Player Matchup

Chaac
Chaac
DJ TEPA
Chaac
Level 127
God Stats
1W - 1L
1,786 SR
Queue Stats
60W - 58L
1,559 Elo+
Party 2
Nut
Nut
RTR Ilumi
Nut
Level 127
God Stats
1W - 1L
1,347 SR
Queue Stats
79W - 73L
1,532 Elo+
Party 2
Ymir
Ymir
alannll
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 86
1,544 SR
1,530 Elo+

VS

Team Averages
Level 103
1,521 SR
1,672 Elo+
Izanami
Izanami
CrackedaF
Izanami
Level 124
God Stats
3W - 3L
1,596 SR
Queue Stats
63W - 45L
1,646 Elo+
Party 1
Geb
Geb
U026666243
Geb
Level 104
God Stats
2W - 2L
1,449 SR
Queue Stats
18W - 17L
1,756 Elo+
Party 1
Chaac
Chaac
WellHungJury
Chaac
Level 82
God Stats
4W - 6L
1,519 SR
Queue Stats
15W - 12L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJ TEPA
Chaac
12
1 / 4 / 0
6,478
648
5,025
10,431
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 3 / 1
6,404
640
3,967
8,344
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
alannll
Ymir
10
0 / 6 / 0
5,941
594
1,130
13,044
7,092
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrackedaF
Izanami
13
4 / 0 / 8
8,739
874
7,811
3,986
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 11
7,796
780
7,439
7,611
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 0 / 6
8,514
851
11,966
9,309
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrackedaF
Izanami
4
0
8
8
L
Chaac
DJ TEPA
Chaac
1
4
0
0.25
L
0
3
1
0.17
W
2
2
11
3.75
W
7
0
6
10
L
Ymir
alannll
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,122
Damage
27,216
31,819
Taken
20,906
14,635
Mitigated
16,106
3,533
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrackedaF
Izanami
7,811
4,799
0
1,452
3,986
1,484
1,994
201
3,785
0
44,214
L
Chaac
DJ TEPA
Chaac
5,025
914
0
1,090
10,431
4,672
0
2,316
7,506
0
20,254
L
3,967
2,287
0
1,519
8,344
2,871
0
2,167
5,681
0
25,281
W
7,439
150
0
886
7,611
7,080
13
165
7,434
11,293
1,153
W
11,966
1,671
0
3,913
9,309
7,542
18
788
8,509
0
32,455
L
Ymir
alannll
Ymir
1,130
500
0
924
13,044
7,092
0
1,565
10,808
5,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,823
Gold Earned
25,049
88
Minions Killed
139
0
Camps Cleared
0
532,651
Distance Traveled
596,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,739
874
87
9
0
172,431
0
L
Chaac
6,478
648
32
3
0
200,842
0
L
Nut
6,404
640
50
5
0
177,184
0
W
Geb
7,796
780
11
1
0
206,125
0
W
Chaac
8,514
851
41
4
0
217,768
0
L
Ymir
5,941
594
6
1
0
154,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role