Player Matchup

Ra
Ra
FreeCuddle4U
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,240 Elo+
Party 1
Thanatos
Thanatos
FreeShakie4U
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,187 Elo+
Party 1
Yemoja
Yemoja
TripK Jahseh
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,246 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,224 Elo+

VS

Team Averages
Level 66
1,600 SR
1,349 Elo+
Cthulhu
Cthulhu
FlyingWeasel623
Cthulhu
Level 49
God Stats
9W - 6L
1,922 SR
Queue Stats
71W - 89L
1,329 Elo+
Party 2
Anubis
Anubis
LOBOASGARDIANO
Anubis
Level 86
God Stats
58W - 66L
1,464 SR
Queue Stats
62W - 78L
1,380 Elo+
Solo
Izanami
Izanami
Sheezus5453
Izanami
Level 63
God Stats
16W - 21L
1,413 SR
Queue Stats
68W - 83L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,528
653
2,236
8,120
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FreeShakie4U
Thanatos
10
1 / 7 / 2
6,485
649
3,588
9,767
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
1 / 3 / 2
6,375
638
5,102
11,469
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,703
870
12,468
5,966
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 2 / 5
8,542
854
7,753
5,783
2,451
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Sheezus5453
Izanami
11
4 / 2 / 7
8,049
805
5,058
5,534
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
1
5
1
0.3
L
Thanatos
FreeShakie4U
Thanatos
1
7
2
0.29
W
6
2
5
4.25
W
Izanami
Sheezus5453
Izanami
4
2
7
3.75
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,926
Damage
25,279
29,356
Taken
17,283
13,263
Mitigated
7,858
3,449
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,468
1,154
140
1,378
5,966
3,772
792
2,236
3,399
21,790
1,262
L
2,236
135
160
374
8,120
2,322
0
5,842
1,894
8,872
0
L
Thanatos
FreeShakie4U
Thanatos
3,588
1,315
0
2,270
9,767
3,252
0
5,519
3,960
0
18,770
W
7,753
446
171
2,646
5,783
2,451
530
2,218
3,312
31,431
67
W
Izanami
Sheezus5453
Izanami
5,058
3,017
0
736
5,534
1,635
424
2,100
3,210
0
16,285
L
Yemoja
5,102
1,461
645
0
11,469
7,689
0
6,871
4,080
13,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
25,294
63
Minions Killed
108
0
Camps Cleared
0
486,910
Distance Traveled
517,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,703
870
24
2
0
200,334
0
L
Ra
6,528
653
6
1
0
178,064
2
L
Thanatos
6,485
649
33
3
0
157,103
1
W
Anubis
8,542
854
51
5
0
165,751
0
W
Izanami
8,049
805
33
3
0
151,871
0
L
Yemoja
6,375
638
24
2
0
151,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role