3,291
1,108
0
1,733
1,558
43,900
350
L
742
0
0
1,642
3,312
1,437
0
1,263
2,049
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
27,324
273
Minions Killed
298
0
Camps Cleared
0
813,688
Distance Traveled
884,805
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,650
831
96
12
0
159,801
0
W
Poseidon
5,373
672
79
10
0
192,151
0
W
Ymir
5,143
643
20
3
0
184,141
3
L
Bacchus
4,837
605
16
2
0
180,649
2
L
Hachiman
5,525
691
71
9
0
155,266
1
W
Pele
4,880
610
50
6
0
198,712
0
W
Artemis
5,278
660
53
7
0
150,000
1
L
Cu Chulainn
4,492
562
71
9
0
192,247
0
L
Janus
5,270
659
89
11
0
191,351
0
L
Nike
3,852
482
26
3
0
94,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role