Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
EldondelaEsquina
Ao Kuang
Gold III
Level 146
God Stats
6W - 3L
1,170 SR
Queue Stats
363W - 363L
1,510 MMR
Party 1
Izanami
Izanami
Gold III
ILSM Shadow
Izanami
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 282L
1,472 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Kaldrean
Cthulhu
Gold I
Level 129
God Stats
4W - 0L
1,774 SR
Queue Stats
111W - 105L
1,500 MMR
Solo
Scylla
Scylla
Gold III
RigGWar
Scylla
Gold III
Level 120
God Stats
2W - 2L
1,461 SR
Queue Stats
76W - 70L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,481 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,444 SR
1,493 MMR
Loki
Loki
Gold IV
Arielito18
Loki
Gold IV
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 160L
1,487 MMR
Solo
Charon
Charon
Gold IV
Moistboi404
Charon
Gold IV
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,489 MMR
Solo
Vulcan
Vulcan
Silver II
SereneGod
Vulcan
Silver II
Level 97
God Stats
0W - 1L
1,557 SR
Queue Stats
18W - 27L
1,488 MMR
Solo
Susano
Susano
Bronze IV
StgImHIM
Susano
Bronze IV
Level 162
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Taygoneslide
Xbalanque
Bronze III
Level 139
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 1 / 4
7,623
545
7,612
9,548
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 3
7,618
544
4,404
10,903
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ILSM Shadow
Izanami
15
6 / 0 / 1
9,359
669
9,168
10,024
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Kaldrean
Cthulhu
14
2 / 0 / 1
8,938
638
9,173
10,283
11,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
RigGWar
Scylla
15
1 / 0 / 0
8,411
601
6,653
3,751
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothThorThanatosMulan

VS

Bans
AnhurAgniBake KujiraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,473
534
6,137
13,794
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
10
1 / 1 / 0
6,082
434
2,966
9,736
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
SereneGod
Vulcan
12
0 / 1 / 0
6,965
498
4,324
5,405
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
StgImHIM
Susano
11
0 / 1 / 1
5,977
427
3,437
10,627
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Taygoneslide
Xbalanque
11
0 / 6 / 1
6,283
449
6,147
13,314
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
4
2
L
0
2
0
0
W
2
0
3
3.5
W
Izanami
ILSM Shadow
Izanami
6
0
1
6.5
W
Cthulhu
Kaldrean
Cthulhu
2
0
1
2.5
L
Charon
1
1
0
1
W
Scylla
RigGWar
Scylla
1
0
0
1
L
Vulcan
SereneGod
Vulcan
0
1
0
0
L
Susano
StgImHIM
Susano
0
1
1
0.5
L
Xbalanque
Taygoneslide
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
23,011
44,509
Taken
52,876
29,104
Mitigated
23,971
12,284
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,612
1,406
0
1,968
9,548
6,919
0
2,865
6,683
0
24,042
L
6,137
1,622
0
3,034
13,794
7,339
0
7,908
4,942
0
63,856
W
4,404
534
0
1,689
10,903
4,715
141
1,435
9,468
64,779
2,766
W
Izanami
ILSM Shadow
Izanami
9,168
5,747
0
4,067
10,024
4,604
6,085
1,265
8,759
0
81,310
W
Cthulhu
Kaldrean
Cthulhu
9,173
1,373
0
3,860
10,283
11,654
70
33
10,250
57,180
1,960
L
Charon
2,966
797
0
2,061
9,736
6,298
0
3,251
6,485
19,380
0
W
Scylla
RigGWar
Scylla
6,653
838
0
700
3,751
1,212
407
2,384
1,367
86,999
1,159
L
Vulcan
SereneGod
Vulcan
4,324
3,146
0
1,497
5,405
2,169
0
3,643
1,762
55,494
2,354
L
Susano
StgImHIM
Susano
3,437
503
0
5,257
10,627
3,807
0
3,818
6,809
0
40,321
L
Xbalanque
Taygoneslide
Xbalanque
6,147
2,978
0
3,105
13,314
4,358
0
325
12,989
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
32,780
561
Minions Killed
422
0
Camps Cleared
0
1,476,857
Distance Traveled
1,389,343
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,623
545
27
2
0
334,729
6
L
Loki
7,473
534
120
9
0
269,910
0
W
Ao Kuang
7,618
544
107
8
0
320,191
0
W
Izanami
9,359
669
137
10
0
260,019
3
W
Cthulhu
8,938
638
138
10
0
290,465
2
L
Charon
6,082
434
33
2
0
273,630
0
W
Scylla
8,411
601
152
11
0
271,453
1
L
Vulcan
6,965
498
112
8
0
296,195
0
L
Susano
5,977
427
75
5
0
309,340
0
L
Xbalanque
6,283
449
82
6
0
240,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role