Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
RTR_BaMa10023
He Bo
Level 115
God Stats
7W - 4L
1,558 SR
Queue Stats
228W - 229L
1,379 Elo+
Solo
Danzaburou
Danzaburou
TheSwoosh7
Danzaburou
Level 128
God Stats
8W - 4L
1,112 SR
Queue Stats
140W - 138L
1,424 Elo+
Party 1
Nemesis
Nemesis
chip1280
Nemesis
Level 94
God Stats
22W - 27L
1,321 SR
Queue Stats
77W - 73L
1,447 Elo+
Party 1
Merlin
Merlin
thatdoodpj
Merlin
Level 86
God Stats
2W - 5L
1,338 SR
Queue Stats
92W - 84L
1,394 Elo+
Party 1
Team Averages
Level 110
1,366 SR
1,429 Elo+

VS

Team Averages
Level 115
1,485 SR
1,456 Elo+
Bellona
Bellona
Adak17
Bellona
Level 120
God Stats
6W - 0L
1,807 SR
Queue Stats
54W - 53L
1,481 Elo+
Solo
Xing Tian
Xing Tian
DrButWhipper
Xing Tian
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 82L
1,418 Elo+
Solo
Ravana
Ravana
Mdias192
Ravana
Level 122
God Stats
7W - 4L
1,375 SR
Queue Stats
258W - 262L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
gabosa567
Cernunnos
Level 126
God Stats
3W - 3L
1,317 SR
Queue Stats
111W - 117L
1,452 Elo+
Party 2
Janus
Janus
lll_PALMA_lll
Janus
Level 88
God Stats
9W - 13L
1,426 SR
Queue Stats
208W - 204L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 4 / 0
5,456
546
3,711
11,240
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
4,083
408
1,538
4,111
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TheSwoosh7
Danzaburou
9
0 / 2 / 1
4,796
480
3,313
4,853
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
chip1280
Nemesis
9
0 / 1 / 1
4,903
490
2,917
7,057
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
thatdoodpj
Merlin
9
0 / 3 / 0
5,103
510
1,432
5,810
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adak17
Bellona
11
1 / 0 / 0
5,987
599
3,157
8,133
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
DrButWhipper
Xing Tian
9
3 / 1 / 2
6,051
605
4,233
10,017
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Mdias192
Ravana
9
2 / 2 / 3
5,121
512
3,582
6,543
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
gabosa567
Cernunnos
10
1 / 0 / 4
5,448
545
4,635
4,500
1,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 1
6,124
612
4,563
3,833
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
W
Bellona
Adak17
Bellona
1
0
0
1
W
Xing Tian
DrButWhipper
Xing Tian
3
1
2
4
W
Ravana
Mdias192
Ravana
2
2
3
1.75
L
0
0
0
0
L
Danzaburou
TheSwoosh7
Danzaburou
0
2
1
0.25
L
Nemesis
chip1280
Nemesis
0
1
1
0.5
W
Cernunnos
gabosa567
Cernunnos
1
0
4
3
W
3
0
1
3.5
L
Merlin
thatdoodpj
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
20,170
33,071
Taken
33,026
17,743
Mitigated
20,279
9,648
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,711
510
0
3,224
11,240
8,045
0
3,168
8,020
21,450
0
W
Bellona
Adak17
Bellona
3,157
541
0
2,567
8,133
7,514
0
0
7,531
0
37,084
W
Xing Tian
DrButWhipper
Xing Tian
4,233
794
0
1,946
10,017
6,977
0
1,409
8,608
20,748
1,245
W
Ravana
Mdias192
Ravana
3,582
920
0
2,749
6,543
2,642
0
1,907
4,636
0
24,113
L
1,538
0
0
2,342
4,111
993
0
745
3,244
16,996
0
L
Danzaburou
TheSwoosh7
Danzaburou
3,313
1,714
0
1,620
4,853
1,856
0
1,772
3,081
0
34,929
L
Nemesis
chip1280
Nemesis
2,917
321
0
1,962
7,057
4,982
0
0
6,541
0
23,634
W
Cernunnos
gabosa567
Cernunnos
4,635
2,151
0
1,445
4,500
1,790
0
1,555
2,945
0
36,800
W
4,563
278
0
593
3,833
1,356
0
1,810
2,023
41,366
3,251
L
Merlin
thatdoodpj
Merlin
1,432
119
0
500
5,810
1,867
0
2,265
3,229
30,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
28,731
238
Minions Killed
266
0
Camps Cleared
0
857,080
Distance Traveled
999,686
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,456
546
53
5
0
195,893
0
W
Bellona
5,987
599
53
5
0
191,233
0
W
Xing Tian
6,051
605
29
3
0
203,190
1
W
Ravana
5,121
512
39
4
0
223,798
0
L
He Bo
4,083
408
31
3
0
109,704
0
L
Danzaburou
4,796
480
58
6
0
180,039
1
L
Nemesis
4,903
490
36
4
0
194,526
0
W
Cernunnos
5,448
545
67
7
0
174,717
0
W
Janus
6,124
612
78
8
0
206,748
0
L
Merlin
5,103
510
60
6
0
176,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role