Player Matchup

Janus
Janus
Bradient
Janus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 204L
1,529 Elo+
Party 1
Ymir
Ymir
ChiefMif
Ymir
Level 2
God Stats
1W - 1L
1,763 SR
Queue Stats
22W - 24L
1,661 Elo+
Party 2
Shiva
Shiva
Houstalorian
Shiva
Level 31
God Stats
1W - 4L
1,336 SR
Queue Stats
131W - 128L
1,467 Elo+
Solo
Nut
Nut
LiLMus
Nut
Level 65
God Stats
3W - 1L
1,763 SR
Queue Stats
29W - 30L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
UnstableShade
Sun Wukong
Level 38
God Stats
29W - 33L
1,536 SR
Queue Stats
149W - 162L
1,452 Elo+
Party 1
Team Averages
Level 52
1,579 SR
1,500 Elo+

VS

Team Averages
Level 50
1,529 SR
1,465 Elo+
Cliodhna
Cliodhna
Faentax
Cliodhna
Level 66
God Stats
14W - 14L
1,519 SR
Queue Stats
139W - 133L
1,557 Elo+
Party 3
Neith
Neith
McRacks
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
MonkeyNuttz25
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 3
Fenrir
Fenrir
Pluhiro
Fenrir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 4
Zeus
Zeus
eegster
Zeus
Level 62
God Stats
4W - 2L
1,626 SR
Queue Stats
98W - 95L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bradient
Janus
14
0 / 4 / 0
7,447
532
3,705
8,294
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 4 / 3
6,787
485
5,573
12,077
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 0
6,494
464
2,641
10,837
6,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
LiLMus
Nut
11
3 / 3 / 1
7,073
505
5,227
6,945
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
UnstableShade
Sun Wukong
12
0 / 3 / 1
6,249
446
4,308
13,041
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Faentax
Cliodhna
17
5 / 0 / 1
10,408
743
9,110
10,426
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
McRacks
Neith
12
2 / 1 / 6
7,229
516
6,125
7,455
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
MonkeyNuttz25
Xing Tian
12
0 / 1 / 6
7,388
528
2,853
18,106
11,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Pluhiro
Fenrir
14
5 / 2 / 2
7,975
570
6,315
11,362
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
eegster
Zeus
15
4 / 0 / 3
8,784
627
8,625
3,823
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Bradient
Janus
0
4
0
0
L
Ymir
1
4
3
0.63
W
Cliodhna
Faentax
Cliodhna
5
0
1
5.5
L
0
2
0
0
L
Nut
LiLMus
Nut
3
3
1
1.17
W
Neith
McRacks
Neith
2
1
6
5
W
Xing Tian
MonkeyNuttz25
Xing Tian
0
1
6
3
W
Fenrir
Pluhiro
Fenrir
5
2
2
3
L
Sun Wukong
UnstableShade
Sun Wukong
0
3
1
0.17
W
Zeus
eegster
Zeus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
33,028
51,194
Taken
51,172
27,677
Mitigated
25,779
11,780
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bradient
Janus
3,705
345
0
625
8,294
2,844
0
3,451
4,545
69,213
0
L
Ymir
5,573
1,759
239
1,547
12,077
8,869
291
3,446
8,565
22,359
1,288
W
Cliodhna
Faentax
Cliodhna
9,110
540
0
4,282
10,426
4,502
156
874
9,510
0
94,790
L
2,641
184
0
3,808
10,837
6,536
0
936
9,847
0
41,557
L
Nut
LiLMus
Nut
5,227
3,331
115
1,238
6,945
2,100
1,001
696
6,249
0
28,353
W
Neith
McRacks
Neith
6,125
1,434
0
2,260
7,455
2,789
48
1,564
5,891
0
50,269
W
Xing Tian
MonkeyNuttz25
Xing Tian
2,853
714
1,291
4,731
18,106
11,519
634
4,534
13,448
29,509
0
W
Fenrir
Pluhiro
Fenrir
6,315
2,441
0
2,027
11,362
5,750
0
881
10,481
0
66,232
L
Sun Wukong
UnstableShade
Sun Wukong
4,308
977
0
4,208
13,041
7,328
0
2,261
10,628
0
41,436
W
Zeus
eegster
Zeus
8,625
660
170
900
3,823
1,219
0
1,137
2,646
66,170
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
41,784
367
Minions Killed
505
0
Camps Cleared
0
1,274,180
Distance Traveled
1,453,405
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,447
532
146
10
0
280,461
2
L
Ymir
6,787
485
25
2
0
223,006
0
W
Cliodhna
10,408
743
156
11
0
311,994
0
L
Shiva
6,494
464
75
5
0
279,201
0
L
Nut
7,073
505
46
3
0
184,079
0
W
Neith
7,229
516
67
5
0
270,690
1
W
Xing Tian
7,388
528
44
3
0
254,936
2
W
Fenrir
7,975
570
98
7
0
307,730
0
L
Sun Wukong
6,249
446
75
5
0
307,433
0
W
Zeus
8,784
627
140
10
0
308,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role