Player Matchup

Anubis
Anubis
BakedBean007631
Anubis
Level 121
God Stats
0W - 4L
1,249 SR
Queue Stats
8W - 31L
1,277 Elo+
Party 1
Charon
Charon
LittleLuc16
Charon
Level 128
God Stats
0W - 1L
1,671 SR
Queue Stats
22W - 52L
1,366 Elo+
Party 1
Bellona
Bellona
Shadow12345iz8
Bellona
Level 114
God Stats
3W - 4L
1,362 SR
Queue Stats
24W - 40L
1,381 Elo+
Party 1
Fenrir
Fenrir
WorldlyDevotee6
Fenrir
Level 157
God Stats
6W - 6L
1,416 SR
Queue Stats
39W - 63L
1,391 Elo+
Party 1
Skadi
Skadi
job5410
Skadi
Level 67
God Stats
2W - 3L
1,464 SR
Queue Stats
3W - 11L
1,390 Elo+
Party 1
Team Averages
Level 117
1,432 SR
1,361 Elo+

VS

Team Averages
Level 118
1,484 SR
1,436 Elo+
Mercury
Mercury
CaptainCorage
Mercury
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 85L
1,502 Elo+
Party 2
Artemis
Artemis
Demigod1023
Artemis
Level 82
God Stats
7W - 9L
1,430 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 2
Chronos
Chronos
Socialcide
Chronos
Level 123
God Stats
20W - 14L
1,588 SR
Queue Stats
116W - 118L
1,530 Elo+
Party 2
Anubis
Anubis
ThaNgga
Anubis
Level 129
God Stats
20W - 27L
1,350 SR
Queue Stats
310W - 261L
1,237 Elo+
Party 2
Atlas
Atlas
VeletaKinG
Atlas
Level 108
God Stats
22W - 22L
1,549 SR
Queue Stats
175W - 164L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,531
467
4,517
12,982
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 4 / 0
6,150
439
3,230
15,226
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 1
8,201
586
9,075
11,964
12,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 2
8,146
582
9,896
12,192
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
job5410
Skadi
10
0 / 6 / 2
5,703
407
5,166
9,971
3,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
7 / 1 / 6
8,751
625
8,242
9,719
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Demigod1023
Artemis
13
3 / 2 / 3
7,583
542
7,367
8,055
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Socialcide
Chronos
14
0 / 2 / 0
8,294
592
7,229
12,891
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ThaNgga
Anubis
14
7 / 3 / 6
9,186
656
10,744
8,439
3,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
12
4 / 1 / 6
7,217
516
8,824
14,215
10,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
21
21
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Mercury
7
1
6
10
W
Artemis
Demigod1023
Artemis
3
2
3
2.25
L
Charon
0
4
0
0
L
2
0
1
2.5
W
Chronos
Socialcide
Chronos
0
2
0
0
W
Anubis
ThaNgga
Anubis
7
3
6
3.33
W
Atlas
4
1
6
7
L
6
2
2
3.5
L
Skadi
job5410
Skadi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
42,406
62,335
Taken
53,319
37,338
Mitigated
27,486
16,327
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,517
115
0
2,154
12,982
5,137
80
8,116
4,800
40,124
0
W
Mercury
8,242
3,918
0
2,008
9,719
4,073
408
495
9,224
0
57,706
W
Artemis
Demigod1023
Artemis
7,367
3,568
0
3,291
8,055
3,026
780
1,163
6,892
0
45,909
L
Charon
3,230
869
225
2,898
15,226
11,116
0
3,261
11,423
30,975
0
L
9,075
2,455
0
3,442
11,964
12,829
0
7,005
4,959
0
67,275
W
Chronos
Socialcide
Chronos
7,229
2,154
0
4,769
12,891
5,810
0
0
12,891
69,513
2,010
W
Anubis
ThaNgga
Anubis
10,744
1,186
0
3,792
8,439
3,788
141
2,955
5,484
74,715
1,894
W
Atlas
8,824
2,760
0
3,706
14,215
10,789
166
3,134
11,081
28,248
2,908
L
9,896
2,633
0
6,104
12,192
5,006
0
2,819
9,211
0
55,858
L
Skadi
job5410
Skadi
5,166
2,570
182
1,322
9,971
3,250
0
3,682
5,630
0
30,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,731
Gold Earned
41,031
370
Minions Killed
457
0
Camps Cleared
0
1,265,752
Distance Traveled
1,328,451
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,531
467
75
5
0
200,636
0
W
Mercury
8,751
625
84
6
0
339,672
5
W
Artemis
7,583
542
68
5
0
237,519
3
L
Charon
6,150
439
33
2
0
234,475
0
L
Bellona
8,201
586
121
9
0
263,202
0
W
Chronos
8,294
592
132
9
0
227,171
0
W
Anubis
9,186
656
126
9
0
254,495
2
W
Atlas
7,217
516
47
3
0
269,594
0
L
Fenrir
8,146
582
88
6
0
319,252
0
L
Skadi
5,703
407
53
4
0
248,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role