Player Matchup

Cerberus
Cerberus
HairyJewishSack
Cerberus
Level 102
God Stats
3W - 2L
1,551 SR
Queue Stats
70W - 81L
1,456 Elo+
Party 1
Hercules
Hercules
Hairyjohnson91
Hercules
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 83L
1,516 Elo+
Party 1
Chang'e
Chang'e
KataPG
Chang'e
Level 121
God Stats
2W - 2L
1,704 SR
Queue Stats
228W - 232L
1,487 Elo+
Party 2
Fenrir
Fenrir
ROBSTER7555
Fenrir
Level 125
God Stats
9W - 3L
1,768 SR
Queue Stats
151W - 138L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
sincityslumdog
Zhong Kui
Level 145
God Stats
24W - 20L
1,585 SR
Queue Stats
226W - 225L
1,500 Elo+
Party 2
Team Averages
Level 116
1,622 SR
1,503 Elo+

VS

Team Averages
Level 112
1,495 SR
1,545 Elo+
Cupid
Cupid
BigSexy916
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 103L
1,621 Elo+
Solo
Mercury
Mercury
DeadShott00x
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 197L
1,488 Elo+
Solo
Janus
Janus
ThePiggyMan
Janus
Level 106
God Stats
4W - 2L
1,643 SR
Queue Stats
141W - 136L
1,533 Elo+
Party 3
Achilles
Achilles
UNOBICH
Achilles
Level 40
God Stats
5W - 8L
1,333 SR
Queue Stats
126W - 112L
1,549 Elo+
Party 3
Loki
Loki
WinnerNinja
Loki
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 74L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
3,273
655
1,408
4,622
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
5
1 / 0 / 0
3,439
688
921
3,360
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
KataPG
Chang'e
7
1 / 0 / 2
3,885
777
1,193
2,521
685
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
8
3 / 0 / 0
4,022
804
1,921
3,641
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
sincityslumdog
Zhong Kui
6
1 / 0 / 0
3,460
692
1,906
3,351
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
3
0 / 1 / 0
2,689
538
1,254
2,083
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
DeadShott00x
Mercury
6
0 / 3 / 0
3,253
651
393
4,869
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,556
711
1,051
1,513
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
UNOBICH
Achilles
6
0 / 0 / 0
3,103
621
2,751
4,592
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 1 / 0
4,223
845
2,676
3,749
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
0
0
L
Mercury
DeadShott00x
Mercury
0
3
0
0
W
Cerberus
0
2
0
0
W
Hercules
1
0
0
1
W
Chang'e
KataPG
Chang'e
1
0
2
2
W
Fenrir
3
0
0
3
L
0
1
0
0
L
Achilles
UNOBICH
Achilles
0
0
0
0
L
2
1
0
2
W
Zhong Kui
sincityslumdog
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,349
Damage
8,125
17,495
Taken
16,806
8,568
Mitigated
6,598
7,946
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,254
945
0
1,019
2,083
520
0
751
1,332
0
6,434
L
Mercury
DeadShott00x
Mercury
393
100
0
321
4,869
1,663
0
780
4,089
0
17,025
W
Cerberus
1,408
159
0
1,325
4,622
2,992
0
0
4,622
13,138
0
W
Hercules
921
215
0
1,577
3,360
1,431
0
0
3,151
0
7,622
W
Chang'e
KataPG
Chang'e
1,193
91
200
1,269
2,521
685
0
863
1,544
19,113
432
W
Fenrir
1,921
413
0
1,294
3,641
1,507
0
74
3,567
0
21,615
L
1,051
235
0
250
1,513
395
0
363
1,150
18,124
0
L
Achilles
UNOBICH
Achilles
2,751
633
0
1,458
4,592
2,994
0
1,010
3,582
0
14,554
L
2,676
699
0
1,195
3,749
1,026
0
1,196
2,341
0
21,524
W
Zhong Kui
sincityslumdog
Zhong Kui
1,906
827
0
2,281
3,351
1,953
0
0
3,179
16,766
4,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,079
Gold Earned
16,824
181
Minions Killed
144
0
Camps Cleared
0
528,066
Distance Traveled
484,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,689
538
12
2
0
51,865
0
L
Mercury
3,253
651
30
6
0
111,324
0
W
Cerberus
3,273
655
46
9
0
102,363
0
W
Hercules
3,439
688
9
2
0
107,040
0
W
Chang'e
3,885
777
49
10
0
110,278
0
W
Fenrir
4,022
804
39
8
0
119,843
1
L
Janus
3,556
711
45
9
0
114,154
0
L
Achilles
3,103
621
12
2
0
106,173
0
L
Loki
4,223
845
45
9
0
100,502
0
W
Zhong Kui
3,460
692
38
8
0
88,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role