Player Matchup

Horus
Horus
 
Horus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KenTexTURBO11
Nu Wa
Level 69
God Stats
2W - 1L
1,281 SR
Queue Stats
162W - 153L
1,411 Elo+
Party 1
Awilix
Awilix
TheVeryUnkind
Awilix
Level 147
God Stats
2W - 4L
1,337 SR
Queue Stats
317W - 321L
1,483 Elo+
Party 1
Cerberus
Cerberus
UltChris01
Cerberus
Level 108
God Stats
4W - 3L
1,305 SR
Queue Stats
416W - 386L
1,465 Elo+
Party 1
Vamana
Vamana
lilduckyduck
Vamana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,498 Elo+
Solo
Team Averages
Level 100
1,385 SR
1,471 Elo+

VS

Team Averages
Level 79
1,323 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrayonPentagram
Ah Muzen Cab
Level 122
God Stats
1W - 3L
1,293 SR
Queue Stats
233W - 221L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
DogWaterOG588
Guan Yu
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
33W - 55L
1,350 Elo+
Solo
Apollo
Apollo
FantasyNevrFinal
Apollo
Level 65
God Stats
2W - 8L
1,229 SR
Queue Stats
360W - 386L
1,455 Elo+
Solo
Jormungandr
Jormungandr
KimJongIan
Jormungandr
Level 100
God Stats
0W - 2L
1,229 SR
Queue Stats
201W - 193L
1,493 Elo+
Party 2
Tyr
Tyr
Lostblack513
Tyr
Level 80
God Stats
1W - 4L
1,384 SR
Queue Stats
296W - 309L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 12
5,987
1,197
5,864
6,629
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 1 / 13
5,952
1,190
6,332
2,747
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 2 / 2
6,988
1,398
5,778
6,015
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
UltChris01
Cerberus
11
0 / 0 / 14
6,211
1,242
4,335
6,917
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
11
3 / 1 / 10
6,378
1,276
4,786
6,417
3,861
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrayonPentagram
Ah Muzen Cab
11
1 / 3 / 1
6,002
1,200
5,331
5,099
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
10
0 / 3 / 2
5,158
1,032
3,688
7,849
4,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
5,602
1,120
4,243
7,881
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
KimJongIan
Jormungandr
10
2 / 3 / 1
5,300
1,060
7,431
7,461
6,876
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 1 / 1
4,482
896
708
1,820
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
14
Kills
5
5
Deaths
14
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
12
8
L
Ah Muzen Cab
CrayonPentagram
Ah Muzen Cab
1
3
1
0.5
L
Guan Yu
0
3
2
0.33
L
2
4
1
0.63
W
1
1
13
7.5
L
Jormungandr
KimJongIan
Jormungandr
2
3
1
0.83
L
0
1
1
0.5
W
8
2
2
4.5
W
Cerberus
UltChris01
Cerberus
0
0
14
7
W
Vamana
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
21,401
28,725
Taken
30,110
21,202
Mitigated
21,181
15,955
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,864
2,461
3,514
3,650
6,629
7,101
199
1,650
4,979
1,322
7,328
L
Ah Muzen Cab
CrayonPentagram
Ah Muzen Cab
5,331
2,160
13
84
5,099
1,940
0
1,866
3,147
0
14,347
L
Guan Yu
3,688
599
1,180
1,618
7,849
4,960
0
2,730
5,028
0
6,861
L
4,243
2,048
0
426
7,881
6,144
0
2,611
5,228
0
8,425
W
6,332
2,279
808
238
2,747
1,091
315
270
2,477
14,944
0
L
Jormungandr
KimJongIan
Jormungandr
7,431
2,069
278
322
7,461
6,876
0
3,585
3,722
12,401
857
L
708
36
262
103
1,820
1,261
0
819
1,001
0
1,334
W
5,778
1,711
1,607
785
6,015
2,880
85
1,279
4,736
0
10,310
W
Cerberus
UltChris01
Cerberus
4,335
155
1,030
2,558
6,917
6,269
282
1,994
4,923
8,810
0
W
Vamana
4,786
2,267
356
1,409
6,417
3,861
769
1,381
5,036
0
8,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
26,544
69
Minions Killed
43
0
Camps Cleared
0
516,486
Distance Traveled
388,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,987
1,197
11
2
0
99,420
0
L
Ah Muzen Cab
6,002
1,200
24
5
0
82,437
0
L
Guan Yu
5,158
1,032
7
1
0
103,421
0
L
Apollo
5,602
1,120
5
1
0
95,446
0
W
Nu Wa
5,952
1,190
16
3
0
86,399
0
L
Jormungandr
5,300
1,060
7
1
0
82,013
0
L
Tyr
4,482
896
0
0
0
25,623
0
W
Awilix
6,988
1,398
14
3
0
109,639
0
W
Cerberus
6,211
1,242
18
4
0
115,411
0
W
Vamana
6,378
1,276
10
2
0
105,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role