Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SCRUBBNASTY_
Izanami
Level 105
God Stats
1W - 2L
1,707 SR
Queue Stats
42W - 44L
1,514 Elo+
Party 3
Mercury
Mercury
Unbounddreamer_
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 76L
1,467 Elo+
Party 3
Bacchus
Bacchus
kingdrangon
Bacchus
Level 142
God Stats
1W - 1L
1,460 SR
Queue Stats
70W - 97L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
thekingtheo123
Sun Wukong
Level 85
God Stats
23W - 27L
1,831 SR
Queue Stats
162W - 183L
1,485 Elo+
Party 3
Team Averages
Level 125
1,600 SR
1,484 Elo+

VS

Team Averages
Level 83
1,460 SR
1,211 Elo+
Danzaburou
Danzaburou
LexxiSenpaii
Danzaburou
Level 96
God Stats
3W - 8L
1,500 SR
Queue Stats
93W - 122L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
MONKEYWHITAGUN
Tsukuyomi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,204 Elo+
Party 1
Zhong Kui
Zhong Kui
ObesePanda51
Zhong Kui
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,144 Elo+
Party 1
Chaac
Chaac
PinnpSlap
Chaac
Level 4
God Stats
2W - 4L
1,298 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 1
Geb
Geb
nickinator2000
Geb
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 6 / 2
8,577
1,072
6,554
11,274
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
SCRUBBNASTY_
Izanami
13
0 / 4 / 2
7,739
967
4,831
10,634
4,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
7,739
967
3,926
11,853
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
kingdrangon
Bacchus
13
2 / 4 / 2
9,113
1,139
8,189
14,868
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
thekingtheo123
Sun Wukong
13
1 / 1 / 3
8,098
1,012
8,594
13,627
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

252

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LexxiSenpaii
Danzaburou
14
2 / 1 / 9
8,877
1,110
6,255
5,262
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
MONKEYWHITAGUN
Tsukuyomi
15
7 / 1 / 10
10,586
1,323
19,529
8,798
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
ObesePanda51
Zhong Kui
15
5 / 1 / 9
9,082
1,135
13,097
7,317
6,418
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
PinnpSlap
Chaac
14
4 / 1 / 7
9,120
1,140
7,402
9,452
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 9
9,590
1,199
8,600
6,752
6,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
4
Kills
22
22
Deaths
4
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
2
0.17
W
Danzaburou
LexxiSenpaii
Danzaburou
2
1
9
6.5
W
Tsukuyomi
MONKEYWHITAGUN
Tsukuyomi
7
1
10
12
W
Zhong Kui
ObesePanda51
Zhong Kui
5
1
9
9.5
W
Chaac
PinnpSlap
Chaac
4
1
7
7.5
L
Izanami
SCRUBBNASTY_
Izanami
0
4
2
0.25
L
1
7
2
0.29
L
Bacchus
kingdrangon
Bacchus
2
4
2
0.75
W
4
0
9
8.5
L
Sun Wukong
thekingtheo123
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,094
Damage
54,883
62,256
Taken
37,581
46,623
Mitigated
30,417
4,765
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,554
482
0
250
11,274
5,046
0
3,082
8,101
40,533
0
W
Danzaburou
LexxiSenpaii
Danzaburou
6,255
1,843
0
1,573
5,262
2,919
0
1,779
3,442
0
15,560
W
Tsukuyomi
MONKEYWHITAGUN
Tsukuyomi
19,529
8,178
0
3,593
8,798
4,195
0
2,778
5,771
0
35,664
W
Zhong Kui
ObesePanda51
Zhong Kui
13,097
3,377
0
1,818
7,317
6,418
0
2,509
4,582
24,147
0
W
Chaac
PinnpSlap
Chaac
7,402
1,953
0
1,001
9,452
10,194
0
4,492
4,650
0
12,994
L
Izanami
SCRUBBNASTY_
Izanami
4,831
1,846
0
171
10,634
4,474
0
3,519
7,115
0
13,309
L
3,926
1,645
0
1,080
11,853
4,635
0
4,815
6,891
0
7,761
L
Bacchus
kingdrangon
Bacchus
8,189
900
0
1,744
14,868
19,355
0
4,636
9,770
16,683
0
W
8,600
1,337
0
2,064
6,752
6,691
0
3,185
3,442
19,428
0
L
Sun Wukong
thekingtheo123
Sun Wukong
8,594
1,642
0
1,520
13,627
13,113
0
5,645
7,857
0
13,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
47,255
138
Minions Killed
121
3
Camps Cleared
7
640,803
Distance Traveled
759,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,577
1,072
84
11
1
117,348
0
W
Danzaburou
8,877
1,110
19
2
1
115,302
0
W
Tsukuyomi
10,586
1,323
37
5
3
157,336
0
W
Zhong Kui
9,082
1,135
23
3
2
145,462
0
W
Chaac
9,120
1,140
22
3
0
161,485
0
L
Izanami
7,739
967
18
2
0
119,947
0
L
Mercury
7,739
967
8
1
0
108,909
0
L
Bacchus
9,113
1,139
14
2
0
144,191
0
W
Geb
9,590
1,199
20
3
1
179,958
0
L
Sun Wukong
8,098
1,012
14
2
2
150,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role