Player Matchup

Kuzenbo
Kuzenbo
Gadreel
Kuzenbo
Level 83
God Stats
10W - 3L
1,790 SR
Queue Stats
96W - 78L
1,535 Elo+
Party 2
Pele
Pele
KarolPath
Pele
Level 28
God Stats
3W - 3L
1,664 SR
Queue Stats
308W - 317L
1,305 Elo+
Party 1
Skadi
Skadi
PowThunderThighs
Skadi
Level 19
God Stats
4W - 1L
1,721 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 2
Ah Puch
Ah Puch
Sintax error960
Ah Puch
Level 48
God Stats
3W - 0L
1,699 SR
Queue Stats
154W - 156L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
SouthMoonUwU
Amaterasu
Level 22
God Stats
37W - 51L
1,072 SR
Queue Stats
70W - 97L
1,258 Elo+
Party 1
Team Averages
Level 40
1,589 SR
1,359 Elo+

VS

Team Averages
Level 45
1,387 SR
1,294 Elo+
Osiris
Osiris
EEEEEEELS18
Osiris
Level 28
God Stats
2W - 5L
1,315 SR
Queue Stats
15W - 25L
1,252 Elo+
Party 3
Anhur
Anhur
End96Of96Demo
Anhur
Level 34
God Stats
1W - 7L
1,311 SR
Queue Stats
27W - 46L
1,182 Elo+
Party 3
Arachne
Arachne
OG Destined
Arachne
Level 64
God Stats
21W - 19L
1,627 SR
Queue Stats
123W - 137L
1,474 Elo+
Solo
Aphrodite
Aphrodite
UnhappyRefrain__
Aphrodite
Level 68
God Stats
20W - 26L
1,545 SR
Queue Stats
140W - 140L
1,344 Elo+
Solo
Persephone
Persephone
fryguys6
Persephone
Level 29
God Stats
0W - 5L
1,134 SR
Queue Stats
16W - 33L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gadreel
Kuzenbo
12
0 / 1 / 6
7,937
529
5,441
12,308
13,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
13
3 / 7 / 2
7,950
530
9,290
14,432
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 1 / 4
8,799
587
11,171
6,902
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
4 / 2 / 2
9,510
634
7,989
6,972
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
SouthMoonUwU
Amaterasu
14
3 / 2 / 2
9,217
614
8,363
15,311
14,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 3 / 3
7,388
493
10,600
16,136
21,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
7,000
467
6,696
11,718
3,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
OG Destined
Arachne
15
8 / 3 / 4
9,169
611
13,323
21,309
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
5
0 / 1 / 0
5,382
359
1,174
3,952
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
fryguys6
Persephone
11
1 / 4 / 1
6,932
462
3,739
9,410
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
13
13
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
3
3
1.5
L
1
2
0
0.5
W
Kuzenbo
Gadreel
Kuzenbo
0
1
6
3
W
Pele
3
7
2
0.57
L
Arachne
OG Destined
Arachne
8
3
4
3.33
W
4
1
4
6
W
4
2
2
2.5
W
Amaterasu
SouthMoonUwU
Amaterasu
3
2
2
2
L
Aphrodite
0
1
0
0
L
Persephone
fryguys6
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
35,532
55,925
Taken
62,525
40,026
Mitigated
39,624
9,769
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,600
5,089
0
4,413
16,136
21,240
0
484
15,652
0
42,179
L
6,696
3,372
0
3,496
11,718
3,973
0
4,547
7,171
0
55,713
W
Kuzenbo
Gadreel
Kuzenbo
5,441
2,348
0
2,026
12,308
13,568
677
1,660
10,648
24,945
74
W
Pele
9,290
3,114
0
1,578
14,432
6,624
1,467
743
13,689
0
52,124
L
Arachne
OG Destined
Arachne
13,323
10,191
0
12,336
21,309
9,340
0
1,614
19,695
0
85,349
W
11,171
6,127
0
1,305
6,902
2,217
4,244
1,009
5,893
0
63,474
W
7,989
261
0
578
6,972
3,189
1,132
1,184
5,788
63,984
0
W
Amaterasu
SouthMoonUwU
Amaterasu
8,363
4,361
0
4,282
15,311
14,428
2,553
90
15,221
0
53,814
L
Aphrodite
1,174
250
1,148
2,261
3,952
1,878
0
1,363
2,589
9,970
2,836
L
Persephone
fryguys6
Persephone
3,739
281
0
832
9,410
3,193
90
5,308
4,030
34,455
2,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
35,871
421
Minions Killed
360
0
Camps Cleared
0
1,387,342
Distance Traveled
1,159,164
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,388
493
39
3
0
260,134
0
L
Anhur
7,000
467
109
7
0
283,122
0
W
Kuzenbo
7,937
529
21
1
0
300,984
1
W
Pele
7,950
530
86
6
0
283,158
4
L
Arachne
9,169
611
105
7
0
269,098
6
W
Skadi
8,799
587
120
8
0
271,937
0
W
Ah Puch
9,510
634
127
8
0
278,465
0
W
Amaterasu
9,217
614
67
4
0
252,798
0
L
Aphrodite
5,382
359
21
1
0
96,942
0
L
Persephone
6,932
462
86
6
0
249,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role