Player Matchup

Surtr
Surtr
AyoAboogie
Surtr
Level 106
God Stats
4W - 2L
1,499 SR
Queue Stats
34W - 39L
1,459 Elo+
Solo
Nut
Nut
Felukaz
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,624 Elo+
Solo
Agni
Agni
RADIANT8804
Agni
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
daintyglue11
Cerberus
Level 69
God Stats
7W - 6L
1,579 SR
Queue Stats
145W - 112L
1,616 Elo+
Solo
Pele
Pele
karrotkarlo
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 104
1,516 SR
1,540 Elo+

VS

Team Averages
Level 112
1,612 SR
1,495 Elo+
Freya
Freya
Dathomiraa
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 163L
1,497 Elo+
Party 1
Anubis
Anubis
Kongoou
Anubis
Level 140
God Stats
9W - 3L
1,756 SR
Queue Stats
183W - 173L
1,489 Elo+
Party 1
Pele
Pele
R3aperTrick2020
Pele
Level 122
God Stats
4W - 2L
1,665 SR
Queue Stats
147W - 140L
1,480 Elo+
Party 1
Khepri
Khepri
Sir Shwifty
Khepri
Level 81
God Stats
24W - 22L
1,656 SR
Queue Stats
160W - 149L
1,519 Elo+
Solo
Mulan
Mulan
TrivialMage2205
Mulan
Level 88
God Stats
16W - 17L
1,485 SR
Queue Stats
119W - 113L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
3 / 2 / 1
6,156
616
6,111
10,964
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nut
5
0 / 1 / 0
3,952
395
1,385
2,363
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 2
5,314
531
5,261
6,655
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
daintyglue11
Cerberus
9
1 / 0 / 0
5,385
539
3,222
10,054
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 1
5,772
577
7,397
11,025
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
1 / 0 / 1
5,809
581
6,030
4,617
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Kongoou
Anubis
12
4 / 2 / 3
6,817
682
6,770
7,096
3,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 1 / 3
6,355
636
3,568
7,864
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
10
0 / 1 / 1
5,805
581
2,360
6,755
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 2
5,944
594
6,714
11,930
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
12
12
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
2
1
1.75
W
Freya
1
0
1
1.5
L
Nut
0
1
0
0
W
Anubis
Kongoou
Anubis
4
2
3
2.75
W
5
1
3
6.5
L
0
4
2
0.25
W
Khepri
0
1
1
0.5
W
2
3
2
1
L
Cerberus
daintyglue11
Cerberus
1
0
0
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
25,442
41,061
Taken
38,262
19,096
Mitigated
24,116
10,717
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,111
2,065
0
3,277
10,964
6,133
0
0
10,347
705
40,786
W
Freya
6,030
1,860
0
2,949
4,617
1,767
0
1,561
3,056
36,997
2,337
L
Nut
1,385
794
0
298
2,363
737
0
996
1,257
0
11,975
W
Anubis
Kongoou
Anubis
6,770
156
0
3,431
7,096
3,534
0
3,322
3,322
47,551
444
W
3,568
1,135
0
2,327
7,864
3,260
0
861
6,887
0
47,824
L
5,261
440
0
557
6,655
1,671
0
3,706
2,904
28,009
786
W
Khepri
2,360
401
191
2,287
6,755
5,069
0
1,661
5,094
22,462
1,942
W
6,714
1,409
0
3,949
11,930
10,486
0
703
11,185
0
38,192
L
Cerberus
daintyglue11
Cerberus
3,222
184
0
4,462
10,054
6,738
0
4,647
4,769
31,204
0
L
7,397
3,155
0
2,123
11,025
3,817
0
4,366
6,562
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,730
273
Minions Killed
344
0
Camps Cleared
0
870,463
Distance Traveled
980,787
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,156
616
63
6
0
188,751
0
W
Freya
5,809
581
85
9
0
201,857
0
L
Nut
3,952
395
17
2
0
97,138
0
W
Anubis
6,817
682
81
8
0
184,276
0
W
Pele
6,355
636
80
8
0
232,105
2
L
Agni
5,314
531
64
6
0
192,589
0
W
Khepri
5,805
581
27
3
0
214,272
0
W
Mulan
5,944
594
71
7
0
148,277
6
L
Cerberus
5,385
539
76
8
0
200,816
0
L
Pele
5,772
577
53
5
0
191,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role