Player Matchup

Bacchus
Bacchus
CnaKe22
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,490 Elo+
Party 2
Chernobog
Chernobog
McLovin101010
Chernobog
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Tydontdy9
Gilgamesh
Level 106
God Stats
7W - 3L
1,736 SR
Queue Stats
31W - 33L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
iNfamouSNICK
Kukulkan
Level 143
God Stats
1W - 3L
1,604 SR
Queue Stats
50W - 71L
1,477 Elo+
Party 2
Fenrir
Fenrir
ketmonstorr
Fenrir
Level 38
God Stats
3W - 4L
1,491 SR
Queue Stats
8W - 23L
1,297 Elo+
Party 2
Team Averages
Level 90
1,566 SR
1,454 Elo+

VS

Team Averages
Level 84
1,490 SR
1,533 Elo+
Kukulkan
Kukulkan
EdzDead0_0
Kukulkan
Level 137
God Stats
2W - 1L
1,673 SR
Queue Stats
22W - 24L
1,459 Elo+
Solo
Maui
Maui
IamForsaker
Maui
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 1
Odin
Odin
TimmyHarvester
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,585 Elo+
Party 1
Freya
Freya
ZachsDarkMINION
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,574 Elo+
Party 1
Izanami
Izanami
ZikaSeo
Izanami
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
15W - 16L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CnaKe22
Bacchus
14
0 / 2 / 8
8,758
461
6,278
15,921
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
McLovin101010
Chernobog
16
3 / 1 / 2
9,759
514
10,780
11,723
5,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tydontdy9
Gilgamesh
17
0 / 1 / 0
9,826
517
8,813
20,384
19,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
iNfamouSNICK
Kukulkan
17
1 / 1 / 5
10,315
543
11,152
9,912
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
6 / 3 / 1
9,760
514
3,984
15,788
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdzDead0_0
Kukulkan
16
1 / 3 / 1
9,966
525
12,485
9,892
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 3
8,086
426
3,184
15,411
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 0 / 0
10,354
545
13,007
15,173
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
6 / 1 / 0
9,759
514
10,920
13,957
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
ZikaSeo
Izanami
14
1 / 3 / 2
8,704
458
5,316
11,668
5,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
8
8
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CnaKe22
Bacchus
0
2
8
2
L
Kukulkan
EdzDead0_0
Kukulkan
1
3
1
0.5
L
0
3
3
0.5
W
Chernobog
McLovin101010
Chernobog
3
1
2
4
L
0
0
0
0
W
Gilgamesh
Tydontdy9
Gilgamesh
0
1
0
0
L
6
1
0
6
L
Izanami
ZikaSeo
Izanami
1
3
2
0.67
W
Kukulkan
iNfamouSNICK
Kukulkan
1
1
5
3.5
W
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
44,912
73,728
Taken
66,101
54,891
Mitigated
55,415
16,086
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CnaKe22
Bacchus
6,278
741
0
4,412
15,921
17,290
93
8,045
7,876
21,075
2,899
L
Kukulkan
EdzDead0_0
Kukulkan
12,485
545
0
458
9,892
5,048
0
5,540
4,352
93,175
94
L
3,184
242
0
2,476
15,411
16,797
0
8,540
6,871
17,613
0
W
Chernobog
McLovin101010
Chernobog
10,780
7,100
0
3,494
11,723
5,234
2,970
4,097
7,626
0
88,528
L
13,007
3,824
0
2,259
15,173
21,818
0
0
15,173
0
92,013
W
Gilgamesh
Tydontdy9
Gilgamesh
8,813
3,467
0
4,639
20,384
19,076
0
803
17,984
0
77,196
L
10,920
2,418
0
9,798
13,957
6,451
0
1,522
12,435
81,532
0
L
Izanami
ZikaSeo
Izanami
5,316
3,867
0
3,517
11,668
5,301
771
1,188
10,480
0
74,052
W
Kukulkan
iNfamouSNICK
Kukulkan
11,152
346
0
2,188
9,912
4,460
794
7,444
2,468
87,650
337
W
Fenrir
3,984
382
0
1,353
15,788
8,831
44
6,137
9,566
0
78,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
46,869
569
Minions Killed
589
0
Camps Cleared
0
1,862,126
Distance Traveled
1,801,228
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,758
461
21
1
0
395,881
0
L
Kukulkan
9,966
525
157
8
0
354,484
4
L
Maui
8,086
426
29
2
0
402,445
2
W
Chernobog
9,759
514
132
7
0
334,289
0
L
Odin
10,354
545
154
8
0
357,150
7
W
Gilgamesh
9,826
517
141
7
0
365,851
0
L
Freya
9,759
514
116
6
0
356,591
0
L
Izanami
8,704
458
133
7
0
330,558
6
W
Kukulkan
10,315
543
165
9
0
364,171
3
W
Fenrir
9,760
514
110
6
0
401,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role