Player Matchup

Nut
Nut
Gold II
Byrnee26
Nut
Gold II
Level 144
God Stats
21W - 16L
1,509 SR
Queue Stats
46W - 40L
1,620 MMR
Party 2
Sylvanus
Sylvanus
Gold I
SeanTheDon24
Sylvanus
Gold I
Level 140
God Stats
11W - 15L
1,557 SR
Queue Stats
74W - 72L
1,710 MMR
Party 2
Kukulkan
Kukulkan
Gold II
le jared
Kukulkan
Gold II
Level 144
God Stats
11W - 12L
1,609 SR
Queue Stats
48W - 42L
1,599 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,558 SR
1,643 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 194
1,591 SR
1,581 MMR
Cabrakan
Cabrakan
Gold I
CabrakanOp
Cabrakan
Gold I
Level 305
God Stats
9W - 5L
1,612 SR
Queue Stats
28W - 25L
1,677 MMR
Party 1
Neith
Neith
Bronze III
Jinkies717
Neith
Bronze III
Level 140
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
misterchyme
Baron Samedi
Gold IV
Level 137
God Stats
56W - 50L
1,553 SR
Queue Stats
114W - 135L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,477
655
10,326
18,643
8,850
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
SeanTheDon24
Sylvanus
16
2 / 3 / 3
10,296
644
11,339
21,431
30,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
le jared
Kukulkan
17
3 / 7 / 1
11,110
694
14,673
13,697
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetNe ZhaAchillesAthenaThoth

VS

Bans
HorusHerculesDiscordiaChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CabrakanOp
Cabrakan
17
6 / 4 / 5
11,945
747
12,549
24,027
23,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
19
4 / 1 / 10
12,390
774
15,783
16,684
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
misterchyme
Baron Samedi
19
5 / 1 / 10
12,180
761
20,519
11,526
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Cabrakan
CabrakanOp
Cabrakan
6
4
5
2.13
W
Neith
4
1
10
9
L
Sylvanus
SeanTheDon24
Sylvanus
2
3
3
1.17
L
Kukulkan
le jared
Kukulkan
3
7
1
0.5
W
Baron Samedi
misterchyme
Baron Samedi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
48,851
53,771
Taken
52,237
45,112
Mitigated
35,704
16,397
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,326
6,670
0
3,813
18,643
8,850
101
11,087
7,529
0
48,174
W
Cabrakan
CabrakanOp
Cabrakan
12,549
1,491
0
5,274
24,027
23,287
0
9,213
13,918
47,093
1,772
W
Neith
15,783
5,989
0
6,239
16,684
6,739
1,740
9,398
6,776
0
55,671
L
Sylvanus
SeanTheDon24
Sylvanus
11,339
1,431
4,062
7,246
21,431
30,315
0
10,965
10,457
20,002
1,549
L
Kukulkan
le jared
Kukulkan
14,673
463
0
1,276
13,697
5,947
152
10,013
3,666
68,073
0
W
Baron Samedi
misterchyme
Baron Samedi
20,519
992
3,321
5,618
11,526
5,678
768
5,456
5,744
55,835
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
36,515
207
Minions Killed
223
0
Camps Cleared
0
746,004
Distance Traveled
841,642
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,477
655
79
5
0
215,045
0
W
Cabrakan
11,945
747
54
3
0
273,671
0
W
Neith
12,390
774
84
5
0
278,257
1
L
Sylvanus
10,296
644
25
2
0
271,068
0
L
Kukulkan
11,110
694
103
6
0
259,891
3
W
Baron Samedi
12,180
761
85
5
0
289,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role