Player Matchup

Cernunnos
Cernunnos
FRE1GHTTRA1N
Cernunnos
Level 129
God Stats
7W - 7L
1,592 SR
Queue Stats
61W - 65L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
LiteBrite8000
Xing Tian
Level 150
God Stats
18W - 6L
1,756 SR
Queue Stats
96W - 85L
1,520 Elo+
Solo
Osiris
Osiris
SrRyuk
Osiris
Level 153
God Stats
1W - 3L
1,286 SR
Queue Stats
62W - 65L
1,450 Elo+
Solo
Anubis
Anubis
WhosUrBigMama
Anubis
Level 128
God Stats
3W - 2L
1,676 SR
Queue Stats
98W - 107L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swiftjuannn
Tsukuyomi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,454 Elo+
Solo
Team Averages
Level 127
1,562 SR
1,461 Elo+

VS

Team Averages
Level 124
1,531 SR
1,436 Elo+
Maui
Maui
RedEyedKen
Maui
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
Rengalio
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 146L
1,420 Elo+
Party 2
Fenrir
Fenrir
SIR SNUGLEBUNS
Fenrir
Level 106
God Stats
4W - 4L
1,655 SR
Queue Stats
40W - 41L
1,489 Elo+
Solo
King Arthur
King Arthur
iWillTbAgYoU00
King Arthur
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 255L
1,427 Elo+
Solo
Martichoras
Martichoras
mellizo-guerrero
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FRE1GHTTRA1N
Cernunnos
17
6 / 3 / 2
10,357
609
13,946
14,369
6,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
LiteBrite8000
Xing Tian
14
2 / 2 / 4
9,423
554
3,537
15,922
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
SrRyuk
Osiris
16
6 / 3 / 2
10,681
628
11,270
15,168
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 5
9,160
539
9,799
11,842
5,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
swiftjuannn
Tsukuyomi
15
4 / 3 / 2
8,652
509
9,774
12,676
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,117
477
6,761
16,618
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Rengalio
Jormungandr
15
3 / 4 / 2
8,760
515
10,742
14,932
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 3
9,757
574
8,398
14,826
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
iWillTbAgYoU00
King Arthur
14
3 / 8 / 6
8,267
486
12,875
22,175
11,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
mellizo-guerrero
Martichoras
4
0 / 2 / 0
5,237
308
3,183
4,118
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
20
Kills
16
16
Deaths
20
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FRE1GHTTRA1N
Cernunnos
6
3
2
2.33
W
Xing Tian
LiteBrite8000
Xing Tian
2
2
4
2
L
3
5
3
0.9
L
Jormungandr
Rengalio
Jormungandr
3
4
2
1
L
7
1
3
8.5
W
Osiris
SrRyuk
Osiris
6
3
2
2.33
W
2
5
5
0.9
L
King Arthur
iWillTbAgYoU00
King Arthur
3
8
6
0.75
L
Martichoras
mellizo-guerrero
Martichoras
0
2
0
0
W
Tsukuyomi
swiftjuannn
Tsukuyomi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
41,959
69,977
Taken
72,669
48,096
Mitigated
43,273
21,132
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FRE1GHTTRA1N
Cernunnos
13,946
8,286
0
6,306
14,369
6,391
6,289
5,811
8,558
0
89,515
W
Xing Tian
LiteBrite8000
Xing Tian
3,537
252
0
2,344
15,922
15,834
1,004
1,955
13,967
31,101
1,247
L
6,761
1,271
0
1,800
16,618
16,214
0
2,159
14,459
25,629
0
L
Jormungandr
Rengalio
Jormungandr
10,742
2,095
0
1,028
14,932
6,124
0
6,142
8,736
54,365
1,990
L
8,398
3,147
0
4,853
14,826
8,266
0
948
13,631
0
73,751
W
Osiris
SrRyuk
Osiris
11,270
2,961
0
4,044
15,168
14,893
0
1,342
13,826
425
71,926
W
9,799
230
0
4,454
11,842
5,987
533
5,751
6,091
64,225
0
L
King Arthur
iWillTbAgYoU00
King Arthur
12,875
1,934
0
3,074
22,175
11,320
0
3,207
18,296
0
52,048
L
Martichoras
mellizo-guerrero
Martichoras
3,183
636
0
757
4,118
1,349
0
943
3,175
0
13,689
W
Tsukuyomi
swiftjuannn
Tsukuyomi
9,774
3,324
0
3,984
12,676
4,991
0
2,515
10,161
0
58,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
40,138
450
Minions Killed
314
0
Camps Cleared
0
1,549,785
Distance Traveled
1,408,570
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,357
609
144
8
0
286,985
0
W
Xing Tian
9,423
554
39
2
0
274,730
0
L
Maui
8,117
477
29
2
0
318,808
1
L
Jormungandr
8,760
515
95
6
0
334,622
0
L
Fenrir
9,757
574
93
5
0
382,426
0
W
Osiris
10,681
628
104
6
0
282,343
7
W
Anubis
9,160
539
92
5
0
319,347
6
L
King Arthur
8,267
486
77
5
0
296,138
4
L
Martichoras
5,237
308
20
1
0
76,576
0
W
Tsukuyomi
8,652
509
71
4
0
386,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role