Player Matchup

Neith
Neith
AToyotaPrius
Neith
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 79L
1,641 Elo+
Party 2
Charybdis
Charybdis
Burnoutmaster98
Charybdis
Level 94
God Stats
6W - 0L
1,831 SR
Queue Stats
50W - 29L
1,814 Elo+
Party 2
Ne Zha
Ne Zha
JohnCenasJohnson
Ne Zha
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 9L
2,000 Elo+
Party 2
Ymir
Ymir
LebrõnsCõck
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 11L
1,788 Elo+
Party 2
Zhong Kui
Zhong Kui
ÄustőnMätthews
Zhong Kui
Level 4
God Stats
2W - 0L
1,749 SR
Queue Stats
16W - 3L
1,868 Elo+
Party 2
Team Averages
Level 47
1,616 SR
1,822 Elo+

VS

Team Averages
Level 71
1,410 SR
1,455 Elo+
Hou Yi
Hou Yi
DoWhatYaGottaDo
Hou Yi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
SackinWocTec
Bellona
Level 22
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
SippinWocTec467
Atlas
Level 28
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
SmokinWocTec
Thoth
Level 125
God Stats
0W - 1L
1,375 SR
Queue Stats
5W - 10L
1,278 Elo+
Party 1
Thanatos
Thanatos
UnsealedKey28
Thanatos
Level 107
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 7
10,246
732
9,816
5,324
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Burnoutmaster98
Charybdis
17
3 / 0 / 6
9,359
669
8,611
6,711
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 3 / 6
8,914
637
10,487
13,365
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 10
7,768
555
9,872
9,611
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 2
9,408
672
6,396
8,945
6,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,734
410
2,143
9,354
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SackinWocTec
Bellona
8
0 / 4 / 1
5,364
383
2,413
11,820
8,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 6 / 0
4,748
339
3,102
12,911
5,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 9 / 2
6,298
450
3,274
11,639
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
UnsealedKey28
Thanatos
11
1 / 6 / 1
6,294
450
4,433
15,959
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
27
Kills
2
4
Deaths
27
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Charybdis
Burnoutmaster98
Charybdis
3
0
6
6
L
0
2
0
0
W
9
3
6
4
W
4
1
10
9
L
Bellona
SackinWocTec
Bellona
0
4
1
0.13
L
0
6
0
0
L
1
9
2
0.22
L
Thanatos
UnsealedKey28
Thanatos
1
6
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
15,365
43,956
Taken
61,683
22,000
Mitigated
24,756
20,891
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
3,249
0
2,326
5,324
2,105
1,172
1,812
3,512
0
80,394
W
Charybdis
Burnoutmaster98
Charybdis
8,611
4,619
0
4,497
6,711
2,819
304
1,536
5,175
0
92,767
L
2,143
542
278
3,572
9,354
2,949
0
979
8,241
0
39,566
W
10,487
4,085
0
5,965
13,365
5,549
0
711
12,654
0
57,246
W
9,872
1,417
0
1,090
9,611
4,751
54
2,317
7,294
30,851
1,196
L
Bellona
SackinWocTec
Bellona
2,413
1,381
0
315
11,820
8,344
0
7,660
4,068
0
18,633
L
3,102
1,192
0
320
12,911
5,163
0
3,980
8,514
12,709
0
L
3,274
38
0
285
11,639
2,811
0
1,694
9,773
36,314
0
L
Thanatos
UnsealedKey28
Thanatos
4,433
1,843
0
9,350
15,959
5,489
0
491
15,406
0
46,309
W
6,396
1,897
0
7,013
8,945
6,776
1,679
0
8,945
73,085
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
28,438
559
Minions Killed
234
0
Camps Cleared
0
1,347,478
Distance Traveled
1,284,405
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,246
732
139
10
0
276,113
0
W
Charybdis
9,359
669
160
11
0
272,864
0
L
Hou Yi
5,734
410
53
4
0
248,371
5
W
Ne Zha
8,914
637
87
6
0
296,393
0
W
Ymir
7,768
555
49
4
0
281,834
0
L
Bellona
5,364
383
21
2
0
249,163
0
L
Atlas
4,748
339
11
1
0
277,453
0
L
Thoth
6,298
450
70
5
0
243,102
2
L
Thanatos
6,294
450
79
6
0
266,316
0
W
Zhong Kui
9,408
672
124
9
0
220,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role