Player Matchup

Ra
Ra
ElementalJug921
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,414 Elo+
Party 4
Vamana
Vamana
Exquizitine_
Vamana
Level 48
God Stats
1W - 1L
1,734 SR
Queue Stats
25W - 42L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingBuggz
Tsukuyomi
Level 47
God Stats
10W - 8L
1,629 SR
Queue Stats
290W - 333L
1,410 Elo+
Party 2
Eset
Eset
PrimalBussy
Eset
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 85L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
SantaAintComin
Cernunnos
Level 76
God Stats
3W - 5L
1,640 SR
Queue Stats
43W - 52L
1,414 Elo+
Party 4
Team Averages
Level 47
1,600 SR
1,439 Elo+

VS

Team Averages
Level 87
1,422 SR
1,527 Elo+
Ravana
Ravana
JoeKuang
Ravana
Level 26
God Stats
3W - 2L
1,189 SR
Queue Stats
97W - 83L
1,563 Elo+
Party 1
Janus
Janus
RAWR_LENIN_UwU
Janus
Level 139
God Stats
2W - 3L
1,278 SR
Queue Stats
57W - 57L
1,569 Elo+
Party 3
Medusa
Medusa
SquinTree34
Medusa
Level 106
God Stats
4W - 3L
1,648 SR
Queue Stats
51W - 40L
1,560 Elo+
Party 3
Ares
Ares
Windy_Cactus
Ares
Level 109
God Stats
6W - 4L
1,497 SR
Queue Stats
128W - 99L
1,536 Elo+
Party 1
Cerberus
Cerberus
ndman_21
Cerberus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,899
493
5,727
9,543
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
0 / 3 / 1
6,613
472
5,418
11,858
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KingBuggz
Tsukuyomi
11
1 / 5 / 3
6,506
465
5,595
13,408
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 0
8,296
593
11,359
7,759
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
SantaAintComin
Cernunnos
11
0 / 1 / 0
6,288
449
2,438
10,522
3,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JoeKuang
Ravana
15
6 / 3 / 2
8,389
599
14,503
11,339
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 5
7,944
567
6,291
8,900
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
4 / 0 / 0
7,999
571
5,960
5,094
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
7,628
545
3,671
11,033
9,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
ndman_21
Cerberus
13
2 / 0 / 3
8,047
575
8,475
10,044
9,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Vamana
0
3
1
0.17
W
Ravana
JoeKuang
Ravana
6
3
2
2.33
L
Tsukuyomi
KingBuggz
Tsukuyomi
1
5
3
0.5
L
4
2
0
2
W
3
2
5
2.75
L
Cernunnos
SantaAintComin
Cernunnos
0
1
0
0
W
Medusa
4
0
0
4
W
2
1
6
5
W
Cerberus
ndman_21
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
38,900
53,090
Taken
46,410
22,985
Mitigated
28,855
12,083
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,727
475
427
2,050
9,543
3,664
0
3,141
6,296
46,553
0
L
Vamana
5,418
1,858
0
1,415
11,858
7,808
0
7,674
3,054
0
37,787
W
Ravana
JoeKuang
Ravana
14,503
4,704
0
3,757
11,339
4,606
0
4,628
6,332
0
75,304
L
Tsukuyomi
KingBuggz
Tsukuyomi
5,595
1,602
0
4,086
13,408
4,735
0
3,121
10,097
0
38,334
L
11,359
861
45
1,082
7,759
2,968
0
2,052
5,506
59,771
819
W
6,291
344
0
3,176
8,900
3,279
0
5,236
3,227
62,111
973
L
Cernunnos
SantaAintComin
Cernunnos
2,438
729
0
2,978
10,522
3,810
0
670
9,852
0
42,555
W
Medusa
5,960
1,658
0
823
5,094
2,148
800
1,164
3,865
0
73,337
W
3,671
170
238
3,378
11,033
9,646
167
3,533
7,174
18,623
3,247
W
Cerberus
ndman_21
Cerberus
8,475
617
0
2,280
10,044
9,176
0
1,243
7,893
44,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
40,007
390
Minions Killed
510
0
Camps Cleared
0
1,405,668
Distance Traveled
1,387,302
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,899
493
71
5
0
236,660
2
L
Vamana
6,613
472
60
4
0
267,335
0
W
Ravana
8,389
599
114
8
0
309,437
0
L
Tsukuyomi
6,506
465
62
4
0
329,251
0
L
Eset
8,296
593
120
9
0
289,562
3
W
Janus
7,944
567
112
8
0
287,250
3
L
Cernunnos
6,288
449
77
6
0
282,860
0
W
Medusa
7,999
571
115
8
0
272,465
0
W
Ares
7,628
545
50
4
0
270,567
0
W
Cerberus
8,047
575
119
9
0
247,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role