Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DR IM WHITE
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,273 Elo+
Party 2
Ares
Ares
FortniteGmer69
Ares
Level 108
God Stats
31W - 21L
1,501 SR
Queue Stats
334W - 306L
1,362 Elo+
Solo
Anubis
Anubis
SoulBanjo985803
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
arnaldkillsalot
Cu Chulainn
Level 155
God Stats
106W - 96L
1,664 SR
Queue Stats
266W - 244L
1,599 Elo+
Party 2
Team Averages
Level 112
1,533 SR
1,448 Elo+

VS

Team Averages
Level 126
1,501 SR
1,496 Elo+
Hel
Hel
PrepaidApple215
Hel
Level 80
God Stats
6W - 10L
1,318 SR
Queue Stats
142W - 169L
1,505 Elo+
Solo
Chaac
Chaac
UnknownDeity6666
Chaac
Level 129
God Stats
0W - 3L
1,548 SR
Queue Stats
99W - 93L
1,497 Elo+
Solo
Thanatos
Thanatos
potatolaunch
Thanatos
Level 142
God Stats
5W - 2L
1,857 SR
Queue Stats
21W - 21L
1,462 Elo+
Party 1
Nut
Nut
xShiftingxTruthx
Nut
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 40L
1,471 Elo+
Party 1
Bacchus
Bacchus
zanester10
Bacchus
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
21W - 23L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 3
5,253
584
3,091
7,955
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DR IM WHITE
Izanami
8
0 / 2 / 1
4,402
489
2,501
6,423
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
4,316
480
1,582
5,356
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 1 / 1
6,543
727
4,327
4,213
2,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
arnaldkillsalot
Cu Chulainn
10
4 / 0 / 0
5,905
656
4,836
5,941
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,298
478
847
5,251
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,889
432
1,499
3,840
1,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
potatolaunch
Thanatos
9
4 / 2 / 0
5,127
570
4,199
9,019
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 4
5,456
606
4,879
5,076
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zanester10
Bacchus
8
2 / 2 / 5
5,595
622
4,182
7,347
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
9
9
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
3
1.17
W
Izanami
DR IM WHITE
Izanami
0
2
1
0.25
W
0
3
1
0.17
L
0
5
1
0.1
W
6
1
1
6.5
L
0
2
0
0
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
4
0
0
4
L
Thanatos
potatolaunch
Thanatos
4
2
0
2
L
3
1
4
5
L
Bacchus
zanester10
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
15,606
29,888
Taken
30,533
14,188
Mitigated
14,064
8,450
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,091
1,061
0
967
7,955
3,692
0
1,323
6,632
0
25,657
W
Izanami
DR IM WHITE
Izanami
2,501
1,913
0
1,377
6,423
1,836
0
1,584
4,839
0
21,363
W
1,582
92
0
741
5,356
3,584
0
987
4,369
13,464
0
L
847
137
190
680
5,251
1,085
0
2,407
2,762
17,533
842
W
4,327
213
0
2,401
4,213
2,002
0
1,122
3,091
44,181
876
L
1,499
795
0
1,501
3,840
1,944
0
0
3,533
0
13,483
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
4,836
1,413
0
2,964
5,941
3,074
176
0
5,941
0
40,059
L
Thanatos
potatolaunch
Thanatos
4,199
716
0
5,870
9,019
2,982
304
925
8,014
0
29,275
L
4,879
2,856
0
1,354
5,076
1,779
141
950
4,126
0
37,110
L
Bacchus
zanester10
Bacchus
4,182
813
0
1,770
7,347
6,274
145
1,475
5,872
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
24,365
208
Minions Killed
198
0
Camps Cleared
0
883,884
Distance Traveled
781,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,253
584
36
4
0
194,506
0
W
Izanami
4,402
489
37
4
0
180,905
0
W
Ares
4,316
480
13
1
0
203,602
0
L
Hel
4,298
478
35
4
0
172,315
0
W
Anubis
6,543
727
72
8
0
171,276
0
L
Chaac
3,889
432
28
3
0
68,879
0
W
Cu Chulainn
5,905
656
50
6
0
133,595
0
L
Thanatos
5,127
570
45
5
0
202,439
0
L
Nut
5,456
606
70
8
0
162,066
0
L
Bacchus
5,595
622
20
2
0
175,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role