Player Matchup

Cerberus
Cerberus
Silver I
B O T C O J
Cerberus
Silver I
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 4L
1,639 MMR
Solo
Horus
Horus
Gold II
Cheesemonster98
Horus
Gold II
Level 158
God Stats
13W - 8L
1,866 SR
Queue Stats
75W - 70L
1,621 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
HomieJ54
Cliodhna
Platinum IV
Level 137
God Stats
9W - 3L
1,864 SR
Queue Stats
174W - 170L
1,821 MMR
Party 3
Neith
Neith
Gold IV
KillaQas_
Neith
Gold IV
Level 143
God Stats
10W - 7L
1,577 SR
Queue Stats
263W - 278L
1,440 MMR
Party 3
Awilix
Awilix
Platinum V
x850x Flyer
Awilix
Platinum V
Level 146
God Stats
1W - 0L
1,508 SR
Queue Stats
35W - 37L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,706 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,494 SR
1,629 MMR
Freya
Freya
Gold II
Galdana2
Freya
Gold II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,629 MMR
Party 1
Ullr
Ullr
Gold III
REDRUM5376
Ullr
Gold III
Level 129
God Stats
0W - 2L
1,243 SR
Queue Stats
104W - 107L
1,647 MMR
Solo
Ares
Ares
Gold IV
Truekillaz_
Ares
Gold IV
Level 201
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,584 MMR
Party 2
Achilles
Achilles
Gold II
juparopi2
Achilles
Gold II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,632 MMR
Party 1
Nemesis
Nemesis
Gold IV
zLyuh
Nemesis
Gold IV
Level 183
God Stats
4W - 3L
1,729 SR
Queue Stats
17W - 12L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B O T C O J
Cerberus
17
4 / 5 / 5
10,960
609
11,714
18,135
20,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 17
10,333
574
9,155
19,250
15,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
HomieJ54
Cliodhna
19
9 / 1 / 8
11,641
647
17,457
16,264
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KillaQas_
Neith
17
4 / 1 / 6
11,387
633
14,919
13,386
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
17
6 / 2 / 12
10,514
584
13,314
14,674
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
OdinBake KujiraThorAthena

VS

Bans
ArachneSusanoSun WukongCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Galdana2
Freya
16
1 / 3 / 1
9,556
531
7,319
15,556
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 3
8,652
481
7,303
13,383
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 6 / 2
8,614
479
7,479
19,358
23,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Achilles
juparopi2
Achilles
16
6 / 4 / 3
10,164
565
15,833
23,690
18,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
zLyuh
Nemesis
16
0 / 7 / 2
8,443
469
9,011
17,258
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
25
Kills
12
12
Deaths
25
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B O T C O J
Cerberus
4
5
5
1.3
W
2
3
17
3.5
L
Freya
Galdana2
Freya
1
3
1
0.5
W
Cliodhna
HomieJ54
Cliodhna
9
1
8
13
W
Neith
KillaQas_
Neith
4
1
6
7
L
2
5
3
0.7
L
3
6
2
0.67
L
Achilles
juparopi2
Achilles
6
4
3
1.88
W
Awilix
6
2
12
6
L
Nemesis
zLyuh
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,559
Damage
46,945
81,709
Taken
89,245
56,732
Mitigated
60,910
30,217
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B O T C O J
Cerberus
11,714
1,030
0
5,280
18,135
20,039
508
200
17,935
66,356
1,833
W
9,155
3,284
2,989
6,748
19,250
15,533
563
4,810
14,440
0
22,028
L
Freya
Galdana2
Freya
7,319
2,941
0
5,226
15,556
5,356
0
388
15,120
79,706
4,913
W
Cliodhna
HomieJ54
Cliodhna
17,457
3,347
0
4,767
16,264
8,130
2,305
2,682
13,582
0
111,876
W
Neith
KillaQas_
Neith
14,919
5,820
0
4,746
13,386
6,265
653
6,163
7,223
0
104,518
L
7,303
2,259
0
1,627
13,383
5,295
0
208
13,167
0
70,002
L
7,479
927
0
1,414
19,358
23,681
0
586
18,716
28,994
0
L
Achilles
juparopi2
Achilles
15,833
3,480
0
5,826
23,690
18,600
0
8,217
14,468
0
67,112
W
Awilix
13,314
5,243
0
5,687
14,674
6,765
2,317
1,481
13,193
0
79,088
L
Nemesis
zLyuh
Nemesis
9,011
3,272
0
5,168
17,258
7,978
0
710
16,454
0
85,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
45,429
594
Minions Killed
528
0
Camps Cleared
0
1,881,298
Distance Traveled
1,762,557
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,960
609
131
7
0
334,977
0
W
Horus
10,333
574
28
2
0
383,757
2
L
Freya
9,556
531
147
8
0
338,644
6
W
Cliodhna
11,641
647
154
9
0
424,483
4
W
Neith
11,387
633
180
10
0
322,913
2
L
Ullr
8,652
481
118
7
0
342,000
0
L
Ares
8,614
479
25
1
0
367,141
2
L
Achilles
10,164
565
102
6
0
331,939
4
W
Awilix
10,514
584
101
6
0
415,168
0
L
Nemesis
8,443
469
136
8
0
382,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role