Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
BouteKK
Agni
Platinum II
Level 96
God Stats
4W - 1L
1,932 SR
Queue Stats
123W - 129L
1,832 MMR
Party 2
Tyr
Tyr
Gold II
MAXIII847
Tyr
Gold II
Level 128
God Stats
23W - 22L
1,481 SR
Queue Stats
101W - 98L
1,589 MMR
Solo
Hachiman
Hachiman
Gold V
RamGal77
Hachiman
Gold V
Level 125
God Stats
1W - 1L
1,220 SR
Queue Stats
169W - 155L
1,625 MMR
Solo
Bastet
Bastet
Gold III
Westbrook0
Bastet
Gold III
Level 116
God Stats
12W - 18L
1,464 SR
Queue Stats
112W - 107L
1,601 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,519 SR
1,629 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,597 SR
1,704 MMR
Fenrir
Fenrir
Gold II
BondioIa
Fenrir
Gold II
Level 157
God Stats
2W - 5L
1,100 SR
Queue Stats
300W - 305L
1,594 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
PedrøBala
Kuzenbo
Platinum II
Level 81
God Stats
26W - 23L
1,616 SR
Queue Stats
91W - 92L
1,829 MMR
Party 1
Ullr
Ullr
Gold III
RogerioSkylab
Ullr
Gold III
Level 89
God Stats
12W - 14L
1,656 SR
Queue Stats
418W - 427L
1,570 MMR
Solo
King Arthur
King Arthur
Gold I
SENTID
King Arthur
Gold I
Level 154
God Stats
3W - 1L
1,887 SR
Queue Stats
148W - 144L
1,673 MMR
Solo
Neith
Neith
Platinum IV
midVICTOR
Neith
Platinum IV
Level 166
God Stats
6W - 2L
1,726 SR
Queue Stats
171W - 175L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 3
8,530
533
13,706
10,273
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
BouteKK
Agni
12
0 / 7 / 2
6,805
425
5,655
9,828
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 3
7,432
465
5,908
19,106
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
RamGal77
Hachiman
14
1 / 4 / 0
8,467
529
5,780
12,483
4,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Westbrook0
Bastet
15
4 / 1 / 1
8,062
504
11,388
15,359
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAresThoth

VS

Bans
ThorAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BondioIa
Fenrir
15
5 / 0 / 6
9,126
570
9,401
14,378
10,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
PedrøBala
Kuzenbo
14
3 / 0 / 7
8,968
561
7,938
15,008
19,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 5
9,148
572
11,407
11,901
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SENTID
King Arthur
14
1 / 4 / 1
8,798
550
6,255
20,650
15,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
midVICTOR
Neith
16
5 / 1 / 5
9,878
617
11,717
10,818
4,886
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
3
1.25
W
Fenrir
BondioIa
Fenrir
5
0
6
8
L
Agni
BouteKK
Agni
0
7
2
0.14
L
1
5
3
0.5
W
Kuzenbo
PedrøBala
Kuzenbo
3
0
7
6.5
L
Hachiman
RamGal77
Hachiman
1
4
0
0.25
W
5
2
5
3.75
W
King Arthur
SENTID
King Arthur
1
4
1
0.38
L
Bastet
Westbrook0
Bastet
4
1
1
4.5
W
Neith
midVICTOR
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
46,718
67,049
Taken
72,755
33,615
Mitigated
55,685
22,709
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,706
1,897
0
2,228
10,273
3,703
0
906
9,367
65,464
0
W
Fenrir
BondioIa
Fenrir
9,401
2,933
0
3,081
14,378
10,127
0
3,352
10,894
0
75,844
L
Agni
BouteKK
Agni
5,655
316
0
682
9,828
3,491
0
2,434
7,394
46,841
186
L
5,908
757
0
6,690
19,106
15,424
0
2,046
17,060
0
28,926
W
Kuzenbo
PedrøBala
Kuzenbo
7,938
2,305
0
3,199
15,008
19,551
693
3,726
11,211
28,466
417
L
Hachiman
RamGal77
Hachiman
5,780
2,480
0
3,499
12,483
4,786
392
480
12,003
0
71,687
W
11,407
3,966
0
2,858
11,901
5,541
678
1,784
10,117
0
73,576
W
King Arthur
SENTID
King Arthur
6,255
812
0
4,569
20,650
15,580
50
9,642
9,990
0
62,360
L
Bastet
Westbrook0
Bastet
11,388
3,266
0
9,610
15,359
6,211
0
1,936
13,423
0
75,650
W
Neith
midVICTOR
Neith
11,717
4,642
0
4,761
10,818
4,886
79
0
10,818
0
97,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
45,918
462
Minions Killed
493
0
Camps Cleared
0
1,649,342
Distance Traveled
1,618,740
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,530
533
114
7
0
318,467
8
W
Fenrir
9,126
570
98
6
0
378,909
0
L
Agni
6,805
425
92
6
0
303,810
3
L
Tyr
7,432
465
33
2
0
339,823
6
W
Kuzenbo
8,968
561
36
2
0
367,644
2
L
Hachiman
8,467
529
121
8
0
290,247
2
W
Ullr
9,148
572
118
7
0
311,668
2
W
King Arthur
8,798
550
91
6
0
282,698
0
L
Bastet
8,062
504
102
6
0
396,995
0
W
Neith
9,878
617
150
9
0
277,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role