Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum V
CogBoy
Nut
Platinum V
Level 140
God Stats
0W - 2L
1,492 SR
Queue Stats
115W - 114L
1,769 MMR
Solo
Eset
Eset
Gold I
DonRiquez
Eset
Gold I
Level 140
God Stats
3W - 2L
1,918 SR
Queue Stats
117W - 109L
1,759 MMR
Solo
Achilles
Achilles
Platinum V
squirreleye
Achilles
Platinum V
Level 57
God Stats
0W - 2L
1,293 SR
Queue Stats
98W - 101L
1,756 MMR
Solo
Yemoja
Yemoja
Gold I
xx100PRE
Yemoja
Gold I
Level 243
God Stats
1W - 3L
1,279 SR
Queue Stats
44W - 30L
1,756 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,497 SR
1,708 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,669 SR
1,761 MMR
Cthulhu
Cthulhu
Platinum I
A Beef Shawarma
Cthulhu
Platinum I
Level 155
God Stats
18W - 11L
2,012 SR
Queue Stats
165W - 164L
2,015 MMR
Party 1
Ravana
Ravana
Platinum IV
Breadstickhippo
Ravana
Platinum IV
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 74L
1,765 MMR
Solo
Horus
Horus
Gold IV
ZimboIce
Horus
Gold IV
Level 89
God Stats
14W - 10L
1,643 SR
Queue Stats
15W - 16L
1,521 MMR
Party 1
Chronos
Chronos
Platinum III
chasebelts
Chronos
Platinum III
Level 166
God Stats
43W - 28L
1,693 SR
Queue Stats
160W - 142L
1,753 MMR
Party 2
Scylla
Scylla
Platinum III
netlocked
Scylla
Platinum III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 146L
1,753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 0 / 0
5,029
503
995
6,171
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
CogBoy
Nut
10
0 / 2 / 0
5,360
536
2,946
7,171
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
0 / 3 / 0
5,478
548
768
3,972
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
squirreleye
Achilles
9
0 / 1 / 0
5,147
515
2,393
7,723
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yemoja
xx100PRE
Yemoja
5
0 / 2 / 0
4,443
444
636
3,617
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ApolloAnhurBake KujiraAgniAwilix

VS

Bans
JanusCharonHachimanAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,747
675
3,413
5,481
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
5,878
588
3,500
1,980
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ZimboIce
Horus
11
1 / 0 / 2
6,301
630
2,322
4,976
3,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
chasebelts
Chronos
11
2 / 0 / 2
6,236
624
4,509
3,404
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
netlocked
Scylla
12
3 / 0 / 0
6,326
633
1,668
2,817
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
W
0
0
1
0.5
W
2
0
3
3.5
L
Nut
CogBoy
Nut
0
2
0
0
L
Eset
0
3
0
0
W
Horus
ZimboIce
Horus
1
0
2
2
W
Chronos
chasebelts
Chronos
2
0
2
3
W
Scylla
netlocked
Scylla
3
0
0
3
L
Achilles
squirreleye
Achilles
0
1
0
0
L
Yemoja
xx100PRE
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
15,412
28,654
Taken
18,658
10,980
Mitigated
11,298
12,495
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
995
0
0
4,930
6,171
2,549
0
964
5,167
0
35,402
W
3,413
320
0
1,972
5,481
4,868
0
0
5,481
46,483
1,887
W
3,500
812
0
1,621
1,980
860
0
265
1,715
0
43,616
L
Nut
CogBoy
Nut
2,946
1,805
0
2,801
7,171
2,449
0
2,561
4,610
0
43,869
L
Eset
768
41
0
560
3,972
1,309
0
1,309
2,663
35,345
0
W
Horus
ZimboIce
Horus
2,322
1,092
535
2,474
4,976
3,290
0
378
4,598
0
20,834
W
Chronos
chasebelts
Chronos
4,509
2,558
0
1,107
3,404
1,275
1,208
241
3,163
52,400
0
W
Scylla
netlocked
Scylla
1,668
0
0
1,078
2,817
1,005
0
503
2,314
54,658
0
L
Achilles
squirreleye
Achilles
2,393
426
0
3,152
7,723
2,945
0
2,688
4,563
0
33,486
L
Yemoja
xx100PRE
Yemoja
636
202
694
358
3,617
1,728
0
1,503
2,114
7,560
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
31,488
327
Minions Killed
395
0
Camps Cleared
0
818,088
Distance Traveled
1,072,181
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,029
503
60
6
0
215,339
0
W
Cthulhu
6,747
675
106
11
0
194,688
0
W
Ravana
5,878
588
74
7
0
240,889
4
L
Nut
5,360
536
92
9
0
158,250
0
L
Eset
5,478
548
96
10
0
146,592
1
W
Horus
6,301
630
25
3
0
231,154
4
W
Chronos
6,236
624
96
10
0
200,796
2
W
Scylla
6,326
633
94
9
0
204,654
3
L
Achilles
5,147
515
65
7
0
179,753
1
L
Yemoja
4,443
444
14
1
0
118,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role