Player Matchup

Neith
Neith
DXJ908
Neith
Level 86
God Stats
7W - 8L
1,529 SR
Queue Stats
148W - 138L
1,510 Elo+
Solo
Ymir
Ymir
PrietoDios
Ymir
Level 99
God Stats
46W - 21L
1,690 SR
Queue Stats
252W - 230L
1,615 Elo+
Party 1
Janus
Janus
Prohuter2
Janus
Level 123
God Stats
18W - 13L
1,591 SR
Queue Stats
171W - 146L
1,598 Elo+
Party 1
Odin
Odin
br1Oo0
Odin
Level 85
God Stats
8W - 11L
1,178 SR
Queue Stats
211W - 196L
1,590 Elo+
Party 1
Thor
Thor
shadowblare
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,692 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,601 Elo+

VS

Team Averages
Level 120
1,632 SR
1,572 Elo+
Ao Kuang
Ao Kuang
Blackxter
Ao Kuang
Level 146
God Stats
13W - 13L
1,544 SR
Queue Stats
121W - 108L
1,536 Elo+
Solo
Odin
Odin
HepcatsS22champs
Odin
Level 69
God Stats
17W - 13L
1,591 SR
Queue Stats
101W - 86L
1,583 Elo+
Solo
Yu Huang
Yu Huang
SwiftRezzi
Yu Huang
Level 128
God Stats
1W - 6L
1,503 SR
Queue Stats
352W - 327L
1,581 Elo+
Party 2
Nut
Nut
iF6at10min
Nut
Level 128
God Stats
15W - 6L
2,087 SR
Queue Stats
1,000W - 939L
1,593 Elo+
Party 2
Janus
Janus
redm00n99
Janus
Level 129
God Stats
1W - 1L
1,434 SR
Queue Stats
80W - 59L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DXJ908
Neith
15
3 / 1 / 3
8,505
608
7,631
8,648
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
7,468
533
3,850
10,479
7,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Prohuter2
Janus
13
0 / 3 / 1
7,871
562
3,998
8,014
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
br1Oo0
Odin
15
1 / 0 / 0
9,109
651
7,751
11,280
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 1
8,915
637
8,493
13,153
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blackxter
Ao Kuang
13
1 / 4 / 1
7,608
543
4,224
12,798
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 1 / 0
7,692
549
6,938
11,420
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
SwiftRezzi
Yu Huang
15
3 / 1 / 0
8,052
575
8,947
5,999
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,687
478
4,754
8,260
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
redm00n99
Janus
11
0 / 5 / 2
6,267
448
6,229
10,520
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
4
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blackxter
Ao Kuang
1
4
1
0.38
W
Neith
DXJ908
Neith
3
1
3
4.5
L
0
1
0
0
W
1
0
2
2
W
Janus
Prohuter2
Janus
0
3
1
0.17
L
Yu Huang
SwiftRezzi
Yu Huang
3
1
0
3
W
Odin
br1Oo0
Odin
1
0
0
1
L
0
3
0
0
L
Janus
redm00n99
Janus
0
5
2
0.2
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
31,092
51,574
Taken
48,997
25,593
Mitigated
22,567
20,877
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blackxter
Ao Kuang
4,224
1,337
0
4,464
12,798
5,126
1,149
1,041
11,757
39,685
8,846
W
Neith
DXJ908
Neith
7,631
2,613
0
3,388
8,648
3,360
2,142
2,332
6,316
0
65,286
L
6,938
1,500
0
1,940
11,420
9,127
0
1,609
9,811
0
60,866
W
3,850
1,139
1,669
4,131
10,479
7,024
340
4,280
5,972
24,846
0
W
Janus
Prohuter2
Janus
3,998
113
0
1,033
8,014
2,367
0
5,979
1,477
53,537
1,229
L
Yu Huang
SwiftRezzi
Yu Huang
8,947
448
0
620
5,999
2,121
0
3,235
2,400
59,259
393
W
Odin
br1Oo0
Odin
7,751
1,677
0
3,534
11,280
7,581
33
1,506
9,032
0
83,046
L
4,754
2,454
0
2,666
8,260
3,151
0
291
7,969
0
46,015
L
Janus
redm00n99
Janus
6,229
315
0
2,861
10,520
3,042
0
1,293
9,215
40,218
446
W
8,493
1,924
0
7,122
13,153
5,261
0
4,152
8,885
0
77,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
36,306
507
Minions Killed
446
0
Camps Cleared
0
1,401,836
Distance Traveled
1,237,446
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,608
543
68
5
0
258,032
0
W
Neith
8,505
608
120
9
0
240,312
7
L
Odin
7,692
549
116
8
0
251,637
2
W
Ymir
7,468
533
18
1
0
273,681
6
W
Janus
7,871
562
122
9
0
277,490
2
L
Yu Huang
8,052
575
118
8
0
254,912
0
W
Odin
9,109
651
140
10
0
272,270
0
L
Nut
6,687
478
89
6
0
200,896
4
L
Janus
6,267
448
55
4
0
271,969
2
W
Thor
8,915
637
107
8
0
338,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role