Player Matchup

Kukulkan
Kukulkan
JJ102023
Kukulkan
Level 38
God Stats
2W - 4L
1,197 SR
Queue Stats
159W - 158L
1,344 Elo+
Party 2
Xbalanque
Xbalanque
Steinamyte
Xbalanque
Level 84
God Stats
4W - 1L
1,741 SR
Queue Stats
158W - 154L
1,376 Elo+
Party 2
Thor
Thor
WreckltRaIf
Thor
Level 147
God Stats
1W - 2L
1,277 SR
Queue Stats
38W - 44L
1,311 Elo+
Party 3
Shiva
Shiva
b00ya_ksha
Shiva
Level 147
God Stats
12W - 12L
1,482 SR
Queue Stats
377W - 363L
1,456 Elo+
Party 3
Ares
Ares
repent_u_fool
Ares
Level 48
God Stats
3W - 6L
1,336 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 3
Team Averages
Level 93
1,407 SR
1,350 Elo+

VS

Team Averages
Level 37
1,505 SR
1,163 Elo+
Ullr
Ullr
AgumonX10
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
ElCheCarlitox
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,047 Elo+
Party 1
Cerberus
Cerberus
Franlos
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,047 Elo+
Party 1
Nox
Nox
Wetfloorsock
Nox
Level 41
God Stats
8W - 10L
1,525 SR
Queue Stats
58W - 74L
1,400 Elo+
Solo
Loki
Loki
drpelos
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJ102023
Kukulkan
14
1 / 2 / 4
8,151
543
2,841
7,741
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Steinamyte
Xbalanque
16
7 / 0 / 9
9,523
635
12,455
8,493
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 9
8,376
558
9,825
14,300
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
16
15 / 0 / 8
10,851
723
19,138
13,673
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 2 / 13
7,786
519
5,455
10,660
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 5 / 2
7,156
477
7,260
12,998
4,313
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
9
0 / 11 / 1
5,801
387
3,297
16,295
13,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Franlos
Cerberus
9
1 / 5 / 2
6,449
430
4,745
12,182
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 1
7,040
469
5,718
10,707
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
drpelos
Loki
11
1 / 7 / 2
6,490
433
2,062
13,545
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
33
Kills
6
6
Deaths
33
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
5
2
0.8
L
Kuzenbo
0
11
1
0.05
L
Cerberus
Franlos
Cerberus
1
5
2
0.4
W
Kukulkan
JJ102023
Kukulkan
1
2
4
1.5
W
Xbalanque
Steinamyte
Xbalanque
7
0
9
11.5
L
1
5
1
0.3
W
9
2
9
6.75
W
Shiva
15
0
8
19
L
Loki
drpelos
Loki
1
7
2
0.29
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,714
Damage
23,082
54,867
Taken
65,727
35,241
Mitigated
33,890
16,371
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,260
3,401
0
1,356
12,998
4,313
0
730
12,165
0
36,105
L
Kuzenbo
3,297
1,103
0
59
16,295
13,626
0
2,175
13,705
15,285
251
L
Cerberus
Franlos
Cerberus
4,745
600
0
2,070
12,182
7,395
0
2,086
9,897
16,132
573
W
Kukulkan
JJ102023
Kukulkan
2,841
416
0
995
7,741
3,439
124
3,896
3,427
57,222
0
W
Xbalanque
Steinamyte
Xbalanque
12,455
4,690
0
4,687
8,493
3,644
2,250
1,370
7,081
0
88,788
L
5,718
616
0
732
10,707
4,371
0
2,838
7,769
47,127
0
W
9,825
2,346
0
5,306
14,300
5,841
621
1,725
12,473
23
51,416
W
Shiva
19,138
2,973
365
2,600
13,673
13,430
561
2,684
10,779
412
79,030
L
Loki
drpelos
Loki
2,062
526
0
3,458
13,545
4,185
0
492
12,865
0
37,115
W
5,455
774
256
2,162
10,660
8,887
967
2,949
7,671
21,754
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
32,936
448
Minions Killed
261
0
Camps Cleared
0
1,424,589
Distance Traveled
1,376,626
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,156
477
48
3
0
278,515
0
L
Kuzenbo
5,801
387
23
2
0
260,591
0
L
Cerberus
6,449
430
26
2
0
277,880
0
W
Kukulkan
8,151
543
108
7
0
242,596
0
W
Xbalanque
9,523
635
123
8
0
280,116
2
L
Nox
7,040
469
92
6
0
266,978
0
W
Thor
8,376
558
77
5
0
297,959
0
W
Shiva
10,851
723
105
7
0
309,186
0
L
Loki
6,490
433
72
5
0
292,662
0
W
Ares
7,786
519
35
2
0
294,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role