Player Matchup

Arachne
Arachne
BigRhys1507
Arachne
Level 108
God Stats
64W - 65L
1,507 SR
Queue Stats
767W - 751L
1,498 Elo+
Solo
Danzaburou
Danzaburou
CARLVII
Danzaburou
Level 156
God Stats
2W - 1L
1,719 SR
Queue Stats
69W - 66L
1,430 Elo+
Party 1
Merlin
Merlin
D1MMAX
Merlin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 25L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
Dop33
Cthulhu
Level 146
God Stats
3W - 2L
1,694 SR
Queue Stats
134W - 134L
1,493 Elo+
Solo
Jormungandr
Jormungandr
atrin_edd
Jormungandr
Level 158
God Stats
33W - 31L
1,598 SR
Queue Stats
427W - 447L
1,554 Elo+
Solo
Team Averages
Level 117
1,604 SR
1,484 Elo+

VS

Team Averages
Level 135
1,447 SR
1,432 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Invisible5
Thanatos
Level 156
God Stats
3W - 6L
1,513 SR
Queue Stats
351W - 340L
1,522 Elo+
Solo
Mulan
Mulan
MezGo_93
Mulan
Level 120
God Stats
6W - 9L
1,530 SR
Queue Stats
249W - 269L
1,447 Elo+
Solo
Merlin
Merlin
TamAlman_
Merlin
Level 136
God Stats
4W - 7L
1,332 SR
Queue Stats
11W - 21L
1,236 Elo+
Solo
Loki
Loki
track_MatiCalvo9
Loki
Level 105
God Stats
5W - 8L
1,360 SR
Queue Stats
69W - 72L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRhys1507
Arachne
11
2 / 0 / 0
5,524
552
2,275
5,973
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CARLVII
Danzaburou
10
5 / 1 / 2
6,671
667
6,738
6,448
2,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
D1MMAX
Merlin
10
0 / 2 / 0
6,033
603
1,537
3,042
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Dop33
Cthulhu
10
2 / 0 / 6
6,527
653
3,930
8,010
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
atrin_edd
Jormungandr
13
2 / 0 / 1
7,299
730
5,773
5,041
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 6 / 1
4,381
438
3,584
8,214
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Invisible5
Thanatos
9
0 / 1 / 1
4,548
455
5,431
7,756
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
MezGo_93
Mulan
7
0 / 3 / 0
4,137
414
1,683
6,796
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
TamAlman_
Merlin
8
1 / 0 / 0
4,745
475
1,072
892
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 1
5,651
565
2,535
7,257
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
1
0.08
W
Arachne
BigRhys1507
Arachne
2
0
0
2
W
Danzaburou
CARLVII
Danzaburou
5
1
2
6
W
Merlin
D1MMAX
Merlin
0
2
0
0
W
Cthulhu
Dop33
Cthulhu
2
0
6
5
L
Thanatos
Invisible5
Thanatos
0
1
1
0.5
L
Mulan
MezGo_93
Mulan
0
3
0
0
L
Merlin
TamAlman_
Merlin
1
0
0
1
W
Jormungandr
atrin_edd
Jormungandr
2
0
1
2.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
14,305
28,514
Taken
30,915
14,727
Mitigated
12,330
8,932
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,584
985
0
1,381
8,214
2,618
0
1,707
6,507
18,837
1,451
W
Arachne
BigRhys1507
Arachne
2,275
1,826
0
1,300
5,973
2,430
0
797
5,022
0
31,511
W
Danzaburou
CARLVII
Danzaburou
6,738
3,741
0
2,596
6,448
2,313
1,776
1,631
4,428
0
46,672
W
Merlin
D1MMAX
Merlin
1,537
200
0
250
3,042
1,158
527
644
2,356
35,991
1,332
W
Cthulhu
Dop33
Cthulhu
3,930
360
1,140
2,003
8,010
4,792
49
924
6,283
22,366
0
L
Thanatos
Invisible5
Thanatos
5,431
449
0
6,530
7,756
4,686
0
2,030
5,726
0
20,718
L
Mulan
MezGo_93
Mulan
1,683
383
0
1,031
6,796
2,331
0
4,409
1,949
0
15,998
L
Merlin
TamAlman_
Merlin
1,072
0
0
480
892
286
0
639
253
20,453
0
W
Jormungandr
atrin_edd
Jormungandr
5,773
1,582
0
1,643
5,041
4,034
36
0
5,041
53,041
2,020
L
2,535
623
0
4,222
7,257
2,409
0
1,723
5,482
0
46,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
23,462
332
Minions Killed
223
0
Camps Cleared
0
956,397
Distance Traveled
868,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,381
438
39
4
0
173,212
0
W
Arachne
5,524
552
52
5
0
194,406
0
W
Danzaburou
6,671
667
76
8
0
186,395
0
W
Merlin
6,033
603
70
7
0
174,981
0
W
Cthulhu
6,527
653
35
4
0
205,952
2
L
Thanatos
4,548
455
29
3
0
195,990
0
L
Mulan
4,137
414
30
3
0
158,779
3
L
Merlin
4,745
475
38
4
0
97,000
2
W
Jormungandr
7,299
730
99
10
0
194,663
0
L
Loki
5,651
565
87
9
0
243,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role