Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CWATTSSS_14
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,436 Elo+
Solo
Anubis
Anubis
Lilsweet78
Anubis
Level 59
God Stats
5W - 5L
1,817 SR
Queue Stats
56W - 63L
1,550 Elo+
Party 1
Artemis
Artemis
VallaronQ
Artemis
Level 136
God Stats
33W - 41L
1,403 SR
Queue Stats
239W - 229L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
wolfrunner21
Danzaburou
Level 65
God Stats
13W - 15L
1,469 SR
Queue Stats
47W - 65L
1,399 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,471 Elo+

VS

Team Averages
Level 101
1,500 SR
1,555 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Moiclo
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,802 Elo+
Solo
Nut
Nut
OroroMangos
Nut
Level 79
God Stats
5W - 2L
1,602 SR
Queue Stats
12W - 9L
1,465 Elo+
Solo
Arachne
Arachne
TR1GGA D 209
Arachne
Level 148
God Stats
20W - 20L
1,395 SR
Queue Stats
484W - 499L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 1 / 0
6,296
1,259
2,422
5,229
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,924
985
0
1,220
798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Lilsweet78
Anubis
9
0 / 3 / 1
5,203
1,041
5,610
6,446
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
VallaronQ
Artemis
10
0 / 3 / 1
5,426
1,085
4,600
7,538
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wolfrunner21
Danzaburou
11
0 / 1 / 1
5,799
1,160
3,662
3,446
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

336

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 5
6,126
1,225
3,231
2,139
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
 
Ganesha
10
0 / 1 / 7
6,083
1,217
2,726
3,657
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Moiclo
Hercules
11
2 / 0 / 6
6,135
1,227
5,287
4,301
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 1 / 5
5,751
1,150
3,098
3,297
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TR1GGA D 209
Arachne
11
5 / 0 / 2
6,926
1,385
5,588
5,248
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
9
9
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
0
3
W
Kukulkan
 
Kukulkan
1
1
5
3.5
W
Ganesha
 
Ganesha
0
1
7
3.5
L
0
1
0
0
L
Anubis
Lilsweet78
Anubis
0
3
1
0.17
W
Hercules
Moiclo
Hercules
2
0
6
5
W
1
1
5
3.5
W
Arachne
TR1GGA D 209
Arachne
5
0
2
6
L
Artemis
VallaronQ
Artemis
0
3
1
0.17
L
Danzaburou
wolfrunner21
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
19,930
23,879
Taken
18,642
10,389
Mitigated
10,467
960
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,422
576
0
250
5,229
2,154
0
1,408
3,780
0
14,656
W
Kukulkan
 
Kukulkan
3,231
194
206
127
2,139
781
0
375
1,764
25,162
0
W
Ganesha
 
Ganesha
2,726
104
0
501
3,657
2,882
0
888
2,769
7,511
0
L
0
0
0
8
1,220
798
0
166
1,014
666
0
L
Anubis
Lilsweet78
Anubis
5,610
125
0
517
6,446
2,859
0
2,732
3,590
7,966
0
W
Hercules
Moiclo
Hercules
5,287
1,513
0
1,202
4,301
3,319
0
1,616
2,685
0
8,109
W
3,098
1,912
0
293
3,297
1,220
0
1,516
1,781
0
9,573
W
Arachne
TR1GGA D 209
Arachne
5,588
4,740
240
943
5,248
2,265
0
1,215
4,033
0
11,988
L
Artemis
VallaronQ
Artemis
4,600
1,561
0
0
7,538
2,999
0
1,266
6,063
0
11,378
L
Danzaburou
wolfrunner21
Danzaburou
3,662
582
0
185
3,446
1,579
0
385
3,061
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
31,021
85
Minions Killed
106
3
Camps Cleared
6
329,412
Distance Traveled
493,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,296
1,259
25
5
1
83,351
0
W
Kukulkan
6,126
1,225
45
9
1
97,105
0
W
Ganesha
6,083
1,217
0
0
0
84,615
0
L
Artio
4,924
985
0
0
0
16,580
0
L
Anubis
5,203
1,041
5
1
1
69,260
0
W
Hercules
6,135
1,227
12
2
0
101,781
0
W
Nut
5,751
1,150
23
5
3
89,230
0
W
Arachne
6,926
1,385
26
5
2
120,508
0
L
Artemis
5,426
1,085
18
4
1
85,255
0
L
Danzaburou
5,799
1,160
37
7
0
74,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role