Player Matchup

Chang'e
Chang'e
Boss Baby101910
Chang'e
Level 128
God Stats
4W - 4L
1,516 SR
Queue Stats
135W - 124L
1,515 Elo+
Party 2
Odin
Odin
CorsairShill
Odin
Level 42
God Stats
3W - 6L
1,439 SR
Queue Stats
111W - 99L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Pezcadito
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,423 Elo+
Party 3
Loki
Loki
Rioreoo
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 3
Xbalanque
Xbalanque
cuccilover
Xbalanque
Level 28
God Stats
2W - 3L
1,510 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 3
Team Averages
Level 53
1,493 SR
1,404 Elo+

VS

Team Averages
Level 63
1,485 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BetterSlightly
Da Ji
Level 55
God Stats
1W - 2L
1,168 SR
Queue Stats
86W - 69L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Cinaniminin
Cthulhu
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
170W - 195L
1,507 Elo+
Solo
Skadi
Skadi
JesusFeeesh
Skadi
Level 88
God Stats
4W - 1L
1,758 SR
Queue Stats
48W - 46L
1,473 Elo+
Party 1
Yu Huang
Yu Huang
Jordany7412
Yu Huang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 141L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,902
490
5,296
9,203
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 0
5,982
598
3,890
7,166
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Pezcadito
Baron Samedi
10
2 / 4 / 1
5,454
545
2,818
7,435
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Rioreoo
Loki
8
2 / 2 / 2
5,025
503
3,490
6,790
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
cuccilover
Xbalanque
8
1 / 5 / 0
4,732
473
3,087
10,123
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 3 / 5
5,242
524
3,544
8,003
3,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 4 / 1
6,262
626
4,866
9,968
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Cinaniminin
Cthulhu
10
3 / 0 / 6
6,625
663
5,520
8,890
6,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 6
5,763
576
5,710
4,485
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Jordany7412
Yu Huang
10
1 / 0 / 3
5,861
586
4,835
4,850
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
13
13
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
3
5
0.83
W
7
4
1
1.88
L
0
2
4
1
W
Cthulhu
Cinaniminin
Cthulhu
3
0
6
6
L
3
0
0
3
W
2
2
6
2.5
W
Yu Huang
Jordany7412
Yu Huang
1
0
3
2.5
L
Baron Samedi
Pezcadito
Baron Samedi
2
4
1
0.63
L
Loki
Rioreoo
Loki
2
2
2
1.5
L
Xbalanque
cuccilover
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
24,475
40,717
Taken
36,196
17,095
Mitigated
18,343
11,736
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,544
877
0
2,117
8,003
3,871
0
1,025
6,978
0
23,522
W
4,866
1,900
0
1,296
9,968
4,434
0
1,249
8,719
0
31,965
L
5,296
692
480
2,850
9,203
2,766
0
2,954
6,107
20,711
0
W
Cthulhu
Cinaniminin
Cthulhu
5,520
988
84
1,976
8,890
6,776
0
2,489
6,401
28,100
615
L
3,890
1,331
0
1,221
7,166
5,631
0
0
6,827
0
33,233
W
5,710
2,355
0
852
4,485
1,460
613
1,590
2,895
0
31,143
W
Yu Huang
Jordany7412
Yu Huang
4,835
332
0
2,162
4,850
1,802
0
1,761
3,089
34,842
1,127
L
Baron Samedi
Pezcadito
Baron Samedi
2,818
347
223
1,270
7,435
3,222
0
3,956
3,081
28,422
0
L
Loki
Rioreoo
Loki
3,490
921
0
3,024
6,790
2,016
0
830
5,874
0
24,569
L
Xbalanque
cuccilover
Xbalanque
3,087
1,517
0
2,668
10,123
3,460
0
2,060
8,063
0
27,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
29,753
221
Minions Killed
241
0
Camps Cleared
0
1,066,628
Distance Traveled
994,872
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,242
524
38
4
0
149,424
0
W
Da Ji
6,262
626
44
4
0
241,899
0
L
Chang'e
4,902
490
38
4
0
203,142
1
W
Cthulhu
6,625
663
50
5
0
213,168
2
L
Odin
5,982
598
50
5
0
215,804
1
W
Skadi
5,763
576
40
4
0
194,252
0
W
Yu Huang
5,861
586
69
7
0
196,129
0
L
Baron Samedi
5,454
545
47
5
0
194,328
0
L
Loki
5,025
503
50
5
0
243,873
4
L
Xbalanque
4,732
473
36
4
0
209,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role