Player Matchup

Sun Wukong
Sun Wukong
GobaGNon
Sun Wukong
Level 113
God Stats
13W - 11L
1,588 SR
Queue Stats
31W - 51L
1,403 Elo+
Party 1
Discordia
Discordia
Hagstrum
Discordia
Level 25
God Stats
3W - 7L
1,561 SR
Queue Stats
15W - 28L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IEatManButt
Tsukuyomi
Level 125
God Stats
11W - 9L
1,555 SR
Queue Stats
43W - 67L
1,411 Elo+
Party 1
Charon
Charon
misterman2525
Charon
Level 128
God Stats
8W - 6L
1,501 SR
Queue Stats
37W - 66L
1,364 Elo+
Party 1
Anhur
Anhur
thezfactor55
Anhur
Level 107
God Stats
4W - 4L
1,366 SR
Queue Stats
247W - 227L
1,515 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,418 Elo+

VS

Team Averages
Level 130
1,546 SR
1,526 Elo+
Bakasura
Bakasura
Ke381nt
Bakasura
Level 125
God Stats
5W - 5L
1,341 SR
Queue Stats
205W - 186L
1,520 Elo+
Party 3
Chernobog
Chernobog
LumpaUmpa
Chernobog
Level 122
God Stats
10W - 13L
1,432 SR
Queue Stats
176W - 159L
1,466 Elo+
Party 3
Sun Wukong
Sun Wukong
Rikasuman
Sun Wukong
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 38L
1,591 Elo+
Party 2
Terra
Terra
STWART9930
Terra
Level 146
God Stats
2W - 1L
1,807 SR
Queue Stats
64W - 75L
1,553 Elo+
Party 2
Hera
Hera
ochnoc
Hera
Level 108
God Stats
3W - 3L
1,651 SR
Queue Stats
43W - 43L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GobaGNon
Sun Wukong
11
4 / 0 / 2
6,642
664
8,270
9,276
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Hagstrum
Discordia
10
1 / 1 / 2
5,434
543
3,723
5,381
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
IEatManButt
Tsukuyomi
10
3 / 1 / 2
5,584
558
4,538
5,641
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 5
5,836
584
4,499
5,705
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
5,844
584
5,562
5,926
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ke381nt
Bakasura
10
1 / 2 / 1
5,355
536
1,998
10,976
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
LumpaUmpa
Chernobog
10
0 / 2 / 0
5,007
501
3,754
7,312
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Rikasuman
Sun Wukong
9
0 / 4 / 0
5,344
534
4,882
11,016
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
9
0 / 2 / 0
5,047
505
2,941
10,097
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
ochnoc
Hera
11
1 / 1 / 0
6,281
628
2,871
3,291
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GobaGNon
Sun Wukong
4
0
2
5
W
Discordia
Hagstrum
Discordia
1
1
2
2
W
Tsukuyomi
IEatManButt
Tsukuyomi
3
1
2
4
L
Bakasura
Ke381nt
Bakasura
1
2
1
0.75
L
Chernobog
LumpaUmpa
Chernobog
0
2
0
0
L
Sun Wukong
Rikasuman
Sun Wukong
0
4
0
0
L
Terra
0
2
0
0
W
0
0
5
2.5
L
Hera
ochnoc
Hera
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
16,446
31,929
Taken
42,692
15,147
Mitigated
21,376
13,899
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GobaGNon
Sun Wukong
8,270
2,694
0
2,449
9,276
5,842
0
506
8,097
0
51,855
W
Discordia
Hagstrum
Discordia
3,723
38
0
980
5,381
1,746
0
1,984
3,325
35,045
662
W
Tsukuyomi
IEatManButt
Tsukuyomi
4,538
1,520
0
3,346
5,641
2,176
0
861
4,732
0
39,945
L
Bakasura
Ke381nt
Bakasura
1,998
1,522
0
3,853
10,976
4,991
180
1,093
9,883
0
31,764
L
Chernobog
LumpaUmpa
Chernobog
3,754
2,382
0
940
7,312
2,050
0
1,519
5,793
0
42,726
L
Sun Wukong
Rikasuman
Sun Wukong
4,882
1,364
0
3,776
11,016
7,608
0
1,110
9,906
0
39,182
L
Terra
2,941
718
1,586
2,098
10,097
5,622
0
2,000
8,097
15,791
0
W
4,499
874
1,284
2,783
5,705
3,511
161
1,130
4,575
20,348
2,778
L
Hera
ochnoc
Hera
2,871
269
0
455
3,291
1,105
0
2,047
1,244
41,959
567
W
5,562
4,695
0
3,057
5,926
1,872
230
1,305
4,621
0
42,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
27,034
312
Minions Killed
319
0
Camps Cleared
0
1,024,663
Distance Traveled
1,075,119
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,642
664
86
9
0
189,582
0
W
Discordia
5,434
543
65
7
0
197,940
0
W
Tsukuyomi
5,584
558
69
7
0
246,252
0
L
Bakasura
5,355
536
70
7
0
248,287
1
L
Chernobog
5,007
501
76
8
0
208,224
0
L
Sun Wukong
5,344
534
72
7
0
190,184
2
L
Terra
5,047
505
26
3
0
230,114
2
W
Charon
5,836
584
33
3
0
205,605
0
L
Hera
6,281
628
75
8
0
198,310
2
W
Anhur
5,844
584
59
6
0
185,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role