Player Matchup

Ra
Ra
HellHound1X1
Ra
Level 153
God Stats
2W - 1L
1,734 SR
Queue Stats
69W - 58L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
ModzLucifer1
Gilgamesh
Level 143
God Stats
8W - 3L
1,950 SR
Queue Stats
98W - 82L
1,596 Elo+
Party 2
Bacchus
Bacchus
ScreamsLiveOn
Bacchus
Level 124
God Stats
4W - 5L
1,468 SR
Queue Stats
138W - 132L
1,590 Elo+
Party 2
Team Averages
Level 140
1,717 SR
1,588 Elo+

VS

Team Averages
Level 177
1,618 SR
1,661 Elo+
Yu Huang
Yu Huang
Dominionz09
Yu Huang
Level 165
God Stats
68W - 64L
1,572 SR
Queue Stats
322W - 278L
1,584 Elo+
Solo
Chaac
Chaac
Macakoon
Chaac
Level 208
God Stats
0W - 1L
1,651 SR
Queue Stats
25W - 12L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
SquadBear69
Gilgamesh
Level 157
God Stats
6W - 7L
1,629 SR
Queue Stats
171W - 150L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,636
818
14,706
10,505
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
ModzLucifer1
Gilgamesh
17
8 / 0 / 6
11,424
879
16,270
17,767
20,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
14
2 / 4 / 11
9,277
714
8,445
16,615
22,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dominionz09
Yu Huang
13
0 / 7 / 4
8,522
656
9,085
11,533
5,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Macakoon
Chaac
15
3 / 4 / 1
9,423
725
11,869
17,488
15,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
SquadBear69
Gilgamesh
16
3 / 4 / 2
9,646
742
12,407
16,906
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
6
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Dominionz09
Yu Huang
0
7
4
0.29
W
5
2
9
4.75
L
Chaac
Macakoon
Chaac
3
4
1
0.88
W
Gilgamesh
ModzLucifer1
Gilgamesh
8
0
6
11
W
Bacchus
2
4
11
1.88
L
Gilgamesh
SquadBear69
Gilgamesh
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
33,361
44,887
Taken
45,927
48,663
Mitigated
37,674
11,373
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Dominionz09
Yu Huang
9,085
705
0
325
11,533
5,071
0
6,601
4,100
32,416
797
W
14,706
1,764
2,735
4,752
10,505
6,044
725
1,010
9,073
63,654
837
L
Chaac
Macakoon
Chaac
11,869
3,096
0
3,538
17,488
15,183
0
7,512
8,856
199
38,344
W
Gilgamesh
ModzLucifer1
Gilgamesh
16,270
3,916
0
1,992
17,767
20,495
108
2,853
13,811
0
35,973
W
Bacchus
8,445
525
0
1,894
16,615
22,124
35
3,664
11,923
15,681
0
L
Gilgamesh
SquadBear69
Gilgamesh
12,407
3,217
0
1,364
16,906
17,420
0
6,984
8,743
0
42,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
27,591
169
Minions Killed
175
0
Camps Cleared
0
799,951
Distance Traveled
736,338
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,522
656
58
4
0
227,582
2
W
Ra
10,636
818
96
7
0
249,972
0
L
Chaac
9,423
725
72
6
0
244,798
0
W
Gilgamesh
11,424
879
58
4
0
291,724
0
W
Bacchus
9,277
714
15
1
0
258,255
0
L
Gilgamesh
9,646
742
45
3
0
263,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role