Player Matchup

Geb
Geb
El_GusBus
Geb
Level 82
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 88L
1,312 Elo+
Party 1
Sol
Sol
Rawr__r
Sol
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,263 Elo+
Party 1
Apollo
Apollo
The_freakyone
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 103L
1,333 Elo+
Party 1
Mulan
Mulan
Yessir_Alex
Mulan
Level 67
God Stats
23W - 13L
1,500 SR
Queue Stats
176W - 191L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
danny_the_finess
Tsukuyomi
Level 69
God Stats
17W - 29L
1,283 SR
Queue Stats
46W - 72L
1,362 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,338 Elo+

VS

Team Averages
Level 108
1,665 SR
1,511 Elo+
Gilgamesh
Gilgamesh
AwesomeSpade1
Gilgamesh
Level 46
God Stats
16W - 12L
1,838 SR
Queue Stats
41W - 32L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
BladadahCowboy
Heimdallr
Level 100
God Stats
28W - 12L
1,731 SR
Queue Stats
136W - 120L
1,551 Elo+
Party 2
Poseidon
Poseidon
ErithTH
Poseidon
Level 155
God Stats
16W - 7L
1,504 SR
Queue Stats
148W - 134L
1,468 Elo+
Solo
Anubis
Anubis
Have2BEKilln
Anubis
Level 109
God Stats
9W - 11L
1,522 SR
Queue Stats
199W - 165L
1,551 Elo+
Party 2
Ymir
Ymir
jasonalexander8
Ymir
Level 129
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,520
435
2,305
9,641
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
12
0 / 6 / 0
7,120
475
1,713
10,451
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
5,930
395
2,269
11,121
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 0
7,611
507
10,056
14,358
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
13
0 / 2 / 1
6,807
454
2,500
8,658
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeSpade1
Gilgamesh
15
4 / 0 / 0
9,483
632
9,226
16,044
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BladadahCowboy
Heimdallr
14
5 / 0 / 6
8,329
555
11,636
7,422
3,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
ErithTH
Poseidon
16
4 / 0 / 2
8,550
570
4,136
8,045
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
6 / 0 / 1
9,669
645
7,177
3,337
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 10
7,736
516
3,576
7,095
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwesomeSpade1
Gilgamesh
4
0
0
4
W
Heimdallr
BladadahCowboy
Heimdallr
5
0
6
8
L
0
2
1
0.25
W
Poseidon
ErithTH
Poseidon
4
0
2
5
W
Anubis
6
0
1
6.5
L
Sol
0
6
0
0
L
1
6
0
0.17
L
0
3
0
0
L
Tsukuyomi
0
2
1
0.25
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
35,751
54,229
Taken
41,943
27,796
Mitigated
29,503
11,365
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwesomeSpade1
Gilgamesh
9,226
2,401
0
6,546
16,044
13,826
0
495
15,549
0
65,171
W
Heimdallr
BladadahCowboy
Heimdallr
11,636
3,799
220
2,872
7,422
3,653
554
1,022
6,400
0
72,199
L
2,305
401
0
1,237
9,641
7,026
0
2,994
6,558
17,324
870
W
Poseidon
ErithTH
Poseidon
4,136
387
0
1,925
8,045
3,351
0
298
7,747
94,977
0
W
Anubis
7,177
0
0
1,900
3,337
1,773
70
940
2,397
73,830
1,854
L
Sol
1,713
589
0
1,505
10,451
2,775
1,109
6,255
3,672
45,482
1,516
L
2,269
570
0
1,261
11,121
4,027
0
4,311
6,766
0
33,305
L
10,056
1,253
0
4,690
14,358
10,179
0
262
13,126
0
66,878
L
Tsukuyomi
2,500
620
276
2,396
8,658
3,789
0
70
8,474
0
50,161
W
3,576
373
0
1,937
7,095
6,900
32
1,174
5,921
34,203
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
43,767
375
Minions Killed
560
0
Camps Cleared
0
1,525,379
Distance Traveled
1,466,487
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,483
632
103
7
0
279,336
2
W
Heimdallr
8,329
555
110
7
0
285,900
0
L
Geb
6,520
435
23
2
0
305,072
0
W
Poseidon
8,550
570
135
9
0
348,306
0
W
Anubis
9,669
645
153
10
0
276,446
4
L
Sol
7,120
475
84
6
0
244,686
1
L
Apollo
5,930
395
51
3
0
307,057
2
L
Mulan
7,611
507
121
8
0
280,171
0
L
Tsukuyomi
6,807
454
96
6
0
388,393
0
W
Ymir
7,736
516
59
4
0
276,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role