Player Matchup

Hun Batz
Hun Batz
AzazelTBD
Hun Batz
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 18L
1,363 Elo+
Party 1
Maui
Maui
DayofFates
Maui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,506 Elo+
Party 1
Yu Huang
Yu Huang
JagerBombastic34
Yu Huang
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
9W - 12L
1,441 Elo+
Party 1
King Arthur
King Arthur
SoulOfRadiance
King Arthur
Level 69
God Stats
10W - 6L
1,628 SR
Queue Stats
15W - 17L
1,531 Elo+
Party 1
Neith
Neith
THEBESTONEALIVE_
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,429 Elo+
Party 1
Team Averages
Level 125
1,524 SR
1,454 Elo+

VS

Team Averages
Level 113
1,493 SR
1,536 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Duke-Owen
Hou Yi
Level 108
God Stats
0W - 2L
1,334 SR
Queue Stats
69W - 61L
1,545 Elo+
Party 2
Lancelot
Lancelot
ELAYVEEZEE
Lancelot
Level 109
God Stats
73W - 48L
1,633 SR
Queue Stats
112W - 89L
1,565 Elo+
Solo
Camazotz
Camazotz
Linx_La87
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
thebeastgamer99-
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzazelTBD
Hun Batz
11
1 / 1 / 1
5,865
533
4,042
8,421
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 3
6,805
619
3,725
6,363
4,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,219
565
5,173
4,936
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoulOfRadiance
King Arthur
13
4 / 0 / 0
7,836
712
8,249
9,057
10,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 3
6,184
562
9,762
9,236
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 0 / 0
6,196
563
5,873
6,366
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Duke-Owen
Hou Yi
10
0 / 4 / 3
5,159
469
5,554
10,950
4,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ELAYVEEZEE
Lancelot
12
3 / 1 / 0
6,072
552
4,875
9,368
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Linx_La87
Camazotz
10
0 / 3 / 0
5,502
500
3,784
9,886
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 3
5,861
533
2,759
11,796
6,482
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
3
3
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Hun Batz
AzazelTBD
Hun Batz
1
1
1
1.5
W
2
0
3
3.5
L
Hou Yi
Duke-Owen
Hou Yi
0
4
3
0.38
L
Lancelot
ELAYVEEZEE
Lancelot
3
1
0
3
W
1
0
0
1
L
Camazotz
Linx_La87
Camazotz
0
3
0
0
W
King Arthur
SoulOfRadiance
King Arthur
4
0
0
4
W
2
2
3
1.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
22,845
38,013
Taken
48,366
23,687
Mitigated
21,401
5,673
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,873
461
131
2,230
6,366
2,441
0
3,211
3,155
58,526
0
W
Hun Batz
AzazelTBD
Hun Batz
4,042
843
0
593
8,421
3,525
0
2,146
6,275
0
44,540
W
3,725
1,035
0
1,792
6,363
4,641
0
2,004
4,359
22,521
4,166
L
Hou Yi
Duke-Owen
Hou Yi
5,554
3,086
0
3,211
10,950
4,418
0
897
10,053
0
42,297
L
Lancelot
ELAYVEEZEE
Lancelot
4,875
978
0
522
9,368
4,873
0
796
8,572
0
47,215
W
5,173
385
0
625
4,936
1,940
0
3,748
1,188
47,786
1,186
L
Camazotz
Linx_La87
Camazotz
3,784
1,071
0
2,909
9,886
3,187
0
17
9,869
0
38,483
W
King Arthur
SoulOfRadiance
King Arthur
8,249
1,426
0
1,115
9,057
10,042
0
0
9,057
472
60,329
W
9,762
3,833
0
1,548
9,236
3,539
0
734
8,502
0
41,509
L
2,759
1,004
2,352
4,417
11,796
6,482
0
3,512
8,284
20,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
28,790
346
Minions Killed
350
0
Camps Cleared
0
1,167,269
Distance Traveled
1,144,251
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,196
563
99
9
0
233,438
1
W
Hun Batz
5,865
533
75
7
0
237,520
0
W
Maui
6,805
619
36
3
0
259,272
4
L
Hou Yi
5,159
469
64
6
0
207,916
0
L
Lancelot
6,072
552
85
8
0
284,438
0
W
Yu Huang
6,219
565
85
8
0
218,664
3
L
Camazotz
5,502
500
73
7
0
225,454
0
W
King Arthur
7,836
712
85
8
0
244,520
4
W
Neith
6,184
562
65
6
0
207,293
0
L
Sylvanus
5,861
533
29
3
0
193,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role