Player Matchup

Awilix
Awilix
DRAK24
Awilix
Level 129
God Stats
4W - 5L
1,450 SR
Queue Stats
55W - 91L
1,458 Elo+
Party 2
Vulcan
Vulcan
Ihuntmommys
Vulcan
Level 125
God Stats
0W - 7L
1,000 SR
Queue Stats
26W - 64L
1,398 Elo+
Party 2
Ishtar
Ishtar
KillerThumbs25
Ishtar
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 52L
1,300 Elo+
Party 2
Ra
Ra
Thicc Cheeks
Ra
Level 144
God Stats
3W - 5L
1,331 SR
Queue Stats
64W - 99L
1,457 Elo+
Party 2
Charon
Charon
a sweetroll
Charon
Level 155
God Stats
15W - 10L
1,644 SR
Queue Stats
41W - 61L
1,491 Elo+
Party 2
Team Averages
Level 136
1,385 SR
1,421 Elo+

VS

Team Averages
Level 100
1,674 SR
1,585 Elo+
Bellona
Bellona
Colc11
Bellona
Level 109
God Stats
21W - 11L
1,886 SR
Queue Stats
293W - 324L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Jaffarisonlamar
Aphrodite
Level 62
God Stats
4W - 6L
1,808 SR
Queue Stats
152W - 134L
1,616 Elo+
Party 1
Anhur
Anhur
OneFourAll
Anhur
Level 109
God Stats
2W - 1L
1,435 SR
Queue Stats
40W - 38L
1,584 Elo+
Party 1
Thanatos
Thanatos
RaDoMNATE
Thanatos
Level 72
God Stats
12W - 8L
1,509 SR
Queue Stats
147W - 119L
1,611 Elo+
Party 1
Janus
Janus
shinaneganz
Janus
Level 148
God Stats
11W - 14L
1,735 SR
Queue Stats
45W - 33L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DRAK24
Awilix
13
1 / 4 / 3
7,458
439
2,492
12,380
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
14
1 / 0 / 0
7,983
470
4,730
3,339
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 1
7,840
461
8,103
10,048
3,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,809
459
5,839
12,059
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
12
1 / 3 / 1
7,548
444
5,503
12,793
9,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Colc11
Bellona
15
2 / 2 / 2
10,035
590
10,652
15,557
12,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Jaffarisonlamar
Aphrodite
15
3 / 0 / 6
8,355
491
6,084
11,960
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
17
5 / 0 / 2
9,927
584
9,640
9,790
4,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RaDoMNATE
Thanatos
15
3 / 1 / 3
8,380
493
3,637
15,199
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 1 / 3
8,975
528
5,662
7,152
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
14
14
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Colc11
Bellona
2
2
2
1.5
L
Awilix
DRAK24
Awilix
1
4
3
0.63
L
Vulcan
1
0
0
1
W
Aphrodite
Jaffarisonlamar
Aphrodite
3
0
6
6
L
0
2
1
0.25
W
Anhur
5
0
2
6
W
Thanatos
RaDoMNATE
Thanatos
3
1
3
4.5
L
1
5
1
0.3
L
Charon
1
3
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
35,675
50,619
Taken
59,658
23,134
Mitigated
34,776
15,929
Healing
35,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Colc11
Bellona
10,652
2,771
0
5,589
15,557
12,855
294
4,964
9,783
0
75,406
L
Awilix
DRAK24
Awilix
2,492
1,116
0
4,981
12,380
4,244
0
2,474
9,790
0
56,983
L
Vulcan
4,730
2,002
0
1,088
3,339
1,324
0
1,158
2,139
62,622
0
W
Aphrodite
Jaffarisonlamar
Aphrodite
6,084
1,338
4,148
6,644
11,960
8,238
54
3,434
8,518
36,356
1,976
L
8,103
3,766
0
4,075
10,048
3,634
0
2,938
6,737
0
79,442
W
Anhur
9,640
4,619
0
4,753
9,790
4,403
938
1,777
8,013
0
92,332
W
Thanatos
RaDoMNATE
Thanatos
3,637
670
0
13,399
15,199
6,342
352
2,447
12,752
0
66,169
L
5,839
945
12
2,885
12,059
4,747
0
546
11,465
50,388
0
L
Charon
5,503
807
0
2,888
12,793
9,185
0
3,623
8,835
27,241
558
W
5,662
158
0
999
7,152
2,938
0
2,577
4,575
74,054
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
45,672
502
Minions Killed
565
0
Camps Cleared
0
1,657,217
Distance Traveled
1,718,936
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,035
590
119
7
0
294,332
0
L
Awilix
7,458
439
104
6
0
397,421
0
L
Vulcan
7,983
470
130
8
0
344,208
4
W
Aphrodite
8,355
491
62
4
0
338,656
0
L
Ishtar
7,840
461
133
8
0
296,863
4
W
Anhur
9,927
584
156
9
0
339,651
6
W
Thanatos
8,380
493
96
6
0
380,849
0
L
Ra
7,809
459
104
6
0
294,651
2
L
Charon
7,548
444
31
2
0
324,074
4
W
Janus
8,975
528
132
8
0
365,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role